mirror of
https://github.com/coder/coder.git
synced 2026-09-24 15:04:27 +08:00
feat: implement agent socket api, client and cli (#20758)
closes: https://github.com/coder/coder/issues/10352 closes: https://github.com/coder/internal/issues/1094 closes: https://github.com/coder/internal/issues/1095 In this pull request, we enable a new set of experimental cli commands grouped under `coder exp sync`. These commands allow any process acting within a coder workspace to inform the coder agent of its requirements and execution progress. The coder agent will then relay this information to other processes that have subscribed. These commands are: ``` # Check if this feature is enabled in your environment coder exp sync ping # express that your unit depends on another coder exp sync want <unit> <dependency_unit> # express that your unit intends to start a portion of the script that requires # other units to have completed first. This command blocks until all dependencies have been met coder exp sync start <unit> # express that your unit has completes its work, allowing dependent units to begin their execution coder exp sync complete <unit> ``` Example: In order to automatically run claude code in a new workspace, it must first have a git repository cloned. The scripts responsible for cloning the repository and for running claude code would coordinate in the following way: ```bash # Script A: Claude code # Inform the agent that the claude script wants the git script. # That is, the git script must have completed before the claude script can begin its execution coder exp sync want claude git # Inform the agent that we would now like to begin execution of claude. # This command will block until the git script (and any other defined dependencies) # have completed coder exp sync start claude # Now we run claude code and any other commands we need claude ... # Once our script has completed, we inform the agent, so that any scripts that depend on this one # may begin their execution coder exp sync complete claude ``` ```bash # Script B: Git # Because the git script does not have any dependencies, we can simply inform the agent that we # intend to start coder exp sync start git git clone ssh://git@github.com/coder/coder # Once the repository have been cloned, we inform the agent that this script is complete, so that # scripts that depend on it may begin their execution. coder exp sync complete git ``` Notes: * Unit names (ie. `claude` and `git`) given as input to the sync commands are arbitrary strings. You do not have to conform to specific identifiers. We recommend naming your scripts descriptively, but succinctly. * Scripts unit names should be well documented. Other scripts will need to know the names you've chosen in order to depend on yours. Therefore, you --------- Co-authored-by: Mathias Fredriksson <mafredri@gmail.com>
This commit is contained in:
co-authored by
Mathias Fredriksson
parent
ee58f40cad
commit
ce627bf23f
@@ -41,6 +41,7 @@ import (
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"github.com/coder/coder/v2/agent/agentcontainers"
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"github.com/coder/coder/v2/agent/agentexec"
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"github.com/coder/coder/v2/agent/agentscripts"
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"github.com/coder/coder/v2/agent/agentsocket"
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"github.com/coder/coder/v2/agent/agentssh"
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"github.com/coder/coder/v2/agent/proto"
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"github.com/coder/coder/v2/agent/proto/resourcesmonitor"
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@@ -97,6 +98,8 @@ type Options struct {
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Devcontainers bool
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DevcontainerAPIOptions []agentcontainers.Option // Enable Devcontainers for these to be effective.
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Clock quartz.Clock
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SocketServerEnabled bool
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SocketPath string // Path for the agent socket server socket
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}
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type Client interface {
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@@ -202,6 +205,8 @@ func New(options Options) Agent {
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devcontainers: options.Devcontainers,
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containerAPIOptions: options.DevcontainerAPIOptions,
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socketPath: options.SocketPath,
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socketServerEnabled: options.SocketServerEnabled,
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}
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// Initially, we have a closed channel, reflecting the fact that we are not initially connected.
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// Each time we connect we replace the channel (while holding the closeMutex) with a new one
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@@ -279,6 +284,10 @@ type agent struct {
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devcontainers bool
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containerAPIOptions []agentcontainers.Option
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containerAPI *agentcontainers.API
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socketServerEnabled bool
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socketPath string
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socketServer *agentsocket.Server
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}
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func (a *agent) TailnetConn() *tailnet.Conn {
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@@ -358,9 +367,32 @@ func (a *agent) init() {
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s.ExperimentalContainers = a.devcontainers
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},
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)
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a.initSocketServer()
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go a.runLoop()
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}
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// initSocketServer initializes server that allows direct communication with a workspace agent using IPC.
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func (a *agent) initSocketServer() {
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if !a.socketServerEnabled {
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a.logger.Info(a.hardCtx, "socket server is disabled")
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return
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}
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server, err := agentsocket.NewServer(
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a.logger.Named("socket"),
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agentsocket.WithPath(a.socketPath),
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)
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if err != nil {
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a.logger.Warn(a.hardCtx, "failed to create socket server", slog.Error(err), slog.F("path", a.socketPath))
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return
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}
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a.socketServer = server
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a.logger.Debug(a.hardCtx, "socket server started", slog.F("path", a.socketPath))
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}
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// runLoop attempts to start the agent in a retry loop.
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// Coder may be offline temporarily, a connection issue
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// may be happening, but regardless after the intermittent
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@@ -1928,6 +1960,7 @@ func (a *agent) Close() error {
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lifecycleState = codersdk.WorkspaceAgentLifecycleShutdownError
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}
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}
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a.setLifecycle(lifecycleState)
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err = a.scriptRunner.Close()
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@@ -1935,6 +1968,12 @@ func (a *agent) Close() error {
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a.logger.Error(a.hardCtx, "script runner close", slog.Error(err))
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}
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if a.socketServer != nil {
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if err := a.socketServer.Close(); err != nil {
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a.logger.Error(a.hardCtx, "socket server close", slog.Error(err))
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}
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}
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if err := a.containerAPI.Close(); err != nil {
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a.logger.Error(a.hardCtx, "container API close", slog.Error(err))
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}
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@@ -0,0 +1,146 @@
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package agentsocket
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import (
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"context"
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"golang.org/x/xerrors"
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"storj.io/drpc"
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"storj.io/drpc/drpcconn"
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"github.com/coder/coder/v2/agent/agentsocket/proto"
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"github.com/coder/coder/v2/agent/unit"
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)
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// Option represents a configuration option for NewClient.
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type Option func(*options)
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type options struct {
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path string
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}
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// WithPath sets the socket path. If not provided or empty, the client will
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// auto-discover the default socket path.
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func WithPath(path string) Option {
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return func(opts *options) {
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if path == "" {
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return
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}
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opts.path = path
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}
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}
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// Client provides a client for communicating with the workspace agentsocket API.
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type Client struct {
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client proto.DRPCAgentSocketClient
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conn drpc.Conn
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}
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// NewClient creates a new socket client and opens a connection to the socket.
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// If path is not provided via WithPath or is empty, it will auto-discover the
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// default socket path.
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func NewClient(ctx context.Context, opts ...Option) (*Client, error) {
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options := &options{}
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for _, opt := range opts {
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opt(options)
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}
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conn, err := dialSocket(ctx, options.path)
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if err != nil {
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return nil, xerrors.Errorf("connect to socket: %w", err)
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}
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drpcConn := drpcconn.New(conn)
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client := proto.NewDRPCAgentSocketClient(drpcConn)
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return &Client{
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client: client,
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conn: drpcConn,
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}, nil
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}
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// Close closes the socket connection.
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func (c *Client) Close() error {
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return c.conn.Close()
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}
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// Ping sends a ping request to the agent.
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func (c *Client) Ping(ctx context.Context) error {
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_, err := c.client.Ping(ctx, &proto.PingRequest{})
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return err
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}
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// SyncStart starts a unit in the dependency graph.
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func (c *Client) SyncStart(ctx context.Context, unitName unit.ID) error {
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_, err := c.client.SyncStart(ctx, &proto.SyncStartRequest{
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Unit: string(unitName),
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})
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return err
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}
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// SyncWant declares a dependency between units.
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func (c *Client) SyncWant(ctx context.Context, unitName, dependsOn unit.ID) error {
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_, err := c.client.SyncWant(ctx, &proto.SyncWantRequest{
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Unit: string(unitName),
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DependsOn: string(dependsOn),
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})
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return err
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}
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// SyncComplete marks a unit as complete in the dependency graph.
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func (c *Client) SyncComplete(ctx context.Context, unitName unit.ID) error {
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_, err := c.client.SyncComplete(ctx, &proto.SyncCompleteRequest{
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Unit: string(unitName),
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})
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return err
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}
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// SyncReady requests whether a unit is ready to be started. That is, all dependencies are satisfied.
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func (c *Client) SyncReady(ctx context.Context, unitName unit.ID) (bool, error) {
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resp, err := c.client.SyncReady(ctx, &proto.SyncReadyRequest{
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Unit: string(unitName),
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})
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return resp.Ready, err
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}
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// SyncStatus gets the status of a unit and its dependencies.
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func (c *Client) SyncStatus(ctx context.Context, unitName unit.ID) (SyncStatusResponse, error) {
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resp, err := c.client.SyncStatus(ctx, &proto.SyncStatusRequest{
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Unit: string(unitName),
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})
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if err != nil {
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return SyncStatusResponse{}, err
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}
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var dependencies []DependencyInfo
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for _, dep := range resp.Dependencies {
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dependencies = append(dependencies, DependencyInfo{
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DependsOn: unit.ID(dep.DependsOn),
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RequiredStatus: unit.Status(dep.RequiredStatus),
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CurrentStatus: unit.Status(dep.CurrentStatus),
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IsSatisfied: dep.IsSatisfied,
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})
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}
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return SyncStatusResponse{
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UnitName: unitName,
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Status: unit.Status(resp.Status),
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IsReady: resp.IsReady,
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Dependencies: dependencies,
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}, nil
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}
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// SyncStatusResponse contains the status information for a unit.
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type SyncStatusResponse struct {
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UnitName unit.ID `table:"unit,default_sort" json:"unit_name"`
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Status unit.Status `table:"status" json:"status"`
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IsReady bool `table:"ready" json:"is_ready"`
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Dependencies []DependencyInfo `table:"dependencies" json:"dependencies"`
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}
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// DependencyInfo contains information about a unit dependency.
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type DependencyInfo struct {
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DependsOn unit.ID `table:"depends on,default_sort" json:"depends_on"`
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RequiredStatus unit.Status `table:"required status" json:"required_status"`
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CurrentStatus unit.Status `table:"current status" json:"current_status"`
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IsSatisfied bool `table:"satisfied" json:"is_satisfied"`
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}
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+11
-58
@@ -7,8 +7,6 @@ import (
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"sync"
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"golang.org/x/xerrors"
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"github.com/hashicorp/yamux"
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"storj.io/drpc/drpcmux"
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"storj.io/drpc/drpcserver"
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@@ -33,11 +31,17 @@ type Server struct {
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wg sync.WaitGroup
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}
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func NewServer(path string, logger slog.Logger) (*Server, error) {
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// NewServer creates a new agent socket server.
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func NewServer(logger slog.Logger, opts ...Option) (*Server, error) {
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options := &options{}
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for _, opt := range opts {
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opt(options)
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}
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logger = logger.Named("agentsocket-server")
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server := &Server{
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logger: logger,
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path: path,
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path: options.path,
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service: &DRPCAgentSocketService{
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logger: logger,
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unitManager: unit.NewManager(),
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@@ -61,14 +65,6 @@ func NewServer(path string, logger slog.Logger) (*Server, error) {
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},
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})
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if server.path == "" {
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var err error
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server.path, err = getDefaultSocketPath()
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if err != nil {
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return nil, xerrors.Errorf("get default socket path: %w", err)
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}
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}
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listener, err := createSocket(server.path)
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if err != nil {
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return nil, xerrors.Errorf("create socket: %w", err)
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@@ -91,6 +87,7 @@ func NewServer(path string, logger slog.Logger) (*Server, error) {
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return server, nil
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}
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// Close stops the server and cleans up resources.
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func (s *Server) Close() error {
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s.mu.Lock()
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@@ -134,52 +131,8 @@ func (s *Server) acceptConnections() {
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return
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}
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for {
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select {
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case <-s.ctx.Done():
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return
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default:
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}
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conn, err := listener.Accept()
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if err != nil {
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s.logger.Warn(s.ctx, "error accepting connection", slog.Error(err))
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continue
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}
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s.mu.Lock()
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if s.listener == nil {
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s.mu.Unlock()
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_ = conn.Close()
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return
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}
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s.wg.Add(1)
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s.mu.Unlock()
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go func() {
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defer s.wg.Done()
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s.handleConnection(conn)
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}()
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}
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}
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func (s *Server) handleConnection(conn net.Conn) {
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defer conn.Close()
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s.logger.Debug(s.ctx, "new connection accepted", slog.F("remote_addr", conn.RemoteAddr()))
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config := yamux.DefaultConfig()
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config.LogOutput = nil
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config.Logger = slog.Stdlib(s.ctx, s.logger.Named("agentsocket-yamux"), slog.LevelInfo)
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session, err := yamux.Server(conn, config)
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err := s.drpcServer.Serve(s.ctx, listener)
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if err != nil {
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s.logger.Warn(s.ctx, "failed to create yamux session", slog.Error(err))
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return
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}
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defer session.Close()
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err = s.drpcServer.Serve(s.ctx, session)
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if err != nil {
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s.logger.Debug(s.ctx, "drpc server finished", slog.Error(err))
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s.logger.Warn(s.ctx, "error serving drpc server", slog.Error(err))
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}
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}
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@@ -1,14 +1,24 @@
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package agentsocket_test
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import (
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"context"
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"path/filepath"
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"runtime"
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"testing"
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"github.com/google/uuid"
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"github.com/spf13/afero"
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"github.com/stretchr/testify/require"
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"cdr.dev/slog"
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"github.com/coder/coder/v2/agent"
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"github.com/coder/coder/v2/agent/agentsocket"
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"github.com/coder/coder/v2/agent/agenttest"
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agentproto "github.com/coder/coder/v2/agent/proto"
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"github.com/coder/coder/v2/codersdk/agentsdk"
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"github.com/coder/coder/v2/tailnet"
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"github.com/coder/coder/v2/tailnet/tailnettest"
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"github.com/coder/coder/v2/testutil"
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)
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func TestServer(t *testing.T) {
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@@ -23,7 +33,7 @@ func TestServer(t *testing.T) {
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socketPath := filepath.Join(t.TempDir(), "test.sock")
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logger := slog.Make().Leveled(slog.LevelDebug)
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server, err := agentsocket.NewServer(socketPath, logger)
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server, err := agentsocket.NewServer(logger, agentsocket.WithPath(socketPath))
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require.NoError(t, err)
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require.NoError(t, server.Close())
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})
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@@ -33,10 +43,10 @@ func TestServer(t *testing.T) {
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socketPath := filepath.Join(t.TempDir(), "test.sock")
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logger := slog.Make().Leveled(slog.LevelDebug)
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server1, err := agentsocket.NewServer(socketPath, logger)
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server1, err := agentsocket.NewServer(logger, agentsocket.WithPath(socketPath))
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require.NoError(t, err)
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defer server1.Close()
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_, err = agentsocket.NewServer(socketPath, logger)
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_, err = agentsocket.NewServer(logger, agentsocket.WithPath(socketPath))
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require.ErrorContains(t, err, "create socket")
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})
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@@ -45,8 +55,84 @@ func TestServer(t *testing.T) {
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socketPath := filepath.Join(t.TempDir(), "test.sock")
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logger := slog.Make().Leveled(slog.LevelDebug)
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server, err := agentsocket.NewServer(socketPath, logger)
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server, err := agentsocket.NewServer(logger, agentsocket.WithPath(socketPath))
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require.NoError(t, err)
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require.NoError(t, server.Close())
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})
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}
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func TestServerWindowsNotSupported(t *testing.T) {
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t.Parallel()
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if runtime.GOOS != "windows" {
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t.Skip("this test only runs on Windows")
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}
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t.Run("NewServer", func(t *testing.T) {
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t.Parallel()
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socketPath := filepath.Join(t.TempDir(), "test.sock")
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logger := slog.Make().Leveled(slog.LevelDebug)
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_, err := agentsocket.NewServer(logger, agentsocket.WithPath(socketPath))
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require.ErrorContains(t, err, "agentsocket is not supported on Windows")
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})
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t.Run("NewClient", func(t *testing.T) {
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t.Parallel()
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_, err := agentsocket.NewClient(context.Background(), agentsocket.WithPath("test.sock"))
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require.ErrorContains(t, err, "agentsocket is not supported on Windows")
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})
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}
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|
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func TestAgentInitializesOnWindowsWithoutSocketServer(t *testing.T) {
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t.Parallel()
|
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|
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if runtime.GOOS != "windows" {
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t.Skip("this test only runs on Windows")
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}
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|
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ctx := testutil.Context(t, testutil.WaitShort)
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logger := testutil.Logger(t).Named("agent")
|
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|
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derpMap, _ := tailnettest.RunDERPAndSTUN(t)
|
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|
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coordinator := tailnet.NewCoordinator(logger)
|
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t.Cleanup(func() {
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_ = coordinator.Close()
|
||||
})
|
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|
||||
statsCh := make(chan *agentproto.Stats, 50)
|
||||
agentID := uuid.New()
|
||||
manifest := agentsdk.Manifest{
|
||||
AgentID: agentID,
|
||||
AgentName: "test-agent",
|
||||
WorkspaceName: "test-workspace",
|
||||
OwnerName: "test-user",
|
||||
WorkspaceID: uuid.New(),
|
||||
DERPMap: derpMap,
|
||||
}
|
||||
|
||||
client := agenttest.NewClient(t, logger.Named("agenttest"), agentID, manifest, statsCh, coordinator)
|
||||
t.Cleanup(client.Close)
|
||||
|
||||
options := agent.Options{
|
||||
Client: client,
|
||||
Filesystem: afero.NewMemMapFs(),
|
||||
Logger: logger.Named("agent"),
|
||||
ReconnectingPTYTimeout: testutil.WaitShort,
|
||||
EnvironmentVariables: map[string]string{},
|
||||
SocketPath: "",
|
||||
}
|
||||
|
||||
agnt := agent.New(options)
|
||||
t.Cleanup(func() {
|
||||
_ = agnt.Close()
|
||||
})
|
||||
|
||||
startup := testutil.TryReceive(ctx, t, client.GetStartup())
|
||||
require.NotNil(t, startup, "agent should send startup message")
|
||||
|
||||
err := agnt.Close()
|
||||
require.NoError(t, err, "agent should close cleanly")
|
||||
}
|
||||
|
||||
@@ -15,15 +15,18 @@ var _ proto.DRPCAgentSocketServer = (*DRPCAgentSocketService)(nil)
|
||||
|
||||
var ErrUnitManagerNotAvailable = xerrors.New("unit manager not available")
|
||||
|
||||
// DRPCAgentSocketService implements the DRPC agent socket service.
|
||||
type DRPCAgentSocketService struct {
|
||||
unitManager *unit.Manager
|
||||
logger slog.Logger
|
||||
}
|
||||
|
||||
// Ping responds to a ping request to check if the service is alive.
|
||||
func (*DRPCAgentSocketService) Ping(_ context.Context, _ *proto.PingRequest) (*proto.PingResponse, error) {
|
||||
return &proto.PingResponse{}, nil
|
||||
}
|
||||
|
||||
// SyncStart starts a unit in the dependency graph.
|
||||
func (s *DRPCAgentSocketService) SyncStart(_ context.Context, req *proto.SyncStartRequest) (*proto.SyncStartResponse, error) {
|
||||
if s.unitManager == nil {
|
||||
return nil, xerrors.Errorf("SyncStart: %w", ErrUnitManagerNotAvailable)
|
||||
@@ -53,6 +56,7 @@ func (s *DRPCAgentSocketService) SyncStart(_ context.Context, req *proto.SyncSta
|
||||
return &proto.SyncStartResponse{}, nil
|
||||
}
|
||||
|
||||
// SyncWant declares a dependency between units.
|
||||
func (s *DRPCAgentSocketService) SyncWant(_ context.Context, req *proto.SyncWantRequest) (*proto.SyncWantResponse, error) {
|
||||
if s.unitManager == nil {
|
||||
return nil, xerrors.Errorf("cannot add dependency: %w", ErrUnitManagerNotAvailable)
|
||||
@@ -72,6 +76,7 @@ func (s *DRPCAgentSocketService) SyncWant(_ context.Context, req *proto.SyncWant
|
||||
return &proto.SyncWantResponse{}, nil
|
||||
}
|
||||
|
||||
// SyncComplete marks a unit as complete in the dependency graph.
|
||||
func (s *DRPCAgentSocketService) SyncComplete(_ context.Context, req *proto.SyncCompleteRequest) (*proto.SyncCompleteResponse, error) {
|
||||
if s.unitManager == nil {
|
||||
return nil, xerrors.Errorf("cannot complete unit: %w", ErrUnitManagerNotAvailable)
|
||||
@@ -86,6 +91,7 @@ func (s *DRPCAgentSocketService) SyncComplete(_ context.Context, req *proto.Sync
|
||||
return &proto.SyncCompleteResponse{}, nil
|
||||
}
|
||||
|
||||
// SyncReady checks whether a unit is ready to be started. That is, all dependencies are satisfied.
|
||||
func (s *DRPCAgentSocketService) SyncReady(_ context.Context, req *proto.SyncReadyRequest) (*proto.SyncReadyResponse, error) {
|
||||
if s.unitManager == nil {
|
||||
return nil, xerrors.Errorf("cannot check readiness: %w", ErrUnitManagerNotAvailable)
|
||||
@@ -102,6 +108,7 @@ func (s *DRPCAgentSocketService) SyncReady(_ context.Context, req *proto.SyncRea
|
||||
}, nil
|
||||
}
|
||||
|
||||
// SyncStatus gets the status of a unit and lists its dependencies.
|
||||
func (s *DRPCAgentSocketService) SyncStatus(_ context.Context, req *proto.SyncStatusRequest) (*proto.SyncStatusResponse, error) {
|
||||
if s.unitManager == nil {
|
||||
return nil, xerrors.Errorf("cannot get status for unit %q: %w", req.Unit, ErrUnitManagerNotAvailable)
|
||||
@@ -115,8 +122,11 @@ func (s *DRPCAgentSocketService) SyncStatus(_ context.Context, req *proto.SyncSt
|
||||
}
|
||||
|
||||
dependencies, err := s.unitManager.GetAllDependencies(unitID)
|
||||
if err != nil {
|
||||
return nil, xerrors.Errorf("failed to get dependencies: %w", err)
|
||||
switch {
|
||||
case errors.Is(err, unit.ErrUnitNotFound):
|
||||
dependencies = []unit.Dependency{}
|
||||
case err != nil:
|
||||
return nil, xerrors.Errorf("cannot get dependencies: %w", err)
|
||||
}
|
||||
|
||||
var depInfos []*proto.DependencyInfo
|
||||
|
||||
@@ -5,21 +5,18 @@ import (
|
||||
"crypto/sha256"
|
||||
"encoding/hex"
|
||||
"fmt"
|
||||
"net"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"runtime"
|
||||
"testing"
|
||||
|
||||
"github.com/hashicorp/yamux"
|
||||
"github.com/stretchr/testify/assert"
|
||||
"github.com/stretchr/testify/require"
|
||||
|
||||
"cdr.dev/slog"
|
||||
"github.com/coder/coder/v2/agent/agentsocket"
|
||||
"github.com/coder/coder/v2/agent/agentsocket/proto"
|
||||
"github.com/coder/coder/v2/agent/unit"
|
||||
"github.com/coder/coder/v2/codersdk/drpcsdk"
|
||||
"github.com/coder/coder/v2/testutil"
|
||||
)
|
||||
|
||||
// tempDirUnixSocket returns a temporary directory that can safely hold unix
|
||||
@@ -47,23 +44,15 @@ func tempDirUnixSocket(t *testing.T) string {
|
||||
}
|
||||
|
||||
// newSocketClient creates a DRPC client connected to the Unix socket at the given path.
|
||||
func newSocketClient(t *testing.T, socketPath string) proto.DRPCAgentSocketClient {
|
||||
func newSocketClient(ctx context.Context, t *testing.T, socketPath string) *agentsocket.Client {
|
||||
t.Helper()
|
||||
|
||||
conn, err := net.Dial("unix", socketPath)
|
||||
require.NoError(t, err)
|
||||
|
||||
config := yamux.DefaultConfig()
|
||||
config.Logger = nil
|
||||
session, err := yamux.Client(conn, config)
|
||||
require.NoError(t, err)
|
||||
|
||||
client := proto.NewDRPCAgentSocketClient(drpcsdk.MultiplexedConn(session))
|
||||
|
||||
client, err := agentsocket.NewClient(ctx, agentsocket.WithPath(socketPath))
|
||||
t.Cleanup(func() {
|
||||
_ = session.Close()
|
||||
_ = conn.Close()
|
||||
_ = client.Close()
|
||||
})
|
||||
require.NoError(t, err)
|
||||
|
||||
return client
|
||||
}
|
||||
|
||||
@@ -78,17 +67,17 @@ func TestDRPCAgentSocketService(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
_, err = client.Ping(context.Background(), &proto.PingRequest{})
|
||||
err = client.Ping(ctx)
|
||||
require.NoError(t, err)
|
||||
})
|
||||
|
||||
@@ -98,147 +87,116 @@ func TestDRPCAgentSocketService(t *testing.T) {
|
||||
t.Run("NewUnit", func(t *testing.T) {
|
||||
t.Parallel()
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
status, err := client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err := client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "started", status.Status)
|
||||
require.Equal(t, unit.StatusStarted, status.Status)
|
||||
})
|
||||
|
||||
t.Run("UnitAlreadyStarted", func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
// First Start
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
status, err := client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err := client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "started", status.Status)
|
||||
require.Equal(t, unit.StatusStarted, status.Status)
|
||||
|
||||
// Second Start
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "test-unit")
|
||||
require.ErrorContains(t, err, unit.ErrSameStatusAlreadySet.Error())
|
||||
|
||||
status, err = client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err = client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "started", status.Status)
|
||||
require.Equal(t, unit.StatusStarted, status.Status)
|
||||
})
|
||||
|
||||
t.Run("UnitAlreadyCompleted", func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
// First start
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
status, err := client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err := client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "started", status.Status)
|
||||
require.Equal(t, unit.StatusStarted, status.Status)
|
||||
|
||||
// Complete the unit
|
||||
_, err = client.SyncComplete(context.Background(), &proto.SyncCompleteRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncComplete(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
status, err = client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err = client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "completed", status.Status)
|
||||
require.Equal(t, unit.StatusComplete, status.Status)
|
||||
|
||||
// Second start
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
status, err = client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err = client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "started", status.Status)
|
||||
require.Equal(t, unit.StatusStarted, status.Status)
|
||||
})
|
||||
|
||||
t.Run("UnitNotReady", func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
_, err = client.SyncWant(context.Background(), &proto.SyncWantRequest{
|
||||
Unit: "test-unit",
|
||||
DependsOn: "dependency-unit",
|
||||
})
|
||||
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "test-unit")
|
||||
require.ErrorContains(t, err, "unit not ready")
|
||||
|
||||
status, err := client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err := client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, string(unit.StatusPending), status.Status)
|
||||
require.Equal(t, unit.StatusPending, status.Status)
|
||||
require.False(t, status.IsReady)
|
||||
})
|
||||
})
|
||||
@@ -250,107 +208,86 @@ func TestDRPCAgentSocketService(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
// If dependency units are not registered, they are registered automatically
|
||||
_, err = client.SyncWant(context.Background(), &proto.SyncWantRequest{
|
||||
Unit: "test-unit",
|
||||
DependsOn: "dependency-unit",
|
||||
})
|
||||
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
status, err := client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err := client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Len(t, status.Dependencies, 1)
|
||||
require.Equal(t, "dependency-unit", status.Dependencies[0].DependsOn)
|
||||
require.Equal(t, "completed", status.Dependencies[0].RequiredStatus)
|
||||
require.Equal(t, unit.ID("dependency-unit"), status.Dependencies[0].DependsOn)
|
||||
require.Equal(t, unit.StatusComplete, status.Dependencies[0].RequiredStatus)
|
||||
})
|
||||
|
||||
t.Run("DependencyAlreadyRegistered", func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
// Start the dependency unit
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "dependency-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "dependency-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
status, err := client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "dependency-unit",
|
||||
})
|
||||
status, err := client.SyncStatus(ctx, "dependency-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "started", status.Status)
|
||||
require.Equal(t, unit.StatusStarted, status.Status)
|
||||
|
||||
// Add the dependency after the dependency unit has already started
|
||||
_, err = client.SyncWant(context.Background(), &proto.SyncWantRequest{
|
||||
Unit: "test-unit",
|
||||
DependsOn: "dependency-unit",
|
||||
})
|
||||
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
|
||||
|
||||
// Dependencies can be added even if the dependency unit has already started
|
||||
require.NoError(t, err)
|
||||
|
||||
// The dependency is now reflected in the test unit's status
|
||||
status, err = client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err = client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "dependency-unit", status.Dependencies[0].DependsOn)
|
||||
require.Equal(t, "completed", status.Dependencies[0].RequiredStatus)
|
||||
require.Equal(t, unit.ID("dependency-unit"), status.Dependencies[0].DependsOn)
|
||||
require.Equal(t, unit.StatusComplete, status.Dependencies[0].RequiredStatus)
|
||||
})
|
||||
|
||||
t.Run("DependencyAddedAfterDependentStarted", func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
// Start the dependent unit
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
status, err := client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err := client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "started", status.Status)
|
||||
require.Equal(t, unit.StatusStarted, status.Status)
|
||||
|
||||
// Add the dependency after the dependency unit has already started
|
||||
_, err = client.SyncWant(context.Background(), &proto.SyncWantRequest{
|
||||
Unit: "test-unit",
|
||||
DependsOn: "dependency-unit",
|
||||
})
|
||||
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
|
||||
|
||||
// Dependencies can be added even if the dependent unit has already started.
|
||||
// The dependency applies the next time a unit is started. The current status is not updated.
|
||||
@@ -359,12 +296,10 @@ func TestDRPCAgentSocketService(t *testing.T) {
|
||||
require.NoError(t, err)
|
||||
|
||||
// The dependency is now reflected in the test unit's status
|
||||
status, err = client.SyncStatus(context.Background(), &proto.SyncStatusRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
status, err = client.SyncStatus(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, "dependency-unit", status.Dependencies[0].DependsOn)
|
||||
require.Equal(t, "completed", status.Dependencies[0].RequiredStatus)
|
||||
require.Equal(t, unit.ID("dependency-unit"), status.Dependencies[0].DependsOn)
|
||||
require.Equal(t, unit.StatusComplete, status.Dependencies[0].RequiredStatus)
|
||||
})
|
||||
})
|
||||
|
||||
@@ -375,96 +310,80 @@ func TestDRPCAgentSocketService(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
response, err := client.SyncReady(context.Background(), &proto.SyncReadyRequest{
|
||||
Unit: "unregistered-unit",
|
||||
})
|
||||
ready, err := client.SyncReady(ctx, "unregistered-unit")
|
||||
require.NoError(t, err)
|
||||
require.False(t, response.Ready)
|
||||
require.True(t, ready)
|
||||
})
|
||||
|
||||
t.Run("UnitNotReady", func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
// Register a unit with an unsatisfied dependency
|
||||
_, err = client.SyncWant(context.Background(), &proto.SyncWantRequest{
|
||||
Unit: "test-unit",
|
||||
DependsOn: "dependency-unit",
|
||||
})
|
||||
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
// Check readiness - should be false because dependency is not satisfied
|
||||
response, err := client.SyncReady(context.Background(), &proto.SyncReadyRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
ready, err := client.SyncReady(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.False(t, response.Ready)
|
||||
require.False(t, ready)
|
||||
})
|
||||
|
||||
t.Run("UnitReady", func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
socketPath := filepath.Join(tempDirUnixSocket(t), "test.sock")
|
||||
|
||||
ctx := testutil.Context(t, testutil.WaitShort)
|
||||
server, err := agentsocket.NewServer(
|
||||
socketPath,
|
||||
slog.Make().Leveled(slog.LevelDebug),
|
||||
agentsocket.WithPath(socketPath),
|
||||
)
|
||||
require.NoError(t, err)
|
||||
defer server.Close()
|
||||
|
||||
client := newSocketClient(t, socketPath)
|
||||
client := newSocketClient(ctx, t, socketPath)
|
||||
|
||||
// Register a unit with no dependencies - should be ready immediately
|
||||
_, err = client.SyncStart(context.Background(), &proto.SyncStartRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncStart(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
// Check readiness - should be true
|
||||
_, err = client.SyncReady(context.Background(), &proto.SyncReadyRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
ready, err := client.SyncReady(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
require.True(t, ready)
|
||||
|
||||
// Also test a unit with satisfied dependencies
|
||||
_, err = client.SyncWant(context.Background(), &proto.SyncWantRequest{
|
||||
Unit: "dependent-unit",
|
||||
DependsOn: "test-unit",
|
||||
})
|
||||
err = client.SyncWant(ctx, "dependent-unit", "test-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
// Complete the dependency
|
||||
_, err = client.SyncComplete(context.Background(), &proto.SyncCompleteRequest{
|
||||
Unit: "test-unit",
|
||||
})
|
||||
err = client.SyncComplete(ctx, "test-unit")
|
||||
require.NoError(t, err)
|
||||
|
||||
// Now dependent-unit should be ready
|
||||
_, err = client.SyncReady(context.Background(), &proto.SyncReadyRequest{
|
||||
Unit: "dependent-unit",
|
||||
})
|
||||
ready, err = client.SyncReady(ctx, "dependent-unit")
|
||||
require.NoError(t, err)
|
||||
require.True(t, ready)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
@@ -3,8 +3,7 @@
|
||||
package agentsocket
|
||||
|
||||
import (
|
||||
"crypto/rand"
|
||||
"encoding/hex"
|
||||
"context"
|
||||
"net"
|
||||
"os"
|
||||
"path/filepath"
|
||||
@@ -13,8 +12,13 @@ import (
|
||||
"golang.org/x/xerrors"
|
||||
)
|
||||
|
||||
// createSocket creates a Unix domain socket listener
|
||||
const defaultSocketPath = "/tmp/coder-agent.sock"
|
||||
|
||||
func createSocket(path string) (net.Listener, error) {
|
||||
if path == "" {
|
||||
path = defaultSocketPath
|
||||
}
|
||||
|
||||
if !isSocketAvailable(path) {
|
||||
return nil, xerrors.Errorf("socket path %s is not available", path)
|
||||
}
|
||||
@@ -23,7 +27,6 @@ func createSocket(path string) (net.Listener, error) {
|
||||
return nil, xerrors.Errorf("remove existing socket: %w", err)
|
||||
}
|
||||
|
||||
// Create parent directory if it doesn't exist
|
||||
parentDir := filepath.Dir(path)
|
||||
if err := os.MkdirAll(parentDir, 0o700); err != nil {
|
||||
return nil, xerrors.Errorf("create socket directory: %w", err)
|
||||
@@ -41,43 +44,30 @@ func createSocket(path string) (net.Listener, error) {
|
||||
return listener, nil
|
||||
}
|
||||
|
||||
// getDefaultSocketPath returns the default socket path for Unix-like systems
|
||||
func getDefaultSocketPath() (string, error) {
|
||||
randomBytes := make([]byte, 4)
|
||||
if _, err := rand.Read(randomBytes); err != nil {
|
||||
return "", xerrors.Errorf("generate random socket name: %w", err)
|
||||
}
|
||||
randomSuffix := hex.EncodeToString(randomBytes)
|
||||
|
||||
// Try XDG_RUNTIME_DIR first
|
||||
if runtimeDir := os.Getenv("XDG_RUNTIME_DIR"); runtimeDir != "" {
|
||||
return filepath.Join(runtimeDir, "coder-agent-"+randomSuffix+".sock"), nil
|
||||
}
|
||||
|
||||
return filepath.Join("/tmp", "coder-agent-"+randomSuffix+".sock"), nil
|
||||
}
|
||||
|
||||
// CleanupSocket removes the socket file
|
||||
func cleanupSocket(path string) error {
|
||||
return os.Remove(path)
|
||||
}
|
||||
|
||||
// isSocketAvailable checks if a socket path is available for use
|
||||
func isSocketAvailable(path string) bool {
|
||||
// Check if file exists
|
||||
if _, err := os.Stat(path); os.IsNotExist(err) {
|
||||
return true
|
||||
}
|
||||
|
||||
// Try to connect to see if it's actually listening
|
||||
// Try to connect to see if it's actually listening.
|
||||
dialer := net.Dialer{Timeout: 10 * time.Second}
|
||||
conn, err := dialer.Dial("unix", path)
|
||||
if err != nil {
|
||||
// If we can't connect, the socket is not in use
|
||||
// Socket is available for use
|
||||
return true
|
||||
}
|
||||
_ = conn.Close()
|
||||
// Socket is in use
|
||||
return false
|
||||
}
|
||||
|
||||
func dialSocket(ctx context.Context, path string) (net.Conn, error) {
|
||||
if path == "" {
|
||||
path = defaultSocketPath
|
||||
}
|
||||
|
||||
dialer := net.Dialer{}
|
||||
return dialer.DialContext(ctx, "unix", path)
|
||||
}
|
||||
|
||||
@@ -3,25 +3,20 @@
|
||||
package agentsocket
|
||||
|
||||
import (
|
||||
"context"
|
||||
"net"
|
||||
|
||||
"golang.org/x/xerrors"
|
||||
)
|
||||
|
||||
// createSocket returns an error indicating that agentsocket is not supported on Windows.
|
||||
// This feature is unix-only in its current experimental state.
|
||||
func createSocket(_ string) (net.Listener, error) {
|
||||
return nil, xerrors.New("agentsocket is not supported on Windows")
|
||||
}
|
||||
|
||||
// getDefaultSocketPath returns an error indicating that agentsocket is not supported on Windows.
|
||||
// This feature is unix-only in its current experimental state.
|
||||
func getDefaultSocketPath() (string, error) {
|
||||
return "", xerrors.New("agentsocket is not supported on Windows")
|
||||
}
|
||||
|
||||
// cleanupSocket is a no-op on Windows since agentsocket is not supported.
|
||||
func cleanupSocket(_ string) error {
|
||||
// No-op since agentsocket is not supported on Windows
|
||||
return nil
|
||||
}
|
||||
|
||||
func dialSocket(_ context.Context, _ string) (net.Conn, error) {
|
||||
return nil, xerrors.New("agentsocket is not supported on Windows")
|
||||
}
|
||||
|
||||
+11
-1
@@ -2,6 +2,7 @@ package unit
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"sync"
|
||||
|
||||
"golang.org/x/xerrors"
|
||||
@@ -23,6 +24,15 @@ var (
|
||||
// Status represents the status of a unit.
|
||||
type Status string
|
||||
|
||||
var _ fmt.Stringer = Status("")
|
||||
|
||||
func (s Status) String() string {
|
||||
if s == StatusNotRegistered {
|
||||
return "not registered"
|
||||
}
|
||||
return string(s)
|
||||
}
|
||||
|
||||
// Status constants for dependency tracking.
|
||||
const (
|
||||
StatusNotRegistered Status = ""
|
||||
@@ -137,7 +147,7 @@ func (m *Manager) IsReady(id ID) (bool, error) {
|
||||
defer m.mu.RUnlock()
|
||||
|
||||
if !m.registered(id) {
|
||||
return false, nil
|
||||
return true, nil
|
||||
}
|
||||
|
||||
return m.units[id].ready, nil
|
||||
|
||||
@@ -684,7 +684,7 @@ func TestManager_IsReady(t *testing.T) {
|
||||
// Then: the unit is not ready
|
||||
isReady, err := manager.IsReady(unitA)
|
||||
require.NoError(t, err)
|
||||
assert.False(t, isReady)
|
||||
assert.True(t, isReady)
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user