* chore(vscode): migrate package management & build from npm/node to bun
Fold apps/vscode (+ webview-ui, testing-platform) into the root bun
workspace so the extension consumes the local @cline/* SDK packages via
workspace symlinks instead of pinned published versions, eliminating the
SDK vendoring cycle. Node remains the runtime (extension host, standalone
cline-core, esbuild platform:node, prebuild-install ABI target).
- root: drop "!apps/vscode", add nested members, relocate overrides to
root, add trustedDependencies [better-sqlite3, grpc-tools]
- apps/vscode: @cline/* -> workspace:*, scripts -> bun/bunx,
npm-run-all -> bun --parallel, drop cross-env; keep esbuild + vite;
declare previously-hoisted phantom deps (nice-grpc-common, playwright)
- package-standalone.mjs: npm install -> bun install (isolated dist dir)
- CI: setup-bun + single root bun install --frozen-lockfile, build:sdk
before extension build, better-sqlite3 binary + zero-test guards;
publish workflows intentionally keep setup-node for vsce/ovsx
- docs/comments: curated pass (keep-list vs rewrite-list), add
apps/vscode/docs/bun-migration-notes.md guard doc
- delete npm lockfiles (root bun.lock authoritative)
Deferred to follow-up PRs: test-runner migration to bun test (Phase 4)
and devDep cleanup (Phase 6).
* test(vscode): add bun test foundation for the vitest-native unit suites
Phase 4a of the test-runner migration. Adds a bun test runner that
reaches full parity (582 pass / 0 fail / 50 files) with the existing
vitest SDK-adapter + model-catalog suite, without touching the
@vscode/test-cli integration tests or the webview vitest suite.
- bunfig.toml: [test] preload
- src/test/bun-test-preload.ts: mock.module() shadows `vscode` and
`@cline/core` with their unit-test stubs (bun's onResolve plugin hook
does not intercept host/symlinked specifiers); seeds real @cline/core
export names as undefined to satisfy bun's strict ESM named-import
linking; full vitest->bun:test shim (vi.fn/mocked/spyOn, describe/it/
expect/before*/after*)
- scripts/run-bun-tests.ts: mirrors vitest.config.ts include[] exactly and
runs with --parallel for per-file mock isolation (bun test's single-process
default lets mock.module clobber across files)
- test:bun script
* test(vscode): migrate node-side unit suite from mocha to bun test
Phase 4b of the test-runner migration. The standalone mocha unit runner
(.mocharc spec: __tests__/* + test/services/**) was already broken under
bun (mocha was a phantom dependency — only @types/mocha/ts-node were
declared, npm hoisted mocha transitively). Migrate it to `bun test`.
- codemod 77 files: import { ... } from "mocha" -> "bun:test", renaming
before->beforeAll / after->afterAll at imports and call-sites; chai,
should and sinon kept as libraries (they work under bun test)
- convert sinon.stub() on ESM namespace exports to mock.module()/spyOn
(bun loads real ESM: "ES Modules cannot be stubbed")
- scripts/run-bun-unit-tests.ts: runs the .mocharc spec set with one
isolated `bun test` process per file (Bun.spawn + concurrency pool),
restoring vitest-forks module-registry isolation (bun's single-process
default lets mock.module leak across files)
- scripts/codemod-mocha-{to-bun,this}.ts: one-shot migration tooling
- test:unit now runs the bun unit runner; CI calls bun + a non-zero
pass-count guard instead of `bunx nyc ... mocha`
- tsconfig: add root node_modules/@types to typeRoots so `bun:test`
types resolve under tsc; cast loose os.userInfo mocks in shell.test
Result: unit suite 58 files / 880 pass / 0 fail; vitest set still
582/0. @vscode/test-cli integration tests and webview vitest unchanged.
* chore(vscode): remove dead mocha-runner deps and artifacts
Phase 6 cleanup after the bun test migration. The standalone mocha unit
runner is gone (replaced by scripts/run-bun-unit-tests.ts), so its
config and now-unused devDependencies are removed.
- remove dead files: .mocharc.json, tsconfig.unit-test.json,
src/test/requires.ts, .nycrc.unit.json
- remove unused devDeps: @types/mocha, @types/proxyquire, ts-node,
tsconfig-paths, cross-env, npm-run-all, nyc, proxyquire, husky
(root owns the husky hook; chai/should/sinon stay — used as libs)
- install:all -> single root `bun install` (workspace covers webview-ui)
- drop .mocharc.json / .nycrc*.json from CI paths-filters and
.vscodeignore; add bunfig.toml to the filters
Verified: check-types clean, unit 880/0, vitest 582/0.
* fix(vscode): import bun:test globals in tests that relied on ambient @types/mocha
CI Quality Checks (clean `bun install` without @types/mocha) surfaced
TS2582/TS2304 "Cannot find name 'describe'/'it'/'beforeEach'" in test
files that used the global mocha/jest test functions without importing
them. The Phase 4b codemod only rewrote files that imported from
"mocha"; these used ambient globals, so they were missed (and passed
locally because a stale @types/mocha lingered in node_modules).
Add explicit `bun:test` imports (before->beforeAll, after->afterAll in
TelemetryService.test.ts). chai/sinon stay as libraries.
Verified against a clean tree (no @types/mocha): check-types 0 errors,
unit suite 58 files / 880 pass / 0 fail.
* style(vscode): biome-format migrated test files + codemod scripts
The mocha->bun:test codemod and manual import edits left formatting that
didn't match biome (the CI `format` check, which validates files changed
since main, flagged them). Also narrow setup.ts's bun:test import to the
actually-used beforeEach/afterEach (describe/it only appear in a JSDoc
example), fixing a noUnusedImports lint error.
ci:check-all (check-types + lint + format) now passes locally.
* fix(webview-ui): declare phantom deps + pin React 18 types under bun workspace
Folding webview-ui into the bun workspace changed its install topology
from an isolated npm flat tree to the shared hoisted store, surfacing
two classes of pre-existing latent issues that npm hoisting had masked:
1. Phantom dependencies: src imports `marked`, `unist`, `unist-util-visit`
and `@heroui/theme` directly but never declared them. Declared them
(marked ^15, unist-util-visit ^5, @types/unist ^3, @heroui/theme 2.4.26).
2. React types: @testing-library/react's optional peer pulls @types/react@19
into a resolvable location; tsc mixed it with the toolkit's React 18
types (React 19 dropped Component.refs), breaking 452 JSX usages. Pin
react/react-dom type resolution to webview-ui's React 18 copy via
tsconfig paths.
build:webview (tsc -b && vite build) and ci:check-all now pass.
* fix(vscode): restore @types/mocha for integration build + add bun:test types
The @vscode/test-cli integration runner still uses mocha, and
tsconfig.test.json compiles all src/**/*.test.ts (including bun-migrated
files) to out/. So:
- restore @types/mocha (integration compile needs the mocha ambient types)
- add `bun` to tsconfig.test.json types + root @types to both tsconfig
typeRoots so `bun:test` resolves under tsc for the migrated tests
* fix(vscode): declare glob — phantom dep used by package-standalone.mjs
scripts/package-standalone.mjs imports `glob` but it was never declared
(resolved transitively under npm's flat hoist). Under the bun workspace
store it's unresolvable, failing postcompile-standalone with
ERR_MODULE_NOT_FOUND. Declare glob ^11 (modern named-export API).
compile-standalone now produces dist-standalone/standalone.zip.
* fix(ci): strip ANSI before vitest zero-test guard grep
The vitest summary line colorizes the count ("Tests <ansi>582 passed"),
so the count isn't adjacent to the "Tests" label in raw bytes and the
guard regex failed even though 582 tests passed. Strip ANSI escapes
before matching.
* fix(vscode): declare minimist — phantom dep in testing-platform-orchestrator
scripts/testing-platform-orchestrator.ts imports `minimist` (undeclared,
resolved transitively under npm hoist). Declare it so the testing-platform
integration job runs under the bun workspace store.
* fix(vscode): restore tsconfig-paths for integration runner; tp-orchestrator uses bun
Phase 6 over-removed tsconfig-paths: test-setup.js (loaded by the
@vscode/test-cli mocha integration runner) requires it to resolve @/
aliases in the compiled out/ tree — the extension host test runner failed
with "Cannot find module 'tsconfig-paths'". Restore it. Also switch the
testing-platform spawn from `npx ts-node index.ts` to `bun index.ts`
(bun runs TS natively; avoids the removed ts-node).
* fix(vscode): route tests by bun:test import marker; integration runner stays mocha
The mocha->bun codemod swept up tests that the Node-based @vscode/test-cli
integration runner compiles/runs, which cannot load the `bun:test` builtin
(and some need the real VSCode host). Establish a single source of truth:
a *.test.ts is bun-runner-owned IFF it imports "bun:test".
- run-bun-unit-tests.ts: discover files by the bun:test import marker
(not fixed globs), so every migrated file runs under bun.
- build-tests.js: generate a tsconfig that excludes all bun:test files
from the integration compile (json5-parsed), so out/ never contains
bun:test; gitignore the generated config.
- .vscode-test.mjs: exclude the bun unit dirs from the runner globs.
- revert host-dependent tests (hostbridge/*, extension, terminal,
FileContextTracker host bits) and 3 files with sinon-on-ESM/behavioral
issues (ClineIgnoreController, mentions, TelemetryService) back to
mocha; they run on @vscode/test-cli as before.
Verified: check-types 0 errors; compile-tests 0 bun:test in out/;
bun unit 65 files/962 pass/0 fail; vitest 582/0.
* fix(vscode): declare mocha — phantom dep for @vscode/test-cli integration runner
The @vscode/test-cli extension host loads `mocha` at runtime to run the
integration suite, but only @types/mocha was declared (npm hoisted the
mocha package transitively; bun's store does not expose it). The host
failed with "Cannot find module 'mocha'". Declare mocha ^11.7.4 (matches
@vscode/test-cli's own range).
* fix(vscode): robust Windows protoc-gen-ts_proto plugin resolution under bun
build-proto.mjs hardcoded node_modules/.bin/protoc-gen-ts_proto.cmd for
Windows, but bun's workspace store places/extensions the bin shim
differently (hoist + .cmd/.bunx), so Windows protos failed with
"protoc-gen-ts_proto: The system cannot find the file specified". Probe
the local + root .bin with known shim extensions instead. Also update
the testing-platform usage string (ts-node -> bun).
* fix(vscode): generate node .cmd wrapper for ts-proto plugin on Windows
The previous probe found bun's `.bunx` shim, but protoc cannot exec it
("%1 is not a valid Win32 application"). Instead, on Windows generate a
small .cmd wrapper that runs the resolved protoc-gen-ts_proto JS via
`node`, which protoc can execute regardless of package manager. POSIX
path (direct JS bin) is unchanged.
* fix(vscode): package VSIX with --no-dependencies (bundled) to stop monorepo traversal
Under the bun workspace, @cline/* are workspace:* symlinks pointing to
../../../../sdk/packages/*. vsce, walking the dependency tree, followed
them out of apps/vscode and packaged the whole monorepo (../, ~84MB incl.
root node_modules and .env), which crashed vsce's secret scanner and
failed all e2e jobs.
The extension is fully esbuild-bundled into dist/extension.js, so vsce
should not walk node_modules at all. Add --no-dependencies to every
vsce/ovsx package/publish path (e2e build, marketplace, nightly), and
tighten .vscodeignore to drop nested node_modules and dev-only inputs
(scripts, proto, testing-platform, bunfig, esbuild.mjs, etc.).
Result: VSIX is 39 files / ~7 MB and the secret scan passes.
* docs(vscode): tighten bun/node comments and consolidate into a clinerule
- add .clinerules/bun-and-node.md (eternal-now: bun=tooling, node=runtime,
keep-list, and the bun:test-vs-mocha test routing rule); remove the
apps/vscode/docs/bun-migration-notes.md migration doc and point
.clinerules/general.md at the rule (single-line bullet matching the file).
- fix the hotfix-release note: there is no infra step that regenerates the
lockfile; a CHANGELOG+version bump leaves bun.lock consistent (workspace
versions aren't pinned) and publish runs --frozen-lockfile.
- reframe runner/preload comments to describe the code as-is (drop
"migrated off mocha"/codemod history); add a TODO on the bun-test preload
to migrate suites off the vitest `vi` shim to native bun:test and delete it.
- remove the one-shot mocha->bun codemod scripts.
* fix(debug-harness): pin debugee VSCode version so bundled Playwright can drive it
The harness downloaded "stable" VSCode (currently 1.125 / Electron 42),
which the bundled Playwright cannot drive — `_electron.launch()` hangs
until its 60s timeout (Electron started and a window appeared, but the
launch handshake never completed). Default to a known-good version
(1.103.0, matching the e2e CI matrix) and allow override via
VSCODE_TEST_VERSION.
* fix(webview): render under bun workspace — dedupe React, drop stale codicons link
The webview mounted but crashed before rendering (blank sidebar; e2e
"Login to Cline" never visible) with "Cannot read properties of null
(reading 'useRef')" — the classic two-React-copies / null hook dispatcher.
Under the bun workspace, sibling packages pull react@19 into the shared
store and a transitive webview dep resolved a second React instance into
the vite bundle. Add resolve.dedupe + pin react/react-dom to webview-ui's
own React 18 copy.
Also drop the separate `<link>` to node_modules/@vscode/codicons in the
webview HTML: the webview's index.css already @imports codicons, so the
font is bundled into the build assets. Under bun that node_modules path
is a symlink to the root store (outside the webview localResourceRoots)
and isn't packaged with --no-dependencies, so the link 404'd; the bundle
covers it. Re-scope the .vscodeignore nested-node_modules exclude so it
no longer shadows the codicons re-include.
* fix(debug-harness): disable GPU so the debugee renders in headless/VM envs
On headless/VM GPU stacks the debugee Electron's GPU process crash-loops
("Exiting GPU process during initialization" / CreateCommandBuffer
kTransientFailure), killing the window before Playwright finishes
attaching and tripping the 60s launch timeout. Force software rendering
(--disable-gpu and friends) for a stable harness launch.
* fix(debug-harness): survive launch failures; configurable, longer launch timeout
The harness crashed (whole bun process exited) whenever VSCode launch
failed/timed out: Playwright emits a late unhandled rejection on the dead
CDP transport after we've already handled the launch error, and the
default behavior takes the HTTP server down with it — forcing a full
restart just to retry.
- Add process-level unhandledRejection/uncaughtException guards so stray
async errors are logged and the server keeps serving (retry via `launch`).
- On launch failure, close the orphaned Electron so a retry isn't blocked.
- Make the _electron.launch timeout configurable (--launch-timeout) and
raise the default to 120s for cold launches; document VSCODE_TEST_VERSION.
* fix(ci): address review feedback — vsix --no-dependencies, drop stale coverage path, Windows shell
- ext-vscode-publish-stable.yml: add --no-dependencies to the release-artifact
`vsce package` (Max's catch). Without it, vsce follows the @cline/* workspace
symlinks out of the package and bloats the .vsix with the whole monorepo.
- ext-vscode-test.yml: drop the stale apps/vscode/coverage-unit/lcov.info upload
path (Max's catch). That file was produced by the removed nyc unit-coverage
step (.nycrc.unit.json); nothing generates it now.
- ext-vscode-test-e2e.yml: the better-sqlite3 assert step ran under the Windows
runner's default pwsh and failed to parse the POSIX test. Pin it to `shell: bash`
(Git Bash ships on windows-latest); the non-e2e job already defaults to bash.
---------
Co-authored-by: Cline Agent <cline-agent@users.noreply.github.com>
8.6 KiB
Contributing to Cline
We're thrilled you're interested in contributing to Cline. Whether you're fixing a bug, adding a feature, or improving our docs, every contribution makes Cline smarter! To keep our community vibrant and welcoming, all members must adhere to our Code of Conduct.
Reporting Bugs or Issues
Bug reports help make Cline better for everyone! Before creating a new issue, please search existing ones to avoid duplicates. When you're ready to report a bug, head over to our issues page where you'll find a template to help you with filling out the relevant information.
🔐 Important: If you discover a security vulnerability, please use the Github security tool to report it privately.
Before Contributing
All contributions must begin with a GitHub Issue, unless the change is for small bug fixes, typo corrections, minor wording improvements, or simple type fixes that don't change functionality. For features and contributions:
- First check the Feature Requests discussions board for similar ideas
- If your idea is new, create a new feature request
- Wait for approval from core maintainers before starting implementation
- Once approved, feel free to begin working on a PR with the help of our community!
PRs without approved issues may be closed.
Deciding What to Work On
Looking for a good first contribution? Check out issues labeled "good first issue" or "help wanted". These are specifically curated for new contributors and areas where we'd love some help!
We also welcome contributions to our documentation! Whether it's fixing typos, improving existing guides, or creating new educational content - we'd love to build a community-driven repository of resources that helps everyone get the most out of Cline. You can start by diving into /docs and looking for areas that need improvement.
Development Setup
Local Development Instructions
- Clone the repository (Requires git-lfs):
git clone https://github.com/cline/cline.git - Open the project in VSCode:
code cline - Install bun
- Install the necessary dependencies for the extension and webview-gui:
cd apps/vscode && bun run install:all && cd ../.. cd sdk && bun run build && cd .. - Generate Protocol Buffer files (required before first build):
- Launch by pressing
F5(orRun->Start Debugging) to open a new VSCode window with the extension loaded. (You may need to install the esbuild problem matchers extension if you run into issues building the project.)
Creating a Pull Request
-
Commit your changes.
-
Push your branch and create a PR on GitHub. Our CI will:
- Run tests and checks
-
Testing
- Run
cd apps/vscode && bun run testto run tests locally. - Before submitting PR, run
bun run format:fixto format your code
- Run
Extension
-
VS Code Extensions
- When opening the project, VS Code will prompt you to install recommended extensions
- These extensions are required for development - please accept all installation prompts
- If you dismissed the prompts, you can install them manually from the Extensions panel
-
Local Development
- cd into the vscode extension,
cd apps/vscode - Run
bun run install:allto install dependencies - Run
bun run protosto generate Protocol Buffer files (required before first build) - Run
bun run testto run tests locally - Run → Start Debugging or
>Debug: Select and Start Debuggingand wait for a new VS Code instance to open - Terminal Workflow: Use
bun run dev(generates protos + runs watch mode) orbun run watch(if protos already generated) - Before submitting PR, run
bun run format:fixto format your code
- cd into the vscode extension,
-
Linux-specific Setup VS Code extension tests on Linux require the following system libraries:
dbuslibasound2libatk-bridge2.0-0libatk1.0-0libdrm2libgbm1libgtk-3-0libnss3libx11-xcb1libxcomposite1libxdamage1libxfixes3libxkbfile1libxrandr2xvfb
These libraries provide necessary GUI components and system services for the test environment.
For example, on Debian-based distributions (e.g., Ubuntu), you can install these libraries using apt:
sudo apt update sudo apt install -y \ dbus \ libasound2 \ libatk-bridge2.0-0 \ libatk1.0-0 \ libdrm2 \ libgbm1 \ libgtk-3-0 \ libnss3 \ libx11-xcb1 \ libxcomposite1 \ libxdamage1 \ libxfixes3 \ libxkbfile1 \ libxrandr2 \ xvfb
Writing and Submitting Code
Anyone can contribute code to Cline, but we ask that you follow these guidelines to ensure your contributions can be smoothly integrated:
-
Keep Pull Requests Focused
- Limit PRs to a single feature or bug fix
- Split larger changes into smaller, related PRs
- Break changes into logical commits that can be reviewed independently
-
Code Quality
- Run
bun run lintto check code style - Run
bun run formatto automatically format code - All PRs must pass CI checks which include both linting and formatting
- Address any warnings or errors from linter before submitting
- Follow TypeScript best practices and maintain type safety
- Run
-
Testing
- Add tests for new features
- Run
bun testto ensure all tests pass - Update existing tests if your changes affect them
- Include both unit tests and integration tests where appropriate
End-to-End (E2E) Testing
Cline includes comprehensive E2E tests using Playwright that simulate real user interactions with the extension in VS Code:
-
Running E2E tests:
bun run test:e2e # Build and run all E2E tests bun run e2e # Run tests without rebuilding bun run test:e2e -- --debug # Run with interactive debugger -
Writing E2E tests:
- Tests are located in
src/test/e2e/ - Use the
e2efixture for single-root workspace tests - Use
e2eMultiRootfixture for multi-root workspace tests - Follow existing patterns in
auth.test.ts,chat.test.ts,diff.test.ts, andeditor.test.ts - See
src/test/e2e/README.mdfor detailed documentation
- Tests are located in
-
Debug mode features:
- Interactive Playwright Inspector for step-by-step debugging
- Record new interactions and generate test code automatically
- Visual VS Code instance for manual testing
- Element inspection and selector validation
-
Test environment:
- Automated VS Code setup with Cline extension loaded
- Mock API server for backend testing
- Temporary workspaces with test fixtures
- Video recording for failed tests
-
Versioning & Changelog Notes
- Contributors do not need to create changelog-entry files as part of PRs.
- Maintainers handle release versioning and changelog curation during the release process.
-
Commit Guidelines
- Write clear, descriptive commit messages
- Use conventional commit format (e.g., "feat:", "fix:", "docs:")
- Reference relevant issues in commits using #issue-number
-
Before Submitting
- Rebase your branch on the latest main
- Ensure your branch builds successfully
- Double-check all tests are passing
- Review your changes for any debugging code or console logs
-
Pull Request Description
- Clearly describe what your changes do
- Include steps to test the changes
- List any breaking changes
- Add screenshots for UI changes
Contribution Agreement
By submitting a pull request, you agree that your contributions will be licensed under the same license as the project (Apache 2.0).
Remember: Contributing to Cline isn't just about writing code - it's about being part of a community that's shaping the future of AI-assisted development. Let's build something amazing together! 🚀