feat(chatd): use last assistant message as push notification summary (#22671)

Instead of the static 'Agent has finished running.' text, extract a
summary from the last assistant message to give users meaningful context
about what the agent accomplished. Falls back to the static text if no
suitable message is found.

Co-authored-by: Kyle Carberry <kyle@carberry.com>
This commit is contained in:
Danielle Maywood
2026-03-10 15:14:15 +00:00
committed by GitHub
co-authored by Kyle Carberry
parent 12bdbc693f
commit 6489d6f714
10 changed files with 347 additions and 56 deletions
+86 -27
View File
@@ -2022,33 +2022,8 @@ func (p *Server) processChat(ctx context.Context, chat database.Chat) {
chat.Status = status
p.publishChatPubsubEvent(chat, coderdpubsub.ChatEventKindStatusChange)
// Send a web push notification when the agent finishes
// processing. We only notify for terminal states (waiting
// = success, error = failure) and skip sub-agent chats
// and user-interrupted chats to avoid unnecessary
// notifications.
if p.webpushDispatcher != nil && p.webpushDispatcher.PublicKey() != "" && !chat.ParentChatID.Valid && !wasInterrupted {
if status == database.ChatStatusWaiting || status == database.ChatStatusError {
pushMsg := codersdk.WebpushMessage{
Title: chat.Title,
Body: "Agent has finished running.",
Icon: "/favicon.ico",
Data: map[string]string{"url": fmt.Sprintf("/agents/%s", chat.ID)},
}
if status == database.ChatStatusError {
pushMsg.Body = "Agent encountered an error."
if lastError != "" {
pushMsg.Body = lastError
}
}
if err := p.webpushDispatcher.Dispatch(cleanupCtx, chat.OwnerID, pushMsg); err != nil {
logger.Warn(cleanupCtx, "failed to send chat completion web push",
slog.F("chat_id", chat.ID),
slog.F("status", status),
slog.Error(err),
)
}
}
if !wasInterrupted {
p.maybeSendPushNotification(cleanupCtx, chat, status, lastError, logger)
}
}()
@@ -2977,6 +2952,90 @@ func (p *Server) recoverStaleChats(ctx context.Context) {
}
}
// maybeSendPushNotification sends a web push notification when an
// agent chat reaches a terminal state. For errors it dispatches
// synchronously; for successful completions it spawns a goroutine
// that generates a short LLM summary before dispatching. The caller
// is responsible for skipping interrupted chats.
func (p *Server) maybeSendPushNotification(
ctx context.Context,
chat database.Chat,
status database.ChatStatus,
lastError string,
logger slog.Logger,
) {
if p.webpushDispatcher == nil || p.webpushDispatcher.PublicKey() == "" {
return
}
if chat.ParentChatID.Valid {
return
}
switch status {
case database.ChatStatusError:
pushBody := "Agent encountered an error."
if lastError != "" {
pushBody = lastError
}
p.dispatchPush(ctx, chat, pushBody, status, logger)
case database.ChatStatusWaiting:
// Generate a push notification summary asynchronously
// using a cheap LLM model. This avoids blocking the
// deferred cleanup path while still providing a
// meaningful notification body.
p.inflight.Add(1)
go func() {
defer p.inflight.Done()
pushCtx := context.WithoutCancel(ctx)
pushBody := "Agent has finished running."
msg, err := p.db.GetLastChatMessageByRole(pushCtx, database.GetLastChatMessageByRoleParams{
ChatID: chat.ID,
Role: "assistant",
})
if err == nil {
content, parseErr := chatprompt.ParseContent(msg.Role, msg.Content)
if parseErr == nil {
assistantText := strings.TrimSpace(contentBlocksToText(content))
if assistantText != "" {
model, _, keys, resolveErr := p.resolveChatModel(pushCtx, chat)
if resolveErr == nil {
if summary := generatePushSummary(pushCtx, chat.Title, assistantText, model, keys, logger); summary != "" {
pushBody = summary
}
}
}
}
}
p.dispatchPush(pushCtx, chat, pushBody, status, logger)
}()
}
}
func (p *Server) dispatchPush(
ctx context.Context,
chat database.Chat,
body string,
status database.ChatStatus,
logger slog.Logger,
) {
pushMsg := codersdk.WebpushMessage{
Title: chat.Title,
Body: body,
Icon: "/favicon.ico",
Data: map[string]string{"url": fmt.Sprintf("/agents/%s", chat.ID)},
}
if err := p.webpushDispatcher.Dispatch(ctx, chat.OwnerID, pushMsg); err != nil {
logger.Warn(ctx, "failed to send chat completion web push",
slog.F("chat_id", chat.ID),
slog.F("status", status),
slog.Error(err),
)
}
}
// Close stops the processor and waits for it to finish.
func (p *Server) Close() error {
p.cancel()
+69
View File
@@ -1482,6 +1482,12 @@ func (m *mockWebpushDispatcher) Dispatch(_ context.Context, userID uuid.UUID, ms
return nil
}
func (m *mockWebpushDispatcher) getLastMessage() codersdk.WebpushMessage {
m.mu.Lock()
defer m.mu.Unlock()
return m.lastMessage
}
func (*mockWebpushDispatcher) Test(_ context.Context, _ codersdk.WebpushSubscription) error {
return nil
}
@@ -1674,3 +1680,66 @@ func TestCloseDuringShutdownContextCanceledShouldRetryOnNewReplica(t *testing.T)
!fromDB.LastError.Valid
}, testutil.WaitMedium, testutil.IntervalFast)
}
func TestSuccessfulChatSendsWebPushWithSummary(t *testing.T) {
t.Parallel()
db, ps := dbtestutil.NewDB(t)
ctx := testutil.Context(t, testutil.WaitLong)
const assistantText = "I have completed the task successfully and all tests are passing now."
const summaryText = "Completed task and verified all tests pass."
openAIURL := chattest.NewOpenAI(t, func(req *chattest.OpenAIRequest) chattest.OpenAIResponse {
if !req.Stream {
// Non-streaming calls are used for title
// generation and push summary generation.
// Return the summary text for both — the title
// result is irrelevant to this test.
return chattest.OpenAINonStreamingResponse(summaryText)
}
return chattest.OpenAIStreamingResponse(
chattest.OpenAITextChunks(assistantText)...,
)
})
mockPush := &mockWebpushDispatcher{}
logger := slogtest.Make(t, &slogtest.Options{IgnoreErrors: true})
server := chatd.New(chatd.Config{
Logger: logger,
Database: db,
ReplicaID: uuid.New(),
Pubsub: ps,
PendingChatAcquireInterval: 10 * time.Millisecond,
InFlightChatStaleAfter: testutil.WaitSuperLong,
WebpushDispatcher: mockPush,
})
t.Cleanup(func() {
require.NoError(t, server.Close())
})
user, model := seedChatDependencies(ctx, t, db)
setOpenAIProviderBaseURL(ctx, t, db, openAIURL)
_, err := server.CreateChat(ctx, chatd.CreateOptions{
OwnerID: user.ID,
Title: "summary-push-test",
ModelConfigID: model.ID,
InitialUserContent: []fantasy.Content{fantasy.TextContent{Text: "do the thing"}},
})
require.NoError(t, err)
// The push notification is dispatched asynchronously after the
// chat finishes, so we poll for it rather than checking
// immediately after the status transitions to waiting.
testutil.Eventually(ctx, t, func(ctx context.Context) bool {
return mockPush.dispatchCount.Load() >= 1
}, testutil.IntervalFast)
msg := mockPush.getLastMessage()
require.Equal(t, summaryText, msg.Body,
"push body should be the LLM-generated summary")
require.NotEqual(t, "Agent has finished running.", msg.Body,
"push body should not use the default fallback text")
}
@@ -128,37 +128,11 @@ func generateTitle(
model fantasy.LanguageModel,
input string,
) (string, error) {
prompt := []fantasy.Message{
{
Role: fantasy.MessageRoleSystem,
Content: []fantasy.MessagePart{
fantasy.TextPart{Text: titleGenerationPrompt},
},
},
{
Role: fantasy.MessageRoleUser,
Content: []fantasy.MessagePart{
fantasy.TextPart{Text: input},
},
},
}
var maxOutputTokens int64 = 256
var response *fantasy.Response
err := chatretry.Retry(ctx, func(retryCtx context.Context) error {
var genErr error
response, genErr = model.Generate(retryCtx, fantasy.Call{
Prompt: prompt,
MaxOutputTokens: &maxOutputTokens,
})
return genErr
}, nil)
title, err := generateShortText(ctx, model, titleGenerationPrompt, input)
if err != nil {
return "", xerrors.Errorf("generate title text: %w", err)
return "", err
}
title := normalizeTitleOutput(contentBlocksToText(response.Content))
title = normalizeTitleOutput(title)
if title == "" {
return "", xerrors.New("generated title was empty")
}
@@ -278,3 +252,96 @@ func truncateRunes(value string, maxLen int) string {
}
return string(runes[:maxLen])
}
const pushSummaryPrompt = "You are a notification assistant. Given a chat title " +
"and the agent's last message, write a single short sentence (under 100 characters) " +
"summarizing what the agent did. This will be shown as a push notification body. " +
"Return plain text only — no quotes, no emoji, no markdown."
// generatePushSummary calls a cheap model to produce a short push
// notification body from the chat title and the last assistant
// message text. It follows the same candidate-selection strategy
// as title generation: try preferred lightweight models first, then
// fall back to the provided model. Returns "" on any failure.
func generatePushSummary(
ctx context.Context,
chatTitle string,
assistantText string,
fallbackModel fantasy.LanguageModel,
keys chatprovider.ProviderAPIKeys,
logger slog.Logger,
) string {
summaryCtx, cancel := context.WithTimeout(ctx, 30*time.Second)
defer cancel()
input := "Chat title: " + chatTitle + "\n\nAgent's last message:\n" + assistantText
candidates := make([]fantasy.LanguageModel, 0, len(preferredTitleModels)+1)
for _, c := range preferredTitleModels {
m, err := chatprovider.ModelFromConfig(
c.provider, c.model, keys,
)
if err == nil {
candidates = append(candidates, m)
}
}
candidates = append(candidates, fallbackModel)
for _, model := range candidates {
summary, err := generateShortText(summaryCtx, model, pushSummaryPrompt, input)
if err != nil {
logger.Debug(ctx, "push summary model candidate failed",
slog.Error(err),
)
continue
}
if summary != "" {
return summary
}
}
return ""
}
// generateShortText calls a model with a system prompt and user
// input, returning a cleaned-up short text response. It reuses the
// same retry logic as title generation.
func generateShortText(
ctx context.Context,
model fantasy.LanguageModel,
systemPrompt string,
userInput string,
) (string, error) {
prompt := []fantasy.Message{
{
Role: fantasy.MessageRoleSystem,
Content: []fantasy.MessagePart{
fantasy.TextPart{Text: systemPrompt},
},
},
{
Role: fantasy.MessageRoleUser,
Content: []fantasy.MessagePart{
fantasy.TextPart{Text: userInput},
},
},
}
var maxOutputTokens int64 = 256
var response *fantasy.Response
err := chatretry.Retry(ctx, func(retryCtx context.Context) error {
var genErr error
response, genErr = model.Generate(retryCtx, fantasy.Call{
Prompt: prompt,
MaxOutputTokens: &maxOutputTokens,
})
return genErr
}, nil)
if err != nil {
return "", xerrors.Errorf("generate short text: %w", err)
}
text := strings.TrimSpace(contentBlocksToText(response.Content))
text = strings.Trim(text, "\"'`")
return text, nil
}