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feat(cli): Add support for delay_login_until_ready (#5851)
This commit is contained in:
+136
-41
@@ -10,16 +10,21 @@ import (
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"time"
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"github.com/briandowns/spinner"
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"github.com/muesli/reflow/indent"
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"github.com/muesli/reflow/wordwrap"
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"golang.org/x/xerrors"
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"github.com/coder/coder/codersdk"
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)
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var AgentStartError = xerrors.New("agent startup exited with non-zero exit status")
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type AgentOptions struct {
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WorkspaceName string
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Fetch func(context.Context) (codersdk.WorkspaceAgent, error)
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FetchInterval time.Duration
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WarnInterval time.Duration
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NoWait bool // If true, don't wait for the agent to be ready.
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}
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// Agent displays a spinning indicator that waits for a workspace agent to connect.
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@@ -36,48 +41,33 @@ func Agent(ctx context.Context, writer io.Writer, opts AgentOptions) error {
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return xerrors.Errorf("fetch: %w", err)
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}
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if agent.Status == codersdk.WorkspaceAgentConnected {
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// Fast path if the agent is ready (avoid showing connecting prompt).
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// We don't take the fast path for opts.NoWait yet because we want to
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// show the message.
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if agent.Status == codersdk.WorkspaceAgentConnected &&
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(!agent.DelayLoginUntilReady || agent.LifecycleState == codersdk.WorkspaceAgentLifecycleReady) {
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return nil
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}
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ctx, cancel := signal.NotifyContext(ctx, os.Interrupt)
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defer cancel()
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spin := spinner.New(spinner.CharSets[78], 100*time.Millisecond, spinner.WithColor("fgHiGreen"))
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spin.Writer = writer
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spin.ForceOutput = true
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spin.Suffix = " Waiting for connection from " + Styles.Field.Render(agent.Name) + "..."
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spin.Start()
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defer spin.Stop()
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spin.Suffix = waitingMessage(agent, opts).Spin
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ctx, cancelFunc := context.WithCancel(ctx)
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defer cancelFunc()
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stopSpin := make(chan os.Signal, 1)
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signal.Notify(stopSpin, os.Interrupt)
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defer signal.Stop(stopSpin)
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go func() {
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select {
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case <-ctx.Done():
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return
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case <-stopSpin:
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}
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cancelFunc()
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signal.Stop(stopSpin)
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spin.Stop()
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// nolint:revive
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os.Exit(1)
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}()
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var waitMessage string
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messageAfter := time.NewTimer(opts.WarnInterval)
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defer messageAfter.Stop()
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waitMessage := &message{}
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showMessage := func() {
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resourceMutex.Lock()
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defer resourceMutex.Unlock()
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m := waitingMessage(agent)
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if m == waitMessage {
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m := waitingMessage(agent, opts)
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if m.Prompt == waitMessage.Prompt {
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return
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}
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moveUp := ""
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if waitMessage != "" {
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if waitMessage.Prompt != "" {
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// If this is an update, move a line up
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// to keep it tidy and aligned.
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moveUp = "\033[1A"
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@@ -86,20 +76,43 @@ func Agent(ctx context.Context, writer io.Writer, opts AgentOptions) error {
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// Stop the spinner while we write our message.
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spin.Stop()
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spin.Suffix = waitMessage.Spin
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// Clear the line and (if necessary) move up a line to write our message.
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_, _ = fmt.Fprintf(writer, "\033[2K%s%s\n\n", moveUp, Styles.Paragraph.Render(Styles.Prompt.String()+waitMessage))
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_, _ = fmt.Fprintf(writer, "\033[2K%s\n%s\n", moveUp, waitMessage.Prompt)
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select {
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case <-ctx.Done():
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default:
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// Safe to resume operation.
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spin.Start()
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if spin.Suffix != "" {
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spin.Start()
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}
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}
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}
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// Fast path for showing the error message even when using no wait,
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// we do this just before starting the spinner to avoid needless
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// spinning.
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if agent.Status == codersdk.WorkspaceAgentConnected &&
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agent.DelayLoginUntilReady && opts.NoWait {
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showMessage()
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return nil
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}
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// Start spinning after fast paths are handled.
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if spin.Suffix != "" {
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spin.Start()
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}
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defer spin.Stop()
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warnAfter := time.NewTimer(opts.WarnInterval)
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defer warnAfter.Stop()
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warningShown := make(chan struct{})
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go func() {
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select {
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case <-ctx.Done():
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case <-messageAfter.C:
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messageAfter.Stop()
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close(warningShown)
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case <-warnAfter.C:
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close(warningShown)
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showMessage()
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}
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}()
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@@ -121,6 +134,29 @@ func Agent(ctx context.Context, writer io.Writer, opts AgentOptions) error {
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resourceMutex.Unlock()
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switch agent.Status {
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case codersdk.WorkspaceAgentConnected:
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// NOTE(mafredri): Once we have access to the workspace agent's
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// startup script logs, we can show them here.
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// https://github.com/coder/coder/issues/2957
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if agent.DelayLoginUntilReady && !opts.NoWait {
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switch agent.LifecycleState {
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case codersdk.WorkspaceAgentLifecycleReady:
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return nil
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case codersdk.WorkspaceAgentLifecycleStartTimeout:
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showMessage()
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case codersdk.WorkspaceAgentLifecycleStartError:
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showMessage()
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return AgentStartError
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default:
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select {
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case <-warningShown:
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showMessage()
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default:
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// This state is normal, we don't want
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// to show a message prematurely.
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}
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}
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continue
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}
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return nil
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case codersdk.WorkspaceAgentTimeout, codersdk.WorkspaceAgentDisconnected:
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showMessage()
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@@ -128,19 +164,78 @@ func Agent(ctx context.Context, writer io.Writer, opts AgentOptions) error {
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}
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}
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func waitingMessage(agent codersdk.WorkspaceAgent) string {
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var m string
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type message struct {
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Spin string
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Prompt string
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Troubleshoot bool
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}
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func waitingMessage(agent codersdk.WorkspaceAgent, opts AgentOptions) (m *message) {
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m = &message{
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Spin: fmt.Sprintf("Waiting for connection from %s...", Styles.Field.Render(agent.Name)),
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Prompt: "Don't panic, your workspace is booting up!",
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}
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defer func() {
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if opts.NoWait {
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m.Spin = ""
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}
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if m.Spin != "" {
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m.Spin = " " + m.Spin
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}
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// We don't want to wrap the troubleshooting URL, so we'll handle word
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// wrapping ourselves (vs using lipgloss).
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w := wordwrap.NewWriter(Styles.Paragraph.GetWidth() - Styles.Paragraph.GetMarginLeft()*2)
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w.Breakpoints = []rune{' ', '\n'}
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_, _ = fmt.Fprint(w, m.Prompt)
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if m.Troubleshoot {
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if agent.TroubleshootingURL != "" {
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_, _ = fmt.Fprintf(w, " See troubleshooting instructions at:\n%s", agent.TroubleshootingURL)
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} else {
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_, _ = fmt.Fprint(w, " Wait for it to (re)connect or restart your workspace.")
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}
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}
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_, _ = fmt.Fprint(w, "\n")
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// We want to prefix the prompt with a caret, but we want text on the
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// following lines to align with the text on the first line (i.e. added
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// spacing).
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ind := " " + Styles.Prompt.String()
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iw := indent.NewWriter(1, func(w io.Writer) {
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_, _ = w.Write([]byte(ind))
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ind = " " // Set indentation to space after initial prompt.
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})
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_, _ = fmt.Fprint(iw, w.String())
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m.Prompt = iw.String()
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}()
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switch agent.Status {
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case codersdk.WorkspaceAgentTimeout:
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m = "The workspace agent is having trouble connecting."
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m.Prompt = "The workspace agent is having trouble connecting."
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case codersdk.WorkspaceAgentDisconnected:
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m = "The workspace agent lost connection!"
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m.Prompt = "The workspace agent lost connection!"
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case codersdk.WorkspaceAgentConnected:
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m.Spin = fmt.Sprintf("Waiting for %s to become ready...", Styles.Field.Render(agent.Name))
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m.Prompt = "Don't panic, your workspace agent has connected and the workspace is getting ready!"
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if opts.NoWait {
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m.Prompt = "Your workspace is still getting ready, it may be in an incomplete state."
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}
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switch agent.LifecycleState {
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case codersdk.WorkspaceAgentLifecycleStartTimeout:
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m.Prompt = "The workspace is taking longer than expected to get ready, the agent startup script is still executing."
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case codersdk.WorkspaceAgentLifecycleStartError:
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m.Spin = ""
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m.Prompt = "The workspace ran into a problem while getting ready, the agent startup script exited with non-zero status."
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default:
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// Not a failure state, no troubleshooting necessary.
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return m
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}
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default:
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// Not a failure state, no troubleshooting necessary.
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return "Don't panic, your workspace is booting up!"
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return m
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}
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if agent.TroubleshootingURL != "" {
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return fmt.Sprintf("%s See troubleshooting instructions at: %s", m, agent.TroubleshootingURL)
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}
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return fmt.Sprintf("%s Wait for it to (re)connect or restart your workspace.", m)
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m.Troubleshoot = true
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return m
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}
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