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chore: move chatd and related packages to /x/ subpackage (#23445)
- Moves `coderd/chatd/`, `coderd/gitsync/`, `enterprise/coderd/chatd/` under `x/` parent directories to signal instability - Adds `Experimental:` glue code comments in `coderd/coderd.go` > 🤖 This PR was created with the help of Coder Agents, and was reviewed by my human. 🧑💻
This commit is contained in:
@@ -0,0 +1,712 @@
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package chatd
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import (
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"context"
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"database/sql"
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"encoding/json"
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"sort"
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"strings"
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"time"
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"charm.land/fantasy"
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"github.com/google/uuid"
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"golang.org/x/xerrors"
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"github.com/coder/coder/v2/coderd/database"
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coderdpubsub "github.com/coder/coder/v2/coderd/pubsub"
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"github.com/coder/coder/v2/coderd/x/chatd/chatprompt"
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"github.com/coder/coder/v2/coderd/x/chatd/chatprovider"
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"github.com/coder/coder/v2/codersdk"
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)
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var ErrSubagentNotDescendant = xerrors.New("target chat is not a descendant of current chat")
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const (
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subagentAwaitPollInterval = 200 * time.Millisecond
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subagentAwaitFallbackPoll = 5 * time.Second
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defaultSubagentWaitTimeout = 5 * time.Minute
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)
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// computerUseSubagentSystemPrompt is the system prompt prepended to
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// every computer use subagent chat. It instructs the model on how to
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// interact with the desktop environment via the computer tool.
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const computerUseSubagentSystemPrompt = `You are a computer use agent with access to a desktop environment. You can see the screen, move the mouse, click, type, scroll, and drag.
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Your primary tool is the "computer" tool which lets you interact with the desktop. After every action you take, you will receive a screenshot showing the current state of the screen. Use these screenshots to verify your actions and plan next steps.
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Guidelines:
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- Always start by taking a screenshot to see the current state of the desktop.
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- Be precise with coordinates when clicking or typing.
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- Wait for UI elements to load before interacting with them.
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- If an action doesn't produce the expected result, try alternative approaches.
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- Report what you accomplished when done.`
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type spawnAgentArgs struct {
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Prompt string `json:"prompt"`
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Title string `json:"title,omitempty"`
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}
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type spawnComputerUseAgentArgs struct {
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Prompt string `json:"prompt"`
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Title string `json:"title,omitempty"`
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}
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type waitAgentArgs struct {
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ChatID string `json:"chat_id"`
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TimeoutSeconds *int `json:"timeout_seconds,omitempty"`
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}
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type messageAgentArgs struct {
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ChatID string `json:"chat_id"`
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Message string `json:"message"`
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Interrupt bool `json:"interrupt,omitempty"`
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}
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type closeAgentArgs struct {
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ChatID string `json:"chat_id"`
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}
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// isAnthropicConfigured reports whether an Anthropic API key is
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// available, either from static provider keys or from the database.
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func (p *Server) isAnthropicConfigured(ctx context.Context) bool {
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if p.providerAPIKeys.APIKey("anthropic") != "" {
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return true
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}
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dbProviders, err := p.db.GetEnabledChatProviders(ctx)
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if err != nil {
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return false
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}
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for _, prov := range dbProviders {
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if chatprovider.NormalizeProvider(prov.Provider) == "anthropic" && strings.TrimSpace(prov.APIKey) != "" {
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return true
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}
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}
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return false
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}
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func (p *Server) isDesktopEnabled(ctx context.Context) bool {
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enabled, err := p.db.GetChatDesktopEnabled(ctx)
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if err != nil {
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return false
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}
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return enabled
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}
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func (p *Server) subagentTools(ctx context.Context, currentChat func() database.Chat) []fantasy.AgentTool {
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tools := []fantasy.AgentTool{
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fantasy.NewAgentTool(
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"spawn_agent",
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"Spawn a delegated child agent to work on a clearly scoped, "+
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"independent task in parallel. Use this when the task is "+
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"self-contained and would benefit from a separate agent "+
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"(e.g. fixing a specific bug, writing a single module, "+
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"running a migration). Do NOT use for simple or quick "+
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"operations you can handle directly with execute, "+
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"read_file, or write_file - for example, reading a group "+
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"of files and outputting them verbatim does not need a "+
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"subagent. Reserve subagents for tasks that require "+
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"intellectual work such as code analysis, writing new "+
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"code, or complex refactoring. Be careful when running "+
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"parallel subagents: if two subagents modify the same "+
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"files they will conflict with each other, so ensure "+
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"parallel subagent tasks are independent. "+
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"The child agent receives the same workspace tools but "+
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"cannot spawn its own subagents. After spawning, use "+
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"wait_agent to collect the result.",
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func(ctx context.Context, args spawnAgentArgs, _ fantasy.ToolCall) (fantasy.ToolResponse, error) {
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if currentChat == nil {
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return fantasy.NewTextErrorResponse("subagent callbacks are not configured"), nil
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}
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parent := currentChat()
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if parent.ParentChatID.Valid {
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return fantasy.NewTextErrorResponse("delegated chats cannot create child subagents"), nil
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}
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parent, err := p.db.GetChatByID(ctx, parent.ID)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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childChat, err := p.createChildSubagentChat(
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ctx,
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parent,
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args.Prompt,
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args.Title,
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)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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return toolJSONResponse(map[string]any{
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"chat_id": childChat.ID.String(),
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"title": childChat.Title,
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"status": string(childChat.Status),
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}), nil
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},
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),
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fantasy.NewAgentTool(
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"wait_agent",
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"Wait until a spawned child agent finishes its task. "+
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"Returns the agent's final response and status. "+
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"Call this after spawn_agent to collect the result "+
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"before continuing your own work.",
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func(ctx context.Context, args waitAgentArgs, _ fantasy.ToolCall) (fantasy.ToolResponse, error) {
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if currentChat == nil {
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return fantasy.NewTextErrorResponse("subagent callbacks are not configured"), nil
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}
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targetChatID, err := parseSubagentToolChatID(args.ChatID)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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timeout := defaultSubagentWaitTimeout
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if args.TimeoutSeconds != nil {
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timeout = time.Duration(*args.TimeoutSeconds) * time.Second
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}
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parent := currentChat()
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targetChat, report, err := p.awaitSubagentCompletion(
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ctx,
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parent.ID,
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targetChatID,
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timeout,
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)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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return toolJSONResponse(map[string]any{
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"chat_id": targetChatID.String(),
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"title": targetChat.Title,
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"report": report,
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"status": string(targetChat.Status),
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}), nil
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},
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),
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fantasy.NewAgentTool(
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"message_agent",
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"Send a follow-up message to a previously spawned child "+
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"agent. Use this to provide additional instructions, "+
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"corrections, or context to a running or completed "+
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"agent. After sending, use wait_agent to collect the "+
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"updated response.",
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func(ctx context.Context, args messageAgentArgs, _ fantasy.ToolCall) (fantasy.ToolResponse, error) {
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if currentChat == nil {
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return fantasy.NewTextErrorResponse("subagent callbacks are not configured"), nil
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}
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targetChatID, err := parseSubagentToolChatID(args.ChatID)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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parent := currentChat()
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busyBehavior := SendMessageBusyBehaviorQueue
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if args.Interrupt {
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busyBehavior = SendMessageBusyBehaviorInterrupt
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}
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targetChat, err := p.sendSubagentMessage(
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ctx,
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parent.ID,
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targetChatID,
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args.Message,
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busyBehavior,
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)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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return toolJSONResponse(map[string]any{
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"chat_id": targetChatID.String(),
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"title": targetChat.Title,
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"status": string(targetChat.Status),
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"interrupted": args.Interrupt,
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}), nil
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},
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),
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fantasy.NewAgentTool(
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"close_agent",
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"Immediately stop a spawned child agent. Use this to "+
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"cancel a subagent that is stuck, no longer needed, "+
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"or working on the wrong approach.",
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func(ctx context.Context, args closeAgentArgs, _ fantasy.ToolCall) (fantasy.ToolResponse, error) {
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if currentChat == nil {
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return fantasy.NewTextErrorResponse("subagent callbacks are not configured"), nil
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}
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targetChatID, err := parseSubagentToolChatID(args.ChatID)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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parent := currentChat()
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targetChat, err := p.closeSubagent(
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ctx,
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parent.ID,
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targetChatID,
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)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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return toolJSONResponse(map[string]any{
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"chat_id": targetChatID.String(),
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"title": targetChat.Title,
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"terminated": true,
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"status": string(targetChat.Status),
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}), nil
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},
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),
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}
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// Only include the computer use tool when an Anthropic
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// provider is configured and desktop is enabled.
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if p.isAnthropicConfigured(ctx) && p.isDesktopEnabled(ctx) {
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tools = append(tools, fantasy.NewAgentTool(
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"spawn_computer_use_agent",
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"Spawn a dedicated computer use agent that can see the desktop "+
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"(take screenshots) and interact with it (mouse, keyboard, "+
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"scroll). The agent runs on a model optimized for computer "+
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"use and has the same workspace tools as a standard subagent "+
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"plus the native Anthropic computer tool. Use this for tasks "+
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"that require visual interaction with a desktop GUI (e.g. "+
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"browser automation, GUI testing, visual inspection). After "+
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"spawning, use wait_agent to collect the result.",
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func(ctx context.Context, args spawnComputerUseAgentArgs, _ fantasy.ToolCall) (fantasy.ToolResponse, error) {
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if currentChat == nil {
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return fantasy.NewTextErrorResponse("subagent callbacks are not configured"), nil
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}
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parent := currentChat()
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if parent.ParentChatID.Valid {
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return fantasy.NewTextErrorResponse("delegated chats cannot create child subagents"), nil
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}
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parent, err := p.db.GetChatByID(ctx, parent.ID)
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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prompt := strings.TrimSpace(args.Prompt)
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if prompt == "" {
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return fantasy.NewTextErrorResponse("prompt is required"), nil
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}
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title := strings.TrimSpace(args.Title)
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if title == "" {
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title = subagentFallbackChatTitle(prompt)
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}
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rootChatID := parent.ID
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if parent.RootChatID.Valid {
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rootChatID = parent.RootChatID.UUID
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}
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if parent.LastModelConfigID == uuid.Nil {
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return fantasy.NewTextErrorResponse("parent chat model config id is required"), nil
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}
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// Create the child chat with Mode set to
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// computer_use. This signals runChat to use the
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// predefined computer use model and include the
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// computer tool.
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childChat, err := p.CreateChat(ctx, CreateOptions{
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OwnerID: parent.OwnerID,
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WorkspaceID: parent.WorkspaceID,
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ParentChatID: uuid.NullUUID{
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UUID: parent.ID,
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Valid: true,
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},
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RootChatID: uuid.NullUUID{
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UUID: rootChatID,
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Valid: true,
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},
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ModelConfigID: parent.LastModelConfigID,
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Title: title,
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ChatMode: database.NullChatMode{ChatMode: database.ChatModeComputerUse, Valid: true},
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SystemPrompt: computerUseSubagentSystemPrompt + "\n\n" + prompt,
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InitialUserContent: []codersdk.ChatMessagePart{codersdk.ChatMessageText(prompt)},
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})
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if err != nil {
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return fantasy.NewTextErrorResponse(err.Error()), nil
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}
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return toolJSONResponse(map[string]any{
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"chat_id": childChat.ID.String(),
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"title": childChat.Title,
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"status": string(childChat.Status),
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}), nil
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},
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))
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}
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return tools
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}
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func parseSubagentToolChatID(raw string) (uuid.UUID, error) {
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chatID, err := uuid.Parse(strings.TrimSpace(raw))
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if err != nil {
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return uuid.Nil, xerrors.New("chat_id must be a valid UUID")
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}
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return chatID, nil
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}
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func (p *Server) createChildSubagentChat(
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ctx context.Context,
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parent database.Chat,
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prompt string,
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title string,
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) (database.Chat, error) {
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if parent.ParentChatID.Valid {
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return database.Chat{}, xerrors.New("delegated chats cannot create child subagents")
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}
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prompt = strings.TrimSpace(prompt)
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if prompt == "" {
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return database.Chat{}, xerrors.New("prompt is required")
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}
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title = strings.TrimSpace(title)
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if title == "" {
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title = subagentFallbackChatTitle(prompt)
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}
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rootChatID := parent.ID
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if parent.RootChatID.Valid {
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rootChatID = parent.RootChatID.UUID
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}
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if parent.LastModelConfigID == uuid.Nil {
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return database.Chat{}, xerrors.New("parent chat model config id is required")
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}
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child, err := p.CreateChat(ctx, CreateOptions{
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OwnerID: parent.OwnerID,
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WorkspaceID: parent.WorkspaceID,
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ParentChatID: uuid.NullUUID{
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UUID: parent.ID,
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Valid: true,
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},
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RootChatID: uuid.NullUUID{
|
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UUID: rootChatID,
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Valid: true,
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},
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ModelConfigID: parent.LastModelConfigID,
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Title: title,
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InitialUserContent: []codersdk.ChatMessagePart{codersdk.ChatMessageText(prompt)},
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})
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if err != nil {
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return database.Chat{}, xerrors.Errorf("create child chat: %w", err)
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}
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return child, nil
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}
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func (p *Server) sendSubagentMessage(
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ctx context.Context,
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parentChatID uuid.UUID,
|
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targetChatID uuid.UUID,
|
||||
message string,
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busyBehavior SendMessageBusyBehavior,
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) (database.Chat, error) {
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message = strings.TrimSpace(message)
|
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if message == "" {
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return database.Chat{}, xerrors.New("message is required")
|
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}
|
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|
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isDescendant, err := isSubagentDescendant(ctx, p.db, parentChatID, targetChatID)
|
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if err != nil {
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return database.Chat{}, err
|
||||
}
|
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if !isDescendant {
|
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return database.Chat{}, ErrSubagentNotDescendant
|
||||
}
|
||||
|
||||
// Look up the target chat to get the owner for CreatedBy.
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targetChat, err := p.db.GetChatByID(ctx, targetChatID)
|
||||
if err != nil {
|
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return database.Chat{}, xerrors.Errorf("get target chat: %w", err)
|
||||
}
|
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|
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sendResult, err := p.SendMessage(ctx, SendMessageOptions{
|
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ChatID: targetChatID,
|
||||
CreatedBy: targetChat.OwnerID,
|
||||
Content: []codersdk.ChatMessagePart{codersdk.ChatMessageText(message)},
|
||||
BusyBehavior: busyBehavior,
|
||||
})
|
||||
if err != nil {
|
||||
return database.Chat{}, err
|
||||
}
|
||||
|
||||
return sendResult.Chat, nil
|
||||
}
|
||||
|
||||
func (p *Server) awaitSubagentCompletion(
|
||||
ctx context.Context,
|
||||
parentChatID uuid.UUID,
|
||||
targetChatID uuid.UUID,
|
||||
timeout time.Duration,
|
||||
) (database.Chat, string, error) {
|
||||
isDescendant, err := isSubagentDescendant(ctx, p.db, parentChatID, targetChatID)
|
||||
if err != nil {
|
||||
return database.Chat{}, "", err
|
||||
}
|
||||
if !isDescendant {
|
||||
return database.Chat{}, "", ErrSubagentNotDescendant
|
||||
}
|
||||
|
||||
// Check immediately before entering the poll loop.
|
||||
targetChat, report, done, checkErr := p.checkSubagentCompletion(ctx, targetChatID)
|
||||
if checkErr != nil {
|
||||
return database.Chat{}, "", checkErr
|
||||
}
|
||||
if done {
|
||||
return handleSubagentDone(targetChat, report)
|
||||
}
|
||||
|
||||
if timeout <= 0 {
|
||||
timeout = defaultSubagentWaitTimeout
|
||||
}
|
||||
timer := time.NewTimer(timeout)
|
||||
defer timer.Stop()
|
||||
|
||||
// When pubsub is available, subscribe for fast status
|
||||
// notifications and use a less aggressive fallback poll.
|
||||
// Without pubsub (single-instance / in-memory) fall back
|
||||
// to the original 200ms polling.
|
||||
pollInterval := subagentAwaitPollInterval
|
||||
var notifyCh <-chan struct{}
|
||||
if p.pubsub != nil {
|
||||
pollInterval = subagentAwaitFallbackPoll
|
||||
ch := make(chan struct{}, 1)
|
||||
notifyCh = ch
|
||||
cancel, subErr := p.pubsub.SubscribeWithErr(
|
||||
coderdpubsub.ChatStreamNotifyChannel(targetChatID),
|
||||
func(_ context.Context, _ []byte, _ error) {
|
||||
// Non-blocking send so we never stall the
|
||||
// pubsub dispatch goroutine.
|
||||
select {
|
||||
case ch <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
},
|
||||
)
|
||||
if subErr == nil {
|
||||
defer cancel()
|
||||
} else {
|
||||
// Subscription failed; fall back to fast polling.
|
||||
pollInterval = subagentAwaitPollInterval
|
||||
notifyCh = nil
|
||||
}
|
||||
}
|
||||
|
||||
ticker := time.NewTicker(pollInterval)
|
||||
defer ticker.Stop()
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-notifyCh:
|
||||
case <-ticker.C:
|
||||
case <-timer.C:
|
||||
return database.Chat{}, "", xerrors.New("timed out waiting for delegated subagent completion")
|
||||
case <-ctx.Done():
|
||||
return database.Chat{}, "", ctx.Err()
|
||||
}
|
||||
|
||||
targetChat, report, done, checkErr = p.checkSubagentCompletion(ctx, targetChatID)
|
||||
if checkErr != nil {
|
||||
return database.Chat{}, "", checkErr
|
||||
}
|
||||
if done {
|
||||
return handleSubagentDone(targetChat, report)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// handleSubagentDone translates a completed subagent check into the
|
||||
// appropriate return value, surfacing error-status chats as errors.
|
||||
func handleSubagentDone(
|
||||
chat database.Chat,
|
||||
report string,
|
||||
) (database.Chat, string, error) {
|
||||
if chat.Status == database.ChatStatusError {
|
||||
reason := strings.TrimSpace(report)
|
||||
if reason == "" {
|
||||
reason = "agent reached error status"
|
||||
}
|
||||
return database.Chat{}, "", xerrors.New(reason)
|
||||
}
|
||||
return chat, report, nil
|
||||
}
|
||||
|
||||
func (p *Server) closeSubagent(
|
||||
ctx context.Context,
|
||||
parentChatID uuid.UUID,
|
||||
targetChatID uuid.UUID,
|
||||
) (database.Chat, error) {
|
||||
isDescendant, err := isSubagentDescendant(ctx, p.db, parentChatID, targetChatID)
|
||||
if err != nil {
|
||||
return database.Chat{}, err
|
||||
}
|
||||
if !isDescendant {
|
||||
return database.Chat{}, ErrSubagentNotDescendant
|
||||
}
|
||||
|
||||
targetChat, err := p.db.GetChatByID(ctx, targetChatID)
|
||||
if err != nil {
|
||||
return database.Chat{}, xerrors.Errorf("get target chat: %w", err)
|
||||
}
|
||||
|
||||
if targetChat.Status == database.ChatStatusWaiting {
|
||||
return targetChat, nil
|
||||
}
|
||||
|
||||
updatedChat := p.InterruptChat(ctx, targetChat)
|
||||
if updatedChat.Status != database.ChatStatusWaiting {
|
||||
return database.Chat{}, xerrors.New("set target chat waiting")
|
||||
}
|
||||
return updatedChat, nil
|
||||
}
|
||||
|
||||
func (p *Server) checkSubagentCompletion(
|
||||
ctx context.Context,
|
||||
chatID uuid.UUID,
|
||||
) (database.Chat, string, bool, error) {
|
||||
chat, err := p.db.GetChatByID(ctx, chatID)
|
||||
if err != nil {
|
||||
return database.Chat{}, "", false, xerrors.Errorf("get chat: %w", err)
|
||||
}
|
||||
|
||||
if chat.Status == database.ChatStatusPending || chat.Status == database.ChatStatusRunning {
|
||||
return database.Chat{}, "", false, nil
|
||||
}
|
||||
|
||||
report, err := latestSubagentAssistantMessage(ctx, p.db, chatID)
|
||||
if err != nil {
|
||||
return database.Chat{}, "", false, err
|
||||
}
|
||||
|
||||
return chat, report, true, nil
|
||||
}
|
||||
|
||||
func latestSubagentAssistantMessage(
|
||||
ctx context.Context,
|
||||
store database.Store,
|
||||
chatID uuid.UUID,
|
||||
) (string, error) {
|
||||
messages, err := store.GetChatMessagesByChatID(ctx, database.GetChatMessagesByChatIDParams{
|
||||
ChatID: chatID,
|
||||
AfterID: 0,
|
||||
})
|
||||
if err != nil {
|
||||
return "", xerrors.Errorf("get chat messages: %w", err)
|
||||
}
|
||||
|
||||
sort.Slice(messages, func(i, j int) bool {
|
||||
if messages[i].CreatedAt.Equal(messages[j].CreatedAt) {
|
||||
return messages[i].ID < messages[j].ID
|
||||
}
|
||||
return messages[i].CreatedAt.Before(messages[j].CreatedAt)
|
||||
})
|
||||
|
||||
for i := len(messages) - 1; i >= 0; i-- {
|
||||
message := messages[i]
|
||||
if message.Role != database.ChatMessageRoleAssistant ||
|
||||
message.Visibility == database.ChatMessageVisibilityModel {
|
||||
continue
|
||||
}
|
||||
|
||||
content, parseErr := chatprompt.ParseContent(message)
|
||||
if parseErr != nil {
|
||||
continue
|
||||
}
|
||||
text := strings.TrimSpace(contentBlocksToText(content))
|
||||
if text == "" {
|
||||
continue
|
||||
}
|
||||
return text, nil
|
||||
}
|
||||
|
||||
return "", nil
|
||||
}
|
||||
|
||||
// isSubagentDescendant reports whether targetChatID is a descendant
|
||||
// of ancestorChatID by walking up the parent chain from the target.
|
||||
// This is O(depth) DB queries instead of O(nodes) BFS.
|
||||
func isSubagentDescendant(
|
||||
ctx context.Context,
|
||||
store database.Store,
|
||||
ancestorChatID uuid.UUID,
|
||||
targetChatID uuid.UUID,
|
||||
) (bool, error) {
|
||||
if ancestorChatID == targetChatID {
|
||||
return false, nil
|
||||
}
|
||||
|
||||
currentID := targetChatID
|
||||
visited := map[uuid.UUID]struct{}{} // cycle protection
|
||||
for {
|
||||
if _, seen := visited[currentID]; seen {
|
||||
return false, nil
|
||||
}
|
||||
visited[currentID] = struct{}{}
|
||||
|
||||
chat, err := store.GetChatByID(ctx, currentID)
|
||||
if err != nil {
|
||||
if xerrors.Is(err, sql.ErrNoRows) {
|
||||
return false, nil // chain broken; not a confirmed descendant
|
||||
}
|
||||
return false, xerrors.Errorf("get chat %s: %w", currentID, err)
|
||||
}
|
||||
if !chat.ParentChatID.Valid {
|
||||
return false, nil // reached root without finding ancestor
|
||||
}
|
||||
if chat.ParentChatID.UUID == ancestorChatID {
|
||||
return true, nil
|
||||
}
|
||||
currentID = chat.ParentChatID.UUID
|
||||
}
|
||||
}
|
||||
|
||||
func subagentFallbackChatTitle(message string) string {
|
||||
const maxWords = 6
|
||||
const maxRunes = 80
|
||||
|
||||
words := strings.Fields(message)
|
||||
if len(words) == 0 {
|
||||
return "New Chat"
|
||||
}
|
||||
|
||||
truncated := false
|
||||
if len(words) > maxWords {
|
||||
words = words[:maxWords]
|
||||
truncated = true
|
||||
}
|
||||
|
||||
title := strings.Join(words, " ")
|
||||
if truncated {
|
||||
title += "..."
|
||||
}
|
||||
|
||||
return subagentTruncateRunes(title, maxRunes)
|
||||
}
|
||||
|
||||
func subagentTruncateRunes(value string, maxRunes int) string {
|
||||
if maxRunes <= 0 {
|
||||
return ""
|
||||
}
|
||||
|
||||
runes := []rune(value)
|
||||
if len(runes) <= maxRunes {
|
||||
return value
|
||||
}
|
||||
|
||||
return string(runes[:maxRunes])
|
||||
}
|
||||
|
||||
func toolJSONResponse(result map[string]any) fantasy.ToolResponse {
|
||||
data, err := json.Marshal(result)
|
||||
if err != nil {
|
||||
return fantasy.NewTextResponse("{}")
|
||||
}
|
||||
return fantasy.NewTextResponse(string(data))
|
||||
}
|
||||
Reference in New Issue
Block a user