Adds a `system_prompt` field to `CreateChatRequest` that allows API
consumers to provide custom instructions when creating a chat. The
per-chat prompt is stored as a separate system message (`role=system`,
`visibility=model`) in the `chat_messages` table, inserted between the
deployment system prompt and the workspace awareness message.
Also moves deployment system prompt resolution from the HTTP handler
(`resolvedChatSystemPrompt`) into `chatd.CreateChat` where it belongs.
The handler no longer assembles system prompts —
`CreateOptions.SystemPrompt` is now purely the per-chat user prompt, and
the deployment prompt is resolved internally by chatd.
No database schema changes required.
**Message insertion order:**
1. Deployment system prompt (resolved by chatd, existing)
2. Per-chat user system prompt (new, from `CreateOptions.SystemPrompt`)
3. Workspace awareness (existing)
4. Initial user message (existing)
🤖 Generated with [Coder Agents](https://coder.com/agents)
## Summary
Move `ConvertMessagesWithFiles` into the `g2` errgroup so prompt
conversion runs concurrently with instruction persistence, user prompt
resolution, MCP server connections, and workspace MCP tool discovery.
## Problem
In `runChat`, the setup before the first LLM `Stream()` call is
sequential across two errgroups:
```
g.Wait() // model + messages + MCP configs
ConvertMessagesWithFiles() // sequential — blocked on g2 starting
g2.Wait() // instructions + user prompt + MCP connect + workspace MCP
```
`ConvertMessagesWithFiles` can take non-trivial time on conversations
with file attachments (batch DB resolution), and it was blocking g2 from
starting.
## Fix
`ConvertMessagesWithFiles` only reads the `messages` slice (available
after `g.Wait()`) and resolves file references via the database. No g2
task reads or writes the `prompt` variable. This makes it safe to
overlap with g2:
```
g.Wait()
g2.Wait() // now includes ConvertMessagesWithFiles in parallel
```
The `InsertSystem` call for parent chats and the `promptErr` check are
deferred to after `g2.Wait()`, preserving correctness.
<details><summary>Decision log</summary>
- `ConvertMessagesWithFiles` is read-only on `messages` — no mutation,
safe for concurrent access
- `prompt` and `promptErr` are written only by the conversion goroutine,
read only after `g2.Wait()` — no data race
- Error from prompt conversion is checked immediately after `g2.Wait()`,
before any code that uses `prompt`
- `chatloop.Run` now uses `:=` instead of `=` since the prior `err`
declaration from `prompt, err :=` was removed
</details>
> Generated by Coder Agents
Piggybacks on #23878. Moves instruction file reading and skill discovery
from `chatd` (server-side, via multiple `LS`/`ReadFile` round-trips
through the agent connection) to the agent itself (local filesystem
access).
This intentionally drops backward compatibility with older agents that
don't support the context-config endpoint. Agents and server are
deployed together; there is no rolling-update contract to maintain here.
## What changed
The agent's `GET /api/v0/context-config` response now returns
`[]ChatMessagePart` directly — the same types chatd persists. This
eliminates intermediate type conversions and makes the protocol
extensible.
| Field | Type | Description |
|---|---|---|
| `parts` | `[]ChatMessagePart` | Context-file and skill parts, ready to
persist |
| `working_dir` | `string` | Agent's resolved working directory |
Removed from the response: `instructions_dirs`, `instructions_file`,
`skills_dirs`, `skill_meta_file`, `mcp_config_files` — the agent reads
files locally and returns their content as parts.
Removed from chatd: all legacy `LS`/`ReadFile` fallback code
(`readHomeInstructionFile`, `readInstructionDirFile`, `DiscoverSkills`
via LS, etc).
## Why
The previous architecture had the agent resolve paths, serve them over
HTTP, then `chatd` make N+1 round-trips back through the agent
connection to read files. The agent has direct filesystem access and
should just read the files.
## Key design decisions
- **Agent returns `ChatMessagePart` directly** — same types chatd
persists. No intermediate `InstructionFileEntry`/`SkillEntry` types
needed.
- **`SkillMeta.MetaFile`** — persisted via `ContextFileSkillMetaFile` on
the skill part, so custom meta file names
(`CODER_AGENT_EXP_SKILL_META_FILE`) survive across chat turns.
- **No pre-read body** — `read_skill` always dials the workspace to
fetch the skill body on demand. Simpler than caching the body in the
response.
- **MCP config paths kept agent-internal** — `MCPConfigFiles()` getter,
not sent over the wire.
- **No backward compat fallback** — old agents that don't support
context-config get no instruction files. This is acceptable since agent
and server deploy together.
This PR introduces screen recording of the computer use agent using the
virtual desktop.
- Screen recording is triggered by a `wait_agent` tool call. Recording
is stopped by a successful `wait_agent` tool call or when there hasn't
been any desktop activity for 10 minutes.
- Recordings are handled by the `portabledesktop` cli via the `record`
command. The videos are sped up in periods of inactivity.
- Recordings are saved to the database to the `chat_files` table.
There's a hard limit of 100MB per recording. Larger recordings are
dropped.
- A successful `wait_agent` on a computer use subagent tool call returns
a `recording_file_id`, later allowing the frontend to display the
corresponding video.
- Change `errChatHasNoWorkspaceAgent` message from cryptic `"chat has no
workspace agent"` to actionable `"workspace has no running agent: the
workspace may be stopped. Use the start_workspace tool to start it, or
create_workspace to create a new one"`
- Update test assertions to match the new message substring
> 🤖 Written by a Coder Agent. Reviewed by a human.
Previously, `CreateChat` inserted the `chats` row with the DB default
status (`waiting`), then updated it to `pending` in the same transaction
via `setChatPendingWithStore`. This wasted two extra queries per chat
creation (`GetChatByID` + `UpdateChatStatus`) and rewrote the same row
immediately after inserting it.
Now `CreateChat` passes the status directly to `InsertChat`, so the row
is written once in its final create-time state. The
`setChatPendingWithStore` helper is removed entirely. `InsertChat` now
requires an explicit `status` parameter at all callsites instead of
relying on a DB column default.
## Motivation
On an experimental branch we're trialing firing all chatd notifications
from plpgsql triggers. The old two-step insert made that awkward: in an
`AFTER INSERT` trigger, `NEW` only contained the insert-time row
(`waiting`), not the final committed state (`pending`). To emit the
correct event payload the trigger had to be deferred and re-read the row
from `chats` at commit time.
With this change, `NEW` already contains the correct row to publish — no
deferred trigger, no extra `SELECT`, simpler and cheaper trigger logic.
That said, this seems like a worthwhile change regardless of the trigger
experiment: writing the final row state once removes unnecessary DB work
on every chat creation and makes the create path easier to reason about.
Replace hardcoded paths for instruction files, skills, and MCP config
with
values read from `CODER_AGENT_EXP_*` environment variables. Template
authors
configure paths via the existing `coder_agent` `env` block. The agent
resolves `~`, relative, and absolute paths locally, then serves the
resolved config over `GET /api/v0/context-config`. `chatd` fetches this
once per workspace attach and falls back to today's defaults for older
agents.
All path env vars are comma-separated, allowing multiple directories:
| Env Var | Default | Controls |
|---|---|---|
| `CODER_AGENT_EXP_INSTRUCTIONS_DIRS` | `~/.coder` | Dirs containing the
instruction file |
| `CODER_AGENT_EXP_INSTRUCTIONS_FILE` | `AGENTS.md` | Instruction file
name |
| `CODER_AGENT_EXP_SKILLS_DIRS` | `.agents/skills` | Skills directories
|
| `CODER_AGENT_EXP_SKILL_META_FILE` | `SKILL.md` | Skill metadata file
name |
| `CODER_AGENT_EXP_MCP_CONFIG_FILES` | `.mcp.json` | MCP config files |
### Example
```hcl
resource "coder_agent" "main" {
os = "linux"
arch = "amd64"
env = {
CODER_AGENT_EXP_INSTRUCTIONS_DIRS = "/opt/company/agent-config,~/.coder"
CODER_AGENT_EXP_INSTRUCTIONS_FILE = "CLAUDE.md"
CODER_AGENT_EXP_SKILLS_DIRS = "/opt/company/ai-skills,.agents/skills"
CODER_AGENT_EXP_MCP_CONFIG_FILES = "/opt/company/mcp.json,.mcp.json"
}
}
```
<details>
<summary>Implementation Details</summary>
### Architecture
Follows the same pattern as MCP tool discovery:
agent resolves locally → exposes via HTTP → chatd consumes.
**Agent-side** (`agent/agentcontextconfig/`):
- `ResolvePath` / `ResolvePaths` handle `~`, relative, and absolute path
forms; returns `""` for relative paths when baseDir is empty
- `Config` reads env vars, falls back to defaults, resolves all paths
- `GET /api/v0/context-config` serves the resolved config as JSON
**chatd-side** (`coderd/x/chatd/`):
- Calls `conn.ContextConfig()` once on first workspace attach
- Falls back to hardcoded defaults on 404 (older agents)
- Iterates instruction dirs, skills dirs using resolved absolute paths
- `LSRelativityRoot` everywhere — no more home/root juggling
### Key design decisions
- **`EXP_` prefix**: env vars use `CODER_AGENT_EXP_*` to indicate
experimental status
- **Plural names**: comma-separated vars use plural names (`DIRS`,
`FILES`); single-value vars use singular (`FILE`)
- **Defaults in `workspacesdk`**: default constants live in
`codersdk/workspacesdk/` so both agent and server reference them without
cross-layer imports
- **`skillMetaFile` persistence**: stored on context-file parts via
`ContextFileSkillMetaFile` and restored on subsequent chat turns so
custom values survive across turns
- **Working dir dedup**: `slices.Contains` guard prevents reading the
same instruction file from both `InstructionsDirs` and the working
directory
- **MCP server dedup**: first-occurrence-wins dedup prevents leaking
duplicate connections from overlapping config files
- **ResolvePath safety**: returns `""` for relative paths when `baseDir`
is empty, so `ResolvePaths` filters them out
### Files changed
| File | Change |
|---|---|
| `agent/agentcontextconfig/` | New package — path resolution + HTTP
endpoint |
| `codersdk/workspacesdk/agentconn.go` | `ContextConfigResponse` type,
default constants, client method |
| `agent/agent.go` + `agent/api.go` | Wire up endpoint, pass config to
MCP |
| `agent/x/agentmcp/manager.go` | Accept `[]string` MCP config paths,
dedup by name |
| `coderd/x/chatd/chatd.go` | Fetch config, thread through, named
returns |
| `coderd/x/chatd/instruction.go` | Accept configurable dir + file name,
`skillMetaFileFromParts` |
| `coderd/x/chatd/chattool/skill.go` | Accept configurable dirs + meta
file |
| `codersdk/chats.go` | `ContextFileSkillMetaFile` field for persistence
|
### Test coverage
- `TestConfig` (4 cases): defaults, custom env vars, whitespace
trimming, comma-separated dirs
- `TestResolvePath` / `TestResolvePaths`: including empty baseDir edge
case
- `TestPersistInstructionFilesFallbackOnOlderAgent`: backward-compat
path when `ContextConfig` returns 404
- `TestChatMessagePartVariantTags`: updated exclusion list for new
internal field
### Backward compatibility
Older agents return 404 for the new endpoint. `chatd` catches this and
falls back to today's defaults via `readHomeInstructionFile` (using
`LSRelativityHome`). Existing workspaces work with no changes.
</details>
Unarchiving a root chat now restores descendant chats in the database
and emits lifecycle events for every affected chat so passive sessions
converge without a full refetch.
This keeps archive and unarchive symmetric at both the data and
watch-stream layers by returning the affected chat family from the
database, using those post-update rows for chatd pubsub fanout, and
covering descendant lifecycle delivery with a watch-level regression
test.
Closes#23666
Fixes flaky `TestOpenAIReasoningWithWebSearchRoundTripStoreFalse` and
`TestOpenAIReasoningWithWebSearchRoundTrip`.
## Changes
- Gate the `processChat` control subscriber's cancel callback behind a
`chan struct{}` that is closed after publishing `"running"` status
- Add `TestGatedControlCancel` with 4 subtests exercising the gate logic
<details>
<summary>Root cause analysis</summary>
`SendMessage` publishes a `"pending"` notification on
`chat:stream:<chatID>` via PostgreSQL `NOTIFY`. `processChat` subscribes
to the same channel for control signals. Due to async NOTIFY delivery,
the `"pending"` notification can arrive at the control subscriber
**after** it registers its queue — even though it was published
**before**. `shouldCancelChatFromControlNotification("pending")` returns
`true`, immediately self-interrupting the processor before it does any
work.
The fix gates the cancel callback behind a closed channel. The channel
is closed after `processChat` publishes `"running"` status, so stale
notifications from before initialization are harmlessly ignored.
`close()` provides a happens-before guarantee in the Go memory model.
</details>
> 🤖 Written by a Coder Agent. Reviewed by a human.
Archiving a chat now transitions pending or running chats to waiting
before setting the archived flag. This publishes a status notification
on `ChatStreamNotifyChannel` so `subscribeChatControl` cancels the
active `processChat` context via `ErrInterrupted` — the same codepath
used by the stop button.
The `processChat` cleanup also skips queued-message auto-promotion when
the chat is archived, so archiving behaves like a hard stop rather than
interrupt-and-continue.
Relates to https://github.com/coder/coder/issues/23666
Adds a nullable JSONB column `last_injected_context` to the `chats`
table that stores the most recently persisted injected context parts
(AGENTS.md context-file and skill message parts). The column is updated
only when `persistInstructionFiles()` runs — on first workspace attach
or when the agent changes — so there are no redundant writes on
subsequent turns.
Internal fields (`ContextFileContent`, `ContextFileOS`,
`ContextFileDirectory`, `SkillDir`) are stripped at write time so the
column only holds small metadata. No stripping needed on the read path.
<details>
<summary>Implementation notes</summary>
- New migration `000456` adds nullable `last_injected_context JSONB`
column.
- New SQL query `UpdateChatLastInjectedContext` writes the column
without touching `updated_at`.
- `persistInstructionFiles()` strips internal fields from parts via
`StripInternal()` before persisting.
- Sentinel path (no AGENTS.md) persists skill-only parts when skills
exist.
- `codersdk.Chat` exposes `LastInjectedContext []ChatMessagePart`
(omitempty).
- `db2sdk.Chat()` passes through the already-clean data.
</details>
Adds suffix-based agent selection for chatd. Template authors can direct
chat traffic to a specific root workspace agent by naming it with the
`-coderd-chat` suffix (for example, `coder_agent "dev-coderd-chat"`).
When no suffix match exists, chatd falls back to the first root agent by
`DisplayOrder`, then `Name`. Multiple suffix matches return an error.
The selection logic lives in `coderd/x/chatd/internal/agentselect` and
is shared by chatd core plus the workspace chat tools so all chat entry
points pick the same agent deterministically.
No database migrations, API contract changes, or provider changes. The
experimental sandbox template was split out to #23777.
## Summary
Skills are now discovered once on the first turn (or when the workspace
agent changes) and persisted as `skill` message parts alongside
`context-file` parts. On subsequent turns, the skill index is
reconstructed from persisted parts instead of re-dialing the workspace
agent.
This makes skills consistent with the AGENTS.md pattern and is
groundwork for a future `/context` endpoint that surfaces loaded
workspace context to the frontend.
## Changes
- Add `skill` `ChatMessagePartType` with `SkillName` and
`SkillDescription` fields
- Extend `persistInstructionFiles` to also discover and persist skills
as parts
- Add `skillsFromParts()` to reconstruct skill index from persisted
parts on subsequent turns
- Update `runChat()` to use `skillsFromParts` instead of re-dialing
workspace for skills
- Frontend: handle new `skill` part type (skip rendering, hide
metadata-only messages)
## Before / After
| | AGENTS.md | Skills |
|---|---|---|
| **Before** | Persist as `context-file` parts, reconstruct from parts |
In-memory `skillsCache` only, re-dial workspace on cache miss |
| **After** | Persist as `context-file` parts, reconstruct from parts |
Persist as `skill` parts, reconstruct from parts |
The in-memory `skillsCache` remains for `read_skill`/`read_skill_file`
tool calls that need full skill bodies on demand.
<details><summary>Design context</summary>
This is the first step toward a unified workspace context
representation. Currently:
- Context files are persisted as message parts (works)
- Skills were only in-memory (inconsistent)
- Workspace MCP servers are cached in-memory (future work)
Persisting skills as parts means a future `/context` endpoint can query
both context files and skills from the same message parts in the DB,
without depending on ephemeral server-side caches.
</details>
Previously, generating a new agent title used a page-global pending
state, so one in-flight regeneration disabled the action for every chat
in the Agents UI.
This change tracks regenerations by chat ID, updates the Agents page
contracts to use `regeneratingTitleChatIds`, and adds sidebar story
coverage that proves only the active chat is disabled.
Previously, when a user sent a message, there was a 0–1000ms (avg
~500ms) polling delay before processing began.
`SendMessage`/`CreateChat`/`EditMessage` set `status='pending'` in the
DB and returned, but nothing woke the processing loop — it was a blind
1-second ticker.
## Changes
**Event-driven acquisition (main change):** Adds a `wakeCh` channel to
the chatd `Server`. `CreateChat`, `SendMessage`, `EditMessage`, and
`PromoteQueued` call `signalWake()` after committing their transactions,
which wakes the run loop to call `processOnce` immediately. The 1-second
ticker remains as a fallback safety net for edge cases (stale recovery,
missed signals).
**Buffer WebSocket write channel:** Changes the
`OneWayWebSocketEventSender` event channel from unbuffered to buffered
(64), decoupling the event producer from WebSocket write speed. The
existing 10s write timeout guards against stuck connections.
<details><summary>Implementation plan & analysis</summary>
The full latency analysis identified these sources of delay in the
streaming pipeline:
1. **Chat acquisition polling** — 0–1000ms (avg 500ms) dead time per
message. Fixed by wake channel.
2. **Unbuffered WebSocket write channel** — each token blocked on the
previous WS write completing. Fixed by buffering.
3. **PersistStep DB transaction per step** — `FOR UPDATE` lock + batch
insert. Not addressed in this PR (medium risk, would overlap DB write
with next provider TTFB).
4. **Multi-hop channel pipeline** — 4 channel hops per token. Not
addressed (medium complexity).
</details>
<details><summary>Test stabilization notes</summary>
`signalWake()` causes the chatd daemon to process chats immediately
after creation/send/edit, which exposed timing assumptions in several
tests that expected chats to remain in `pending` status long enough to
assert on. These tests were updated with `require.Eventually` +
`WaitUntilIdleForTest` patterns to wait for processing to settle before
asserting.
The race detector (`test-go-race-pg`) shows failures in
`TestCreateWorkspaceTool_EndToEnd` and `TestAwaitSubagentCompletion` —
these appear to be pre-existing races in the end-to-end chat flow that
are now exercised more aggressively because processing starts
immediately instead of after a 1s delay. Main branch CI (race detector)
passes without these changes.
</details>
Adds skill discovery and tools to chatd so the agent can discover and
load `.agents/skills/` from workspaces, following the same pattern as
AGENTS.md instruction loading and MCP tool discovery.
## What changed
### `chattool/skill.go` — discovery, loading, and tools
- **DiscoverSkills** — walks `.agents/skills/` via `conn.LS()` +
`conn.ReadFile()`, parses SKILL.md frontmatter (name + description),
validates kebab-case names match directory names, silently skips
broken/missing entries.
- **FormatSkillIndex** — renders a compact `<available-skills>` XML
block for system prompt injection (~60 tokens for 3 skills). Progressive
disclosure: only names + descriptions in context, full body loaded on
demand.
- **LoadSkillBody** / **LoadSkillFile** — on-demand loading with path
traversal protection and size caps (64KB for SKILL.md, 512KB for
supporting files).
- **read_skill** / **read_skill_file** tools — `fantasy.AgentTool`
implementations following the same pattern as ReadFile and
WorkspaceMCPTool. Receive pre-discovered `[]SkillMeta` via closure to
avoid re-scanning on every call.
### `chatd.go` — integration into runChat
- Skills discovered in the `g2` errgroup parallel with instructions and
MCP tools.
- `skillsCache` (sync.Map) per chat+agent, same invalidation pattern as
MCP tools cache.
- Skill index injected via `InsertSystem` after workspace instructions.
- Re-injected in `ReloadMessages` callback so it survives compaction.
- `read_skill` + `read_skill_file` tools registered when skills are
present (for both root and subagent chats).
- Cache cleaned up in `cleanupStreamIfIdle` alongside MCP tools cache.
## Format compatibility
Uses the same `.agents/skills/<name>/SKILL.md` format as
[coder/mux](https://github.com/coder/mux) and
[openai/codex](https://github.com/openai/codex).
Fixes expired MCP OAuth2 tokens causing 401 errors and stale
`auth_connected` status in the UI.
When users authenticate MCP servers (e.g. GitHub) via OAuth2, the access
token and refresh token are stored in the database. However, when the
access token expired, nothing refreshed it anywhere:
- **chatd**: sent the expired token as-is, getting a 401 and skipping
the MCP server
- **list/get endpoints**: reported `auth_connected: true` just because a
token record existed, regardless of expiry
## Changes
### Shared utility: `mcpclient.RefreshOAuth2Token`
Pure function that uses `golang.org/x/oauth2` `TokenSource` to check if
a token is expired (or within 10s of expiry) and refresh it. No DB
dependency — callers handle persistence.
### chatd (`coderd/x/chatd/chatd.go`)
Before calling `mcpclient.ConnectAll`, refreshes expired tokens.
Persists new credentials to the database. Falls back to the old token if
refresh fails.
### List/get MCP server endpoints (`coderd/mcp.go`)
Both `listMCPServerConfigs` and `getMCPServerConfig` now attempt refresh
when checking `auth_connected`. If the token is expired:
- **Has refresh token**: attempt refresh, persist result, report
`auth_connected` based on success
- **No refresh token**: report `auth_connected: false` if expired
This means the UI accurately reflects whether the user's token is
actually usable, rather than just whether a record exists.
<details>
<summary>Design notes</summary>
- `RefreshOAuth2Token` lives in `mcpclient` to avoid circular imports
(`coderd` → `chatd` → `mcpclient` is fine; `chatd` → `coderd` would be
circular).
- DB persistence is handled by each caller with their own authz context
(`AsSystemRestricted` in both cases).
- The `buildAuthHeaders` warning in mcpclient about expired tokens is
kept as defense-in-depth logging.
</details>
## Problem
Chats with a persisted `agent_id` binding hang indefinitely when the
workspace is stopped. The stale agent row still exists in the DB, so
`ensureWorkspaceAgent` succeeds, but the dial blocks forever in
`AwaitReachable`. The MCP discovery goroutine used an unbounded context,
so `g2.Wait()` never returned and the LLM never started.
## Fix
Three targeted changes restore the pre-binding behavior where stopped
workspaces degrade gracefully instead of blocking:
1. **`dialWithLazyValidation`**: "no agents in latest build" is now a
terminal fast-fail — the hanging dial is canceled and
`errChatHasNoWorkspaceAgent` returned immediately, instead of falling
through to `waitForOriginalDial`.
2. **Pre-LLM workspace setup**: MCP discovery and instruction
persistence gate on `workspaceAgentIDForConn` before attempting any
dial. MCP discovery is bounded by a 5s timeout and checks the in-memory
tool cache first (using the cheap cached agent from
`ensureWorkspaceAgent`), so the common subsequent-turn path has zero DB
queries.
3. **`persistInstructionFiles`**: tracks whether the workspace
connection succeeded and skips sentinel persistence on failure, so the
next turn retries if the workspace is restarted.
## Scenarios
**Running workspace, subsequent turn (hot path):** MCP cache hit via
in-memory cached agent. Zero DB queries, zero dials. Unchanged from
#23274.
**Stopped workspace, persisted binding (the bug):** MCP cache hit (stale
descriptors, fine — they fail at invocation). Pre-LLM setup completes
instantly. Tool invocation enters `dialWithLazyValidation`, dial fails
or hangs, validation discovers no agents, returns
`errChatHasNoWorkspaceAgent`. Model sees the error and can call
`start_workspace`.
**New chat, running workspace:** `ensureWorkspaceAgent` resolves via
latest-build, persists binding. MCP discovery dials and caches tools.
**New chat, stopped workspace:** `ensureWorkspaceAgent` finds no agents,
returns `errChatHasNoWorkspaceAgent`. Pre-LLM setup skips. LLM starts
with built-in tools only.
**Rebuilt workspace (agent switched):** MCP cache hit with stale agent
(harmless for one turn). Tool invocation dials stale agent, fails fast,
`dialWithLazyValidation` switches to new agent, persists updated
binding.
**Workspace restarted after stop:** No sentinel was persisted during the
stopped turn, so instruction persistence retries. Agent binding switches
to the new agent via `workspaceAgentIDForConn`.
**Transient DB error during validation:** Not
`errChatHasNoWorkspaceAgent`, so `dialWithLazyValidation` falls through
to `waitForOriginalDial` (cannot prove stale). No false positive.
**Tool invocation on stopped workspace:** `getWorkspaceConn` calls
`ensureWorkspaceAgent` (returns stale row), then
`dialWithLazyValidation` validation discovers no agents, returns
`errChatHasNoWorkspaceAgent`, cached state cleared, error returned to
model.
## Problem
The agent chat delayed-startup banner ("Response startup is taking
longer than expected") could appear even though the model was already
streaming.
The root cause is in `Subscribe()`: `message_part` events were delivered
via the fast local in-process stream, while `status` events were
delivered via PostgreSQL pubsub. Both feed into the same `select`
statement, and Go's `select` picks whichever channel is ready first —
there is no ordering guarantee between channels. So a `message_part`
could outrun the `status=running` that logically precedes it.
The frontend saw content arrive while it still thought the chat was
pending, triggering the banner.
## Fix
Also forward `status` events from the local channel, alongside
`message_part`.
Both event types already travel through the same FIFO subscriber
channel: `publishStatus()` is called before the first `message_part`, so
channel ordering guarantees the frontend sees `status=running` before
any content.
Pubsub still delivers a duplicate `status` event later; the frontend
deduplicates it (`setChatStatus` is idempotent — it early-returns when
the status hasn't changed).
## Summary
Adds a "Generate new title" action that lets users manually regenerate a
chat's title using richer conversation context than the automatic
first-message title path.
## Changes
### Backend
- **New endpoint:** `POST
/api/experimental/chats/{chatID}/title/regenerate` returns the updated
Chat with a regenerated title
- **Manual title algorithm:** Extracts useful user/assistant text turns
→ selects first user turn + last 3 turns → builds context with gap
markers → renders prompt with anti-recency guidance → calls lightweight
model → normalizes output
- **Helpers:** `extractManualTitleTurns`,
`selectManualTitleTurnIndexes`, `buildManualTitleContext`,
`renderManualTitlePrompt`, `generateManualTitle` — all private, with the
public `Server.RegenerateChatTitle` method
- **SDK:** `ExperimentalClient.RegenerateChatTitle(ctx, chatID) (Chat,
error)`
- Persists title via existing `UpdateChatByID` and broadcasts
`ChatEventKindTitleChange`
### Frontend
- API client method + React Query mutation with cache invalidation
- "Generate new title" menu item (with wand icon) in both TopBar and
Sidebar dropdown menus
- Loading/disabled state while regeneration is in-flight
- Error toast on failure
- Stories updated for both menus
### Tests
- `quickgen_test.go`: Table-driven tests for all 4 helper functions
(turn extraction, index selection, context building, prompt rendering)
- `exp_chats_test.go`: Handler tests (ChatNotFound,
NotFoundForDifferentUser, NoDaemon)
## Design notes
- The existing auto-title path (`maybeGenerateChatTitle`, `titleInput`)
is completely unchanged
- Manual regeneration uses richer context (first user turn + last 3
turns + gap markers) vs the auto path's single first message
- Endpoint is experimental and marked with `@x-apidocgen {"skip": true}`
Coder's chat (chatd) can now discover and use MCP servers configured in
a workspace's `.mcp.json` file. This brings project-specific tooling
(GitHub, databases, docs servers, etc.) into the chat without any manual
configuration.
## How it works
The workspace agent reads `.mcp.json` from the workspace directory (same
format Claude Code uses), connects to the declared MCP servers —
spawning child processes for stdio servers and connecting over the
network for HTTP/SSE — and caches their tool lists. Two new agent HTTP
endpoints expose this:
- `GET /api/v0/mcp/tools` returns the cached tool list (supports
`?refresh=true`)
- `POST /api/v0/mcp/call-tool` proxies calls to the correct server
On each chat turn, chatd calls `ListMCPTools` through the existing
`AgentConn` tailnet connection, wraps each tool as a
`fantasy.AgentTool`, and adds them to the LLM's tool set alongside
built-in and admin-configured MCP tools. Tool names are prefixed with
the server name (`github__create_issue`) to avoid collisions.
Failed server connections are logged and skipped — they never block the
agent or break the chat. Child stdio processes are terminated on agent
shutdown.
*Problem:* `publishChatPubsubEvent` was constructing a partial
`codersdk.Chat` that omitted `LastModelConfigID` and other fields. Go's
zero-value UUID caused the sidebar to show "Default model" for chats
received via SSE.
*Solution:*
- Extracted `convertChat`/`convertChats` from `exp_chats.go` into
`db2sdk.Chat`/`db2sdk.Chats`, alongside existing `ChatMessage`,
`ChatQueuedMessage`, and `ChatDiffStatus` converters.
`publishChatPubsubEvent` now calls `db2sdk.Chat(chat, nil)` instead of
maintaining its own copy of the conversion logic
- Added backend integration test
`TestWatchChats/CreatedEventIncludesAllChatFields`
- Added frontend regression tests for nil-UUID and valid model config ID
cases
> 🤖 Created by Coder Agents, reviewed by this human.
## Summary
Adds a process-wide cache for three hot database queries in `chatd` that
were hitting Postgres on **every chat turn** despite returning
rarely-changing configuration data:
| Query | Before (50k turns) | After | Reduction |
|---|---|---|---|
| `GetEnabledChatProviders` | ~98.6k calls | ~500-1000 | ~99% |
| `GetChatModelConfigByID` | ~49.2k calls | ~500-1000 | ~98% |
| `GetUserChatCustomPrompt` | ~46.7k calls | ~1000-2000 | ~97% |
These were identified via `coder exp scaletest chat` (5000 concurrent
chats × 10 turns) as the dominant source of Postgres load during chat
processing.
## Design
Follows the established **webpush subscription cache pattern**
(`coderd/webpush/webpush.go`):
- `sync.RWMutex` + `tailscale.com/util/singleflight` (generic) +
generation-based stale prevention + TTL
- 10s TTL for provider/model config, 5s TTL for user prompts
- Negative caching for `sql.ErrNoRows` on user prompts (the common case
— most users don't set custom prompts)
- Deep-clones `ChatModelConfig.Options` (`json.RawMessage` = `[]byte`)
on both store and read paths
### Invalidation
Single pubsub channel (`chat:config_change`) with kind discriminator for
cross-replica cache invalidation. Seven publish points in
`coderd/chats.go` cover all admin mutation endpoints
(create/update/delete for providers and model configs, put for user
prompts).
_This PR was generated with mux and was reviewed by a human_
## Summary
This change removes the steady-state "resolve the latest workspace
agent" query from chat execution.
Instead of asking the database for the latest build's agent on every
turn, a chat now persists the workspace/build/agent binding it actually
uses and reuses that binding across subsequent turns. The common path
becomes "load the bound agent by ID and dial it", with fallback paths to
repair the binding when it is missing, stale, or intentionally changed.
## What changes
- add `workspace_id`, `build_id`, and `agent_id` binding fields to
`chats`
- expose those fields through the chat API / SDK so the execution
context is explicit
- load the persisted binding first in chatd, instead of always resolving
the latest build's agent
- persist a refreshed binding when chatd has to re-resolve the workspace
agent
- keep child / subagent chats on the same bound workspace context by
inheriting the parent binding
- leave `build_id` / `agent_id` unset for flows like `create_workspace`,
then bind them lazily on the next agent-backed turn
## Runtime behavior
The binding is treated as an optimistic cache of the agent a chat should
use:
- if the bound agent still exists and dials successfully, we use it
without a latest-build lookup
- if the bound agent is missing or no longer reachable, chatd
re-resolves against the latest build and persists the new binding
- if a workspace mutation changes the chat's target workspace, the
binding is updated as part of that mutation
To avoid reintroducing a hot-path query, dialing uses lazy validation:
- start dialing the cached agent immediately
- only validate against the latest build if the dial is still pending
after a short delay
- if validation finds a different agent, cancel the stale dial, switch
to the current agent, and persist the repaired binding
## Result
The hot path stops issuing
`GetWorkspaceAgentsInLatestBuildByWorkspaceID` for every user message,
which is the source of the DB pressure this PR is addressing. At the
same time, chats still converge to the correct workspace agent when the
binding becomes stale due to rebuilds or explicit workspace changes.
Problem: previously, the deployment-wide chat template allowlist was never actually wired in from `chatd.go`
- Extracts `parseChatTemplateAllowlist` into shared `coderd/util/xjson.ParseUUIDList`
- Adds `Server.chatTemplateAllowlist()` method that reads the allowlist from DB
- Passes `AllowedTemplateIDs` callback to `ListTemplates`, `ReadTemplate`, and `CreateWorkspace` tool constructors
> 🤖 Created by Coder Agents and reviewed by a human.
## Summary
Adds a general-purpose `map[string]string` label system to chats, stored
as jsonb with a GIN index for efficient containment queries.
This is a standalone foundational feature that will be used by the
upcoming Automations feature for session identity (matching webhook
events to existing chats), replacing the need for bespoke session-key
tables.
## Changes
### Database
- **Migration 000451**: Adds `labels jsonb NOT NULL DEFAULT '{}'` column
to `chats` table with a GIN index (`idx_chats_labels`)
- **`InsertChat`**: Accepts labels on creation via `COALESCE(@labels,
'{}')`
- **`UpdateChatByID`**: Supports partial update —
`COALESCE(sqlc.narg('labels'), labels)` preserves existing labels when
NULL is passed
- **`GetChats`**: New `has_labels` filter using PostgreSQL `@>`
containment operator
- **`GetAuthorizedChats`**: Synced with generated `GetChats` (new column
scan + query param)
### API
- **Create chat** (`POST /chats`): Accepts optional `labels` field,
validated before creation
- **Update chat** (`PATCH /chats/{chat}`): Supports `labels` field for
atomic label replacement
- **List chats** (`GET /chats`): Supports `?label=key:value` query
parameters (multiple are AND-ed)
### SDK
- `Chat`, `CreateChatRequest`, `UpdateChatRequest`, `ListChatsOptions`
all gain `Labels` fields
- `UpdateChatRequest.Labels` is a pointer (`*map[string]string`) so
`nil` means "don't change" vs empty map means "clear all"
### Validation (`coderd/httpapi/labels.go`)
- Max 50 labels per chat
- Key: 1–64 chars, must match `[a-zA-Z0-9][a-zA-Z0-9._/-]*` (supports
namespaced keys like `github.repo`, `automation/pr-number`)
- Value: 1–256 chars
- 13 test cases covering all edge cases
### Chat runtime
- `chatd.CreateOptions` gains `Labels` field, threaded through to
`InsertChat`
- Existing `UpdateChatByID` callers (e.g., quickgen title updates) are
unaffected — NULL labels preserve existing values via COALESCE
We had a bug where computer use base64-encoded screenshots would not be
interpreted as screenshots anymore once saved to the db, loaded back
into memory, and sent to Anthropic. Instead, they would be interpreted
as regular text. Once a computer use agent made enough screenshots and
stopped, and you tried sending it another message, you'd get an out of
context error:
<img width="808" height="367" alt="Screenshot 2026-03-23 at 12 02 54"
src="https://github.com/user-attachments/assets/f0bf6be2-4863-47ca-a7a9-9e6d9dfceeed"
/>
This PR fixes that.
## Summary
Introduces a new `context-file` ChatMessagePart type for persisting
workspace instruction files (AGENTS.md) as durable, frontend-visible
message parts. This is the foundation for showing loaded context files
in the chat input's context indicator tooltip.
### Problem
Previously, instruction files were resolved transiently on every turn
via `resolveInstructions()` → `InsertSystem()` and injected into the
in-memory prompt without persistence. The frontend had no knowledge that
instruction files were loaded into context, and there was no way to
surface this information to users.
### Solution
Instruction files are now read **once** when a workspace is first
attached to a chat (matching how [openai/codex handles
it](https://developers.openai.com/codex/guides/agents-md)) and persisted
as `user`-role, `both`-visibility message parts with a new
`context-file` type. This ensures:
- **Durability**: survives page refresh (data is in the DB, returned by
`getChatMessages`)
- **Cache-friendly**: `user`-role avoids the system-message hoisting
that providers do, keeping the instruction content in a stable position
for prompt caching
- **Frontend-visible**: the frontend receives paths and truncation
status for future context indicator rendering
- **Extensible**: the same pattern works for Skills (future)
### Key changes
| Layer | Change |
|---|---|
| **SDK** (`codersdk/chats.go`) | Add `ChatMessagePartTypeContextFile`
with `context_file_path`, `context_file_content` (internal, stripped
from API), `context_file_truncated` fields |
| **Prompt expansion** (`chatprompt`) | Expand `context-file` parts to
`<workspace-context>` text blocks in `partsToMessageParts()` |
| **Chat engine** (`chatd.go`) | Add `persistInstructionFiles()`, called
on first turn with a workspace. Remove per-turn `resolveInstructions()`
+ `InsertSystem()` from `processChat()` and `ReloadMessages` |
| **Frontend** | Ignore `context-file` parts in `messageParsing.ts` and
`streamState.ts` (no rendering yet — follow-up will add tooltip display)
|
### How it works
1. On each turn, `processChat` checks if any loaded message contains
`context-file` parts
2. If not (first turn with a workspace), reads AGENTS.md files via the
workspace agent connection and persists them
3. For this first turn, also injects the instruction text into the
prompt (since messages were loaded before persistence)
4. On all subsequent turns, `ConvertMessagesWithFiles()` encounters the
persisted `context-file` parts and expands them into text automatically
— no extra resolution needed
- Stores a deployment-wide agents template allowlist in `site_configs`
(`agents_template_allowlist`)
- Adds `GET/PUT /api/experimental/chats/config/template-allowlist`
endpoints
- Filters `list_templates`, `read_template`, and `create_workspace` chat
tools by allowlist, if defined (empty=all allowed)
- Add "Templates" admin settings tab in Agents UI ([what it looks
like](https://624de63c6aacee003aa84340-sitjilsyrr.chromatic.com/?path=/story/pages-agentspage-agentsettingspageview--template-allowlist))
> 🤖 This PR was created with the help of Coder Agents, and has been
reviewed by my human. 🧑💻
- Add `SanitizePromptText` stripping ~24 invisible Unicode codepoints
and collapsing excessive newlines
- Apply at write and read paths for defense-in-depth
- Frontend: warn in both prompt textareas when invisible characters
detected
- Explicit codepoint list (not blanket `unicode.Cf`) to avoid breaking
flag emoji
- 34 Go tests + idempotency meta-test, 11 TS unit tests, 4 Storybook
stories
> This PR was created with the help of Coder Agents, and was reviewed by my human.
- Add `X-Coder-Owner-Id`, `X-Coder-Chat-Id`, `X-Coder-Subchat-Id`,
`X-Coder-Workspace-Id` headers to all outgoing LLM API requests from
chatd
- Extend `ModelFromConfig` with `extraHeaders` param, forwarded via
Fantasy `WithHeaders` on all 8 providers
- Add `CoderHeaders(database.Chat)` helper to build the header map from
chat state
- Update all 4 `ModelFromConfig` call sites (resolveChatModel,
computer-use override, title gen, push summary)
- Thread `database.Chat` into `generatePushSummary` (was `chatTitle
string`)
- Tests: `TestCoderHeaders` (4 subtests),
`TestModelFromConfig_ExtraHeaders` (OpenAI + Anthropic),
`TestModelFromConfig_NilExtraHeaders`
- Refactor existing `TestModelFromConfig_UserAgent` to use channel-based
signaling
> 🤖 This PR was generated by Coder Agents and self-reviewed by a human.
create_workspace could create a replacement workspace after a single 5s
agent dial failed, even when the existing workspace agent had recently
checked in. That made temporary reachability blips look like dead
workspaces and let chatd replace a running workspace too aggressively.
Use the workspace agent's DB-backed status with the deployment's
AgentInactiveDisconnectTimeout before allowing replacement. Recently
connected and still-connecting agents now reuse the existing workspace,
while disconnected or timed-out agents still allow a new workspace. This
also threads the inactivity timeout through chatd and adds focused
coverage for the reuse and replacement branches.
> **PR Stack**
> 1. #23351 ← `#23282`
> 2. #23282 ← `#23275`
> 3. **#23275** ← `#23349` *(you are here)*
> 4. #23349 ← `main`
---
## Summary
Extracts a structured error classification subsystem for agent chat
(`chatd`) so that retry and error payloads carry machine-readable
metadata — error kind, provider name, HTTP status code, and retryability
— instead of raw error strings.
This is the **backend half** of the error-handling work. The frontend
counterpart is in #23282.
## Changes
### New package: `coderd/chatd/chaterror/`
Canonical error classification — extracts error kind, provider, status
code, and user-facing message from raw provider errors. One source of
truth that drives both retry policy and stream payloads.
- **`kind.go`**: Error kind enum (`rate_limit`, `timeout`, `auth`,
`config`, `overloaded`, `unknown`).
- **`signals.go`**: Signal extraction — parses provider name, HTTP
status code, and retryability from error strings and wrapped types.
- **`classify.go`**: Classification logic — maps extracted signals to an
error kind.
- **`message.go`**: User-facing message templates keyed by kind +
signals.
- **`payload.go`**: Projectors that build `ChatStreamError` and
`ChatStreamRetry` payloads from a classified error.
### Modified
- **`codersdk/chats.go`**: Added `Kind`, `Provider`, `Retryable`,
`StatusCode` fields to `ChatStreamError` and `ChatStreamRetry`.
- **`coderd/chatd/chatretry/`**: Thinned to retry-policy only;
classification logic moved to `chaterror`.
- **`coderd/chatd/chatloop/`**: Added per-attempt first-chunk timeout
(60 s) via `guardedStream` wrapper — produces retryable
`startup_timeout` errors instead of hanging forever.
- **`coderd/chatd/chatd.go`**: Publishes normalized retry/error payloads
via `chaterror` projectors.
## Summary
Large pasted text that the UI collapses into an attachment chip was
completely invisible to the LLM. Providers only accept specific MIME
types (images, PDFs) in file content blocks — a `text/plain` `FilePart`
is silently dropped, so the model received nothing for pasted content.
## Fix
Detect paste-originated text files by their
`pasted-text-{timestamp}.txt` filename pattern and convert them to
`fantasy.TextPart` with a bounded 128 KiB inline body and truncation
notice. Binary uploads and real uploaded text files keep their existing
`FilePart` semantics.
The detection uses the existing frontend naming convention
(`pasted-text-YYYY-MM-DD-HH-MM-SS.txt`) combined with a text-like MIME
check for defense-in-depth. A TODO marks this for migration to explicit
origin metadata.
<details>
<summary>Review notes: intentionally skipped findings</summary>
A 10-reviewer deep review was run on this change. The following findings
were raised and intentionally dropped after cross-check. Documenting
them here so future reviewers do not re-flag the same concerns:
**"Unresolved file IDs cause silent data loss" (Edge Case Analyst P1)**
— When a file ID is not in the resolver map, `name` stays empty and
paste detection fails. This is pre-existing behavior for ALL file types
(not introduced by this change). The resolver calls `GetChatFilesByIDs`
which returns whatever rows exist; missing IDs simply fall through to an
empty `FilePart`. The Contract Auditor independently traced this path
and confirmed the fallback is safe. If the file was deleted between
message construction and conversion, the model already saw nothing
before this patch — this change does not make it worse.
**"String builder pre-allocation overhead" (Performance Analyst P1)** —
Misidentified scope. `formatSyntheticPasteText` is only called when
`isSyntheticPaste` returns true (actual synthetic pastes), not for every
file part. The `Grow()` call is correct and efficient.
**"Constant naming violates Uber style" (Style Reviewer P1)** —
Over-severity. `syntheticPasteInlineBudget` is standard Go camelCase for
unexported constants, consistent with the Uber guide and surrounding
code.
**"`IsSyntheticPasteForTest` naming is misleading" (Style Reviewer P2)**
— This is the standard Go `export_test.go` pattern. The `ForTest` suffix
is conventional.
</details>
Adds a `propose_plan` tool that presents a workspace markdown file as a
dedicated plan card in the agent UI.
The workflow is: the agent uses `write_file`/`edit_files` to build a
plan file (e.g. `/home/coder/PLAN.md`), then calls `propose_plan(path)`
to present it. The backend reads the file via `ReadFile` and the
frontend renders it as an expanded markdown preview card.
**Backend** (`coderd/x/chatd/chattool/proposeplan.go`): new tool
registered as root-chat-only. Validates `.md` suffix, requires an
absolute path, reads raw file content from the workspace agent. Includes
1 MiB size cap.
**Frontend** (`site/src/components/ai-elements/tool/`): dedicated
`ProposePlanTool` component with `ToolCollapsible` + `ScrollArea` +
`Response` markdown renderer, expanded by default. Custom icon
(`ClipboardListIcon`) and filename-based label.
**System prompt** (`coderd/x/chatd/prompt.go`): added `<planning>`
section guiding the agent to research → write plan file → iterate → call
`propose_plan`.
OpenAI Responses follow-up turns were replaying full assistant/tool
history even when `store=true`, which breaks after reasoning +
provider-executed `web_search` output.
This change persists the OpenAI response ID on assistant messages, then
in `coderd/x/chatd` switches `store=true` follow-ups to
`previous_response_id` chaining with a system + new-user-only prompt.
`store=false` and missing-ID cases still fall back to manual replay.
It also updates the fake OpenAI server and integration coverage for the
chaining contract, and carries the rebased path move to `coderd/x/chatd`
plus the migration renumber needed after rebasing onto `main`.
## What
Adds per-user per-model auto-compaction threshold overrides. Users can
now customize the percentage of context window usage that triggers chat
compaction, independently for each enabled model.
## Why
The compaction threshold was previously only configurable at the
deployment level (`chat_model_configs.compression_threshold`). Different
users have different preferences — some want aggressive compaction to
keep costs low, others prefer higher thresholds to retain more context.
This gives users control without requiring admin intervention.
## Architecture
**Storage:** Reuses the existing `user_configs` table (no migration
needed). Overrides are stored as key/value pairs with keys shaped
`chat_compaction_threshold:<modelConfigID>` and integer percent values.
**API:** Three new experimental endpoints under
`/api/experimental/chats/config/`:
- `GET /user-compaction-thresholds` — list all overrides for the current
user
- `PUT /user-compaction-thresholds/{modelConfig}` — upsert an override
(validates model exists and is enabled, validates 0–100 range)
- `DELETE /user-compaction-thresholds/{modelConfig}` — clear an override
(idempotent)
**Runtime resolution:** In `coderd/chatd/chatd.go`, a new
`resolveUserCompactionThreshold()` helper runs at the start of each chat
turn (inside `runChat()`), after the model config is resolved but before
`CompactionOptions` is built. If a valid override exists, it replaces
`modelConfig.CompressionThreshold`. The threshold source
(`user_override` vs `model_default`) is logged with each compaction
event.
**Precedence:** `effectiveThreshold = userOverride ??
modelConfig.CompressionThreshold`
**UI:** New "Context Compaction" subsection in the Agents → Settings →
Behavior tab, placed after Personal Instructions. Shows one row per
enabled model with the system default, a number input for the override,
and Save/Reset controls.
## Testing
- 9 API subtests covering CRUD, validation (boundary values 0/100,
out-of-range rejection), upsert behavior, idempotent delete, user
isolation, and non-existent model config
- 4 dbauthz tests (16 scenarios) verifying `ActionReadPersonal` /
`ActionUpdatePersonal` on all query methods
- 4 Storybook stories with play functions (Default, WithOverrides,
Loading, Error)
<details>
<summary>Implementation plan</summary>
### Phase 1 — Tests
- Backend API tests in `coderd/chats_test.go` (9 subtests)
- Database auth wrapper tests in
`coderd/database/dbauthz/dbauthz_test.go` (4 methods)
- Frontend stories in `UserCompactionThresholdSettings.stories.tsx` (4
stories)
### Phase 2 — Backend preference surface
- 4 SQL queries in `coderd/database/queries/users.sql` (list, get,
upsert, delete)
- `make gen` to propagate into generated artifacts
- Auth/metrics wrappers in dbauthz and dbmetrics
- SDK types and client methods in `codersdk/chats.go`
- HTTP handlers and routes in `coderd/chats.go` and `coderd/coderd.go`
- Key prefix constant shared between handlers and runtime
### Phase 3 — Runtime override
- `resolveUserCompactionThreshold()` helper in `coderd/chatd/chatd.go`
- Override injection in `runChat()` before building `CompactionOptions`
- `threshold_source` field added to compaction log
### Phase 4 — Settings UI
- API client methods and React Query hooks in `site/src/api/`
- `UserCompactionThresholdSettings` component extracted from
`SettingsPageContent`
- Per-model mutation tracking (only the active row disables during save)
- 100% warning, "System default" label, helpful empty state copy
### Phase 5 — Refactor and review fixes
- Consolidated key prefix constant in `codersdk`
- Explicit PUT range validation (not just struct tags)
- GET handler gracefully skips malformed rows instead of 500
- Boundary value, upsert, and non-existent model config tests
- UX improvements: per-model mutation state, aria-live on errors
</details>
- Moves `coderd/chatd/`, `coderd/gitsync/`, `enterprise/coderd/chatd/`
under `x/` parent directories to signal instability
- Adds `Experimental:` glue code comments in `coderd/coderd.go`
> 🤖 This PR was created with the help of Coder Agents, and was
reviewed by my human. 🧑💻