feat: secure and cross-domain subdomain-based proxying (#4136)

Co-authored-by: Kyle Carberry <kyle@carberry.com>
This commit is contained in:
Dean Sheather
2022-09-22 22:30:32 +00:00
committed by GitHub
co-authored by Kyle Carberry
parent 80b45f1aa1
commit 6deef06ad2
51 changed files with 1655 additions and 594 deletions
+2 -51
View File
@@ -54,7 +54,8 @@ type User struct {
}
type APIKey struct {
ID string `json:"id" validate:"required"`
ID string `json:"id" validate:"required"`
// NOTE: do not ever return the HashedSecret
UserID uuid.UUID `json:"user_id" validate:"required"`
LastUsed time.Time `json:"last_used" validate:"required"`
ExpiresAt time.Time `json:"expires_at" validate:"required"`
@@ -102,56 +103,6 @@ type UserRoles struct {
OrganizationRoles map[uuid.UUID][]string `json:"organization_roles"`
}
type UserAuthorizationResponse map[string]bool
// UserAuthorizationRequest is a structure instead of a map because
// go-playground/validate can only validate structs. If you attempt to pass
// a map into 'httpapi.Read', you will get an invalid type error.
type UserAuthorizationRequest struct {
// Checks is a map keyed with an arbitrary string to a permission check.
// The key can be any string that is helpful to the caller, and allows
// multiple permission checks to be run in a single request.
// The key ensures that each permission check has the same key in the
// response.
Checks map[string]UserAuthorization `json:"checks"`
}
// UserAuthorization is used to check if a user can do a given action
// to a given set of objects.
type UserAuthorization struct {
// Object can represent a "set" of objects, such as:
// - All workspaces in an organization
// - All workspaces owned by me
// - All workspaces across the entire product
// When defining an object, use the most specific language when possible to
// produce the smallest set. Meaning to set as many fields on 'Object' as
// you can. Example, if you want to check if you can update all workspaces
// owned by 'me', try to also add an 'OrganizationID' to the settings.
// Omitting the 'OrganizationID' could produce the incorrect value, as
// workspaces have both `user` and `organization` owners.
Object UserAuthorizationObject `json:"object"`
// Action can be 'create', 'read', 'update', or 'delete'
Action string `json:"action"`
}
type UserAuthorizationObject struct {
// ResourceType is the name of the resource.
// './coderd/rbac/object.go' has the list of valid resource types.
ResourceType string `json:"resource_type"`
// OwnerID (optional) is a user_id. It adds the set constraint to all resources owned
// by a given user.
OwnerID string `json:"owner_id,omitempty"`
// OrganizationID (optional) is an organization_id. It adds the set constraint to
// all resources owned by a given organization.
OrganizationID string `json:"organization_id,omitempty"`
// ResourceID (optional) reduces the set to a singular resource. This assigns
// a resource ID to the resource type, eg: a single workspace.
// The rbac library will not fetch the resource from the database, so if you
// are using this option, you should also set the 'OwnerID' and 'OrganizationID'
// if possible. Be as specific as possible using all the fields relevant.
ResourceID string `json:"resource_id,omitempty"`
}
// LoginWithPasswordRequest enables callers to authenticate with email and password.
type LoginWithPasswordRequest struct {
Email string `json:"email" validate:"required,email"`