fix: allow agent-reported final states, add SSE reconnection (#22286)

When AgentAPI is configured, `WithTaskReporter` unconditionally
overrides all self-reported states to `working`. The intent was to
distrust the agent's `idle` and rely on the screen watcher, but the
override also blocks `failure` and `complete`, which only the agent can
produce (the screen watcher only knows `running`/`stable`). Tasks get
stuck as `working` or `null` forever.

Now only `idle` is overridden to `working`; `failure`, `complete`, and
`working` pass through as-is.

Also:

- Remove misplaced unconditional `"Failed to watch screen events"` log
that fired on every startup
- Add SSE reconnection with exponential backoff (1s-30s) in
`startWatcher` so it recovers from dropped connections instead of dying
silently
- Add `complete` to the `coder_report_task` tool enum, which the
`coder/claude-code` registry module already instructs agents to use but
was missing from the schema

Refs coder/internal#1350
This commit is contained in:
Mathias Fredriksson
2026-02-24 20:28:50 +02:00
committed by GitHub
parent 6336fee3a7
commit 947b390c5a
3 changed files with 238 additions and 48 deletions
+50 -45
View File
@@ -10,6 +10,7 @@ import (
"path/filepath"
"slices"
"strings"
"time"
"github.com/mark3labs/mcp-go/mcp"
"github.com/mark3labs/mcp-go/server"
@@ -23,6 +24,7 @@ import (
"github.com/coder/coder/v2/codersdk"
"github.com/coder/coder/v2/codersdk/agentsdk"
"github.com/coder/coder/v2/codersdk/toolsdk"
"github.com/coder/retry"
"github.com/coder/serpent"
)
@@ -539,7 +541,6 @@ func (r *RootCmd) mcpServer() *serpent.Command {
defer cancel()
defer srv.queue.Close()
cliui.Infof(inv.Stderr, "Failed to watch screen events")
// Start the reporter, watcher, and server. These are all tied to the
// lifetime of the MCP server, which is itself tied to the lifetime of the
// AI agent.
@@ -613,48 +614,51 @@ func (s *mcpServer) startReporter(ctx context.Context, inv *serpent.Invocation)
}
func (s *mcpServer) startWatcher(ctx context.Context, inv *serpent.Invocation) {
eventsCh, errCh, err := s.aiAgentAPIClient.SubscribeEvents(ctx)
if err != nil {
cliui.Warnf(inv.Stderr, "Failed to watch screen events: %s", err)
return
}
go func() {
for {
select {
case <-ctx.Done():
return
case event := <-eventsCh:
switch ev := event.(type) {
case agentapi.EventStatusChange:
// If the screen is stable, report idle.
state := codersdk.WorkspaceAppStatusStateWorking
if ev.Status == agentapi.StatusStable {
state = codersdk.WorkspaceAppStatusStateIdle
}
err := s.queue.Push(taskReport{
state: state,
})
if err != nil {
cliui.Warnf(inv.Stderr, "Failed to queue update: %s", err)
for retrier := retry.New(time.Second, 30*time.Second); retrier.Wait(ctx); {
eventsCh, errCh, err := s.aiAgentAPIClient.SubscribeEvents(ctx)
if err == nil {
retrier.Reset()
loop:
for {
select {
case <-ctx.Done():
return
}
case agentapi.EventMessageUpdate:
if ev.Role == agentapi.RoleUser {
err := s.queue.Push(taskReport{
messageID: &ev.Id,
state: codersdk.WorkspaceAppStatusStateWorking,
})
if err != nil {
cliui.Warnf(inv.Stderr, "Failed to queue update: %s", err)
return
case event := <-eventsCh:
switch ev := event.(type) {
case agentapi.EventStatusChange:
state := codersdk.WorkspaceAppStatusStateWorking
if ev.Status == agentapi.StatusStable {
state = codersdk.WorkspaceAppStatusStateIdle
}
err := s.queue.Push(taskReport{
state: state,
})
if err != nil {
cliui.Warnf(inv.Stderr, "Failed to queue update: %s", err)
return
}
case agentapi.EventMessageUpdate:
if ev.Role == agentapi.RoleUser {
err := s.queue.Push(taskReport{
messageID: &ev.Id,
state: codersdk.WorkspaceAppStatusStateWorking,
})
if err != nil {
cliui.Warnf(inv.Stderr, "Failed to queue update: %s", err)
return
}
}
}
case err := <-errCh:
if !errors.Is(err, context.Canceled) {
cliui.Warnf(inv.Stderr, "Received error from screen event watcher: %s", err)
}
break loop
}
}
case err := <-errCh:
if !errors.Is(err, context.Canceled) {
cliui.Warnf(inv.Stderr, "Received error from screen event watcher: %s", err)
}
return
} else {
cliui.Warnf(inv.Stderr, "Failed to watch screen events: %s", err)
}
}
}()
@@ -692,13 +696,14 @@ func (s *mcpServer) startServer(ctx context.Context, inv *serpent.Invocation, in
// Add tool dependencies.
toolOpts := []func(*toolsdk.Deps){
toolsdk.WithTaskReporter(func(args toolsdk.ReportTaskArgs) error {
// The agent does not reliably report its status correctly. If AgentAPI
// is enabled, we will always set the status to "working" when we get an
// MCP message, and rely on the screen watcher to eventually catch the
// idle state.
state := codersdk.WorkspaceAppStatusStateWorking
if s.aiAgentAPIClient == nil {
state = codersdk.WorkspaceAppStatusState(args.State)
state := codersdk.WorkspaceAppStatusState(args.State)
// The agent does not reliably report idle, so when AgentAPI is
// enabled we override idle to working and let the screen watcher
// detect the real idle via StatusStable. Final states (failure,
// complete) are trusted from the agent since the screen watcher
// cannot produce them.
if s.aiAgentAPIClient != nil && state == codersdk.WorkspaceAppStatusStateIdle {
state = codersdk.WorkspaceAppStatusStateWorking
}
return s.queue.Push(taskReport{
link: args.Link,
+185 -1
View File
@@ -921,7 +921,7 @@ func TestExpMcpReporter(t *testing.T) {
},
},
},
// We ignore the state from the agent and assume "working".
// We override idle from the agent to working, but trust final states.
{
name: "IgnoreAgentState",
// AI agent reports that it is finished but the summary says it is doing
@@ -953,6 +953,46 @@ func TestExpMcpReporter(t *testing.T) {
Message: "finished",
},
},
// Agent reports failure; trusted even with AgentAPI enabled.
{
state: codersdk.WorkspaceAppStatusStateFailure,
summary: "something broke",
expected: &codersdk.WorkspaceAppStatus{
State: codersdk.WorkspaceAppStatusStateFailure,
Message: "something broke",
},
},
// After failure, watcher reports stable -> idle.
{
event: makeStatusEvent(agentapi.StatusStable),
expected: &codersdk.WorkspaceAppStatus{
State: codersdk.WorkspaceAppStatusStateIdle,
Message: "something broke",
},
},
},
},
// Final states pass through with AgentAPI enabled.
{
name: "AllowFinalStates",
tests: []test{
{
state: codersdk.WorkspaceAppStatusStateWorking,
summary: "doing work",
expected: &codersdk.WorkspaceAppStatus{
State: codersdk.WorkspaceAppStatusStateWorking,
Message: "doing work",
},
},
// Agent reports complete; not overridden.
{
state: codersdk.WorkspaceAppStatusStateComplete,
summary: "all done",
expected: &codersdk.WorkspaceAppStatus{
State: codersdk.WorkspaceAppStatusStateComplete,
Message: "all done",
},
},
},
},
// When AgentAPI is not being used, we accept agent state updates as-is.
@@ -1110,4 +1150,148 @@ func TestExpMcpReporter(t *testing.T) {
<-cmdDone
})
}
t.Run("Reconnect", func(t *testing.T) {
t.Parallel()
// Create a test deployment and workspace.
client, db := coderdtest.NewWithDatabase(t, nil)
user := coderdtest.CreateFirstUser(t, client)
client, user2 := coderdtest.CreateAnotherUser(t, client, user.OrganizationID)
r := dbfake.WorkspaceBuild(t, db, database.WorkspaceTable{
OrganizationID: user.OrganizationID,
OwnerID: user2.ID,
}).WithAgent(func(a []*proto.Agent) []*proto.Agent {
a[0].Apps = []*proto.App{
{
Slug: "vscode",
},
}
return a
}).Do()
ctx, cancel := context.WithCancel(testutil.Context(t, testutil.WaitLong))
// Watch the workspace for changes.
watcher, err := client.WatchWorkspace(ctx, r.Workspace.ID)
require.NoError(t, err)
var lastAppStatus codersdk.WorkspaceAppStatus
nextUpdate := func() codersdk.WorkspaceAppStatus {
for {
select {
case <-ctx.Done():
require.FailNow(t, "timed out waiting for status update")
case w, ok := <-watcher:
require.True(t, ok, "watch channel closed")
if w.LatestAppStatus != nil && w.LatestAppStatus.ID != lastAppStatus.ID {
t.Logf("Got status update: %s > %s", lastAppStatus.State, w.LatestAppStatus.State)
lastAppStatus = *w.LatestAppStatus
return lastAppStatus
}
}
}
}
// Mock AI AgentAPI server that supports disconnect/reconnect.
disconnect := make(chan struct{})
listening := make(chan func(sse codersdk.ServerSentEvent) error)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
// Create a cancelable context so we can stop the SSE sender
// goroutine on disconnect without waiting for the HTTP
// serve loop to cancel r.Context().
sseCtx, sseCancel := context.WithCancel(r.Context())
defer sseCancel()
r = r.WithContext(sseCtx)
send, closed, err := httpapi.ServerSentEventSender(w, r)
if err != nil {
httpapi.Write(sseCtx, w, http.StatusInternalServerError, codersdk.Response{
Message: "Internal error setting up server-sent events.",
Detail: err.Error(),
})
return
}
// Send initial message so the watcher knows the agent is active.
send(*makeMessageEvent(0, agentapi.RoleAgent))
select {
case listening <- send:
case <-r.Context().Done():
return
}
select {
case <-closed:
case <-disconnect:
sseCancel()
<-closed
}
}))
t.Cleanup(srv.Close)
inv, _ := clitest.New(t,
"exp", "mcp", "server",
"--agent-url", client.URL.String(),
"--agent-token", r.AgentToken,
"--app-status-slug", "vscode",
"--allowed-tools=coder_report_task",
"--ai-agentapi-url", srv.URL,
)
inv = inv.WithContext(ctx)
pty := ptytest.New(t)
inv.Stdin = pty.Input()
inv.Stdout = pty.Output()
stderr := ptytest.New(t)
inv.Stderr = stderr.Output()
// Run the MCP server.
clitest.Start(t, inv)
// Initialize.
payload := `{"jsonrpc":"2.0","id":1,"method":"initialize"}`
pty.WriteLine(payload)
_ = pty.ReadLine(ctx) // ignore echo
_ = pty.ReadLine(ctx) // ignore init response
// Get first sender from the initial SSE connection.
sender := testutil.RequireReceive(ctx, t, listening)
// Self-report a working status via tool call.
toolPayload := `{"jsonrpc":"2.0","id":2,"method":"tools/call","params":{"name":"coder_report_task","arguments":{"state":"working","summary":"doing work","link":""}}}`
pty.WriteLine(toolPayload)
_ = pty.ReadLine(ctx) // ignore echo
_ = pty.ReadLine(ctx) // ignore response
got := nextUpdate()
require.Equal(t, codersdk.WorkspaceAppStatusStateWorking, got.State)
require.Equal(t, "doing work", got.Message)
// Watcher sends stable, verify idle is reported.
err = sender(*makeStatusEvent(agentapi.StatusStable))
require.NoError(t, err)
got = nextUpdate()
require.Equal(t, codersdk.WorkspaceAppStatusStateIdle, got.State)
// Disconnect the SSE connection by signaling the handler to return.
testutil.RequireSend(ctx, t, disconnect, struct{}{})
// Wait for the watcher to reconnect and get the new sender.
sender = testutil.RequireReceive(ctx, t, listening)
// After reconnect, self-report a working status again.
toolPayload = `{"jsonrpc":"2.0","id":3,"method":"tools/call","params":{"name":"coder_report_task","arguments":{"state":"working","summary":"reconnected","link":""}}}`
pty.WriteLine(toolPayload)
_ = pty.ReadLine(ctx) // ignore echo
_ = pty.ReadLine(ctx) // ignore response
got = nextUpdate()
require.Equal(t, codersdk.WorkspaceAppStatusStateWorking, got.State)
require.Equal(t, "reconnected", got.Message)
// Verify the watcher still processes events after reconnect.
err = sender(*makeStatusEvent(agentapi.StatusStable))
require.NoError(t, err)
got = nextUpdate()
require.Equal(t, codersdk.WorkspaceAppStatusStateIdle, got.State)
cancel()
})
}