This PR introduces screen recording of the computer use agent using the
virtual desktop.
- Screen recording is triggered by a `wait_agent` tool call. Recording
is stopped by a successful `wait_agent` tool call or when there hasn't
been any desktop activity for 10 minutes.
- Recordings are handled by the `portabledesktop` cli via the `record`
command. The videos are sped up in periods of inactivity.
- Recordings are saved to the database to the `chat_files` table.
There's a hard limit of 100MB per recording. Larger recordings are
dropped.
- A successful `wait_agent` on a computer use subagent tool call returns
a `recording_file_id`, later allowing the frontend to display the
corresponding video.
## Summary
Adds a process-wide cache for three hot database queries in `chatd` that
were hitting Postgres on **every chat turn** despite returning
rarely-changing configuration data:
| Query | Before (50k turns) | After | Reduction |
|---|---|---|---|
| `GetEnabledChatProviders` | ~98.6k calls | ~500-1000 | ~99% |
| `GetChatModelConfigByID` | ~49.2k calls | ~500-1000 | ~98% |
| `GetUserChatCustomPrompt` | ~46.7k calls | ~1000-2000 | ~97% |
These were identified via `coder exp scaletest chat` (5000 concurrent
chats × 10 turns) as the dominant source of Postgres load during chat
processing.
## Design
Follows the established **webpush subscription cache pattern**
(`coderd/webpush/webpush.go`):
- `sync.RWMutex` + `tailscale.com/util/singleflight` (generic) +
generation-based stale prevention + TTL
- 10s TTL for provider/model config, 5s TTL for user prompts
- Negative caching for `sql.ErrNoRows` on user prompts (the common case
— most users don't set custom prompts)
- Deep-clones `ChatModelConfig.Options` (`json.RawMessage` = `[]byte`)
on both store and read paths
### Invalidation
Single pubsub channel (`chat:config_change`) with kind discriminator for
cross-replica cache invalidation. Seven publish points in
`coderd/chats.go` cover all admin mutation endpoints
(create/update/delete for providers and model configs, put for user
prompts).
_This PR was generated with mux and was reviewed by a human_
## Summary
This change removes the steady-state "resolve the latest workspace
agent" query from chat execution.
Instead of asking the database for the latest build's agent on every
turn, a chat now persists the workspace/build/agent binding it actually
uses and reuses that binding across subsequent turns. The common path
becomes "load the bound agent by ID and dial it", with fallback paths to
repair the binding when it is missing, stale, or intentionally changed.
## What changes
- add `workspace_id`, `build_id`, and `agent_id` binding fields to
`chats`
- expose those fields through the chat API / SDK so the execution
context is explicit
- load the persisted binding first in chatd, instead of always resolving
the latest build's agent
- persist a refreshed binding when chatd has to re-resolve the workspace
agent
- keep child / subagent chats on the same bound workspace context by
inheriting the parent binding
- leave `build_id` / `agent_id` unset for flows like `create_workspace`,
then bind them lazily on the next agent-backed turn
## Runtime behavior
The binding is treated as an optimistic cache of the agent a chat should
use:
- if the bound agent still exists and dials successfully, we use it
without a latest-build lookup
- if the bound agent is missing or no longer reachable, chatd
re-resolves against the latest build and persists the new binding
- if a workspace mutation changes the chat's target workspace, the
binding is updated as part of that mutation
To avoid reintroducing a hot-path query, dialing uses lazy validation:
- start dialing the cached agent immediately
- only validate against the latest build if the dial is still pending
after a short delay
- if validation finds a different agent, cancel the stale dial, switch
to the current agent, and persist the repaired binding
## Result
The hot path stops issuing
`GetWorkspaceAgentsInLatestBuildByWorkspaceID` for every user message,
which is the source of the DB pressure this PR is addressing. At the
same time, chats still converge to the correct workspace agent when the
binding becomes stale due to rebuilds or explicit workspace changes.
Child chats created via `spawn_agent` and `spawn_computer_use_agent`
were not inheriting the parent's `MCPServerIDs`, meaning subagents lost
access to the parent's MCP server tools.
## Changes
- Pass `parent.MCPServerIDs` in the `CreateOptions` for both
`createChildSubagentChat()` and the `spawn_computer_use_agent` tool
handler in `coderd/x/chatd/subagent.go`.
## Tests
Added 3 tests in `subagent_internal_test.go`:
- `TestCreateChildSubagentChat_InheritsMCPServerIDs` — verifies child
chat gets parent's MCP server IDs (multiple servers)
- `TestSpawnComputerUseAgent_InheritsMCPServerIDs` — verifies computer
use subagent gets parent's MCP server IDs via the tool
- `TestCreateChildSubagentChat_NoMCPServersStaysEmpty` — verifies no
regression when parent has no MCP servers
Nine subtests covering the poll loop, pubsub notification path,
timeout, context cancellation, descendant auth check, and both
error-status branches in handleSubagentDone.
Wire p.clock through awaitSubagentCompletion's timer and ticker
so future tests can use quartz mock clock. Tests use channel-based
coordination and context.WithTimeout instead of time.Sleep.
Coverage: awaitSubagentCompletion 0%->70.3%, handleSubagentDone
0%->100%, checkSubagentCompletion 0%->77.8%,
latestSubagentAssistantMessage 0%->78.9%.
- Moves `coderd/chatd/`, `coderd/gitsync/`, `enterprise/coderd/chatd/`
under `x/` parent directories to signal instability
- Adds `Experimental:` glue code comments in `coderd/coderd.go`
> 🤖 This PR was created with the help of Coder Agents, and was
reviewed by my human. 🧑💻