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feat: implement agent socket api, client and cli (#20758)
closes: https://github.com/coder/coder/issues/10352 closes: https://github.com/coder/internal/issues/1094 closes: https://github.com/coder/internal/issues/1095 In this pull request, we enable a new set of experimental cli commands grouped under `coder exp sync`. These commands allow any process acting within a coder workspace to inform the coder agent of its requirements and execution progress. The coder agent will then relay this information to other processes that have subscribed. These commands are: ``` # Check if this feature is enabled in your environment coder exp sync ping # express that your unit depends on another coder exp sync want <unit> <dependency_unit> # express that your unit intends to start a portion of the script that requires # other units to have completed first. This command blocks until all dependencies have been met coder exp sync start <unit> # express that your unit has completes its work, allowing dependent units to begin their execution coder exp sync complete <unit> ``` Example: In order to automatically run claude code in a new workspace, it must first have a git repository cloned. The scripts responsible for cloning the repository and for running claude code would coordinate in the following way: ```bash # Script A: Claude code # Inform the agent that the claude script wants the git script. # That is, the git script must have completed before the claude script can begin its execution coder exp sync want claude git # Inform the agent that we would now like to begin execution of claude. # This command will block until the git script (and any other defined dependencies) # have completed coder exp sync start claude # Now we run claude code and any other commands we need claude ... # Once our script has completed, we inform the agent, so that any scripts that depend on this one # may begin their execution coder exp sync complete claude ``` ```bash # Script B: Git # Because the git script does not have any dependencies, we can simply inform the agent that we # intend to start coder exp sync start git git clone ssh://git@github.com/coder/coder # Once the repository have been cloned, we inform the agent that this script is complete, so that # scripts that depend on it may begin their execution. coder exp sync complete git ``` Notes: * Unit names (ie. `claude` and `git`) given as input to the sync commands are arbitrary strings. You do not have to conform to specific identifiers. We recommend naming your scripts descriptively, but succinctly. * Scripts unit names should be well documented. Other scripts will need to know the names you've chosen in order to depend on yours. Therefore, you --------- Co-authored-by: Mathias Fredriksson <mafredri@gmail.com>
This commit is contained in:
co-authored by
Mathias Fredriksson
parent
ee58f40cad
commit
ce627bf23f
+11
-1
@@ -2,6 +2,7 @@ package unit
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import (
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"errors"
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"fmt"
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"sync"
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"golang.org/x/xerrors"
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@@ -23,6 +24,15 @@ var (
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// Status represents the status of a unit.
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type Status string
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var _ fmt.Stringer = Status("")
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func (s Status) String() string {
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if s == StatusNotRegistered {
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return "not registered"
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}
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return string(s)
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}
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// Status constants for dependency tracking.
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const (
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StatusNotRegistered Status = ""
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@@ -137,7 +147,7 @@ func (m *Manager) IsReady(id ID) (bool, error) {
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defer m.mu.RUnlock()
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if !m.registered(id) {
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return false, nil
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return true, nil
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}
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return m.units[id].ready, nil
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@@ -684,7 +684,7 @@ func TestManager_IsReady(t *testing.T) {
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// Then: the unit is not ready
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isReady, err := manager.IsReady(unitA)
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require.NoError(t, err)
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assert.False(t, isReady)
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assert.True(t, isReady)
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})
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}
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