Commit Graph

105 Commits

Author SHA1 Message Date
Alex Verkhovsky ea668933c8 feat(skills): pass review content by path in build, build-auto, review (#2751)
The content under review is staged exactly once as a file, and layer and
lens prompts carry its absolute path instead of the diff bytes. The parent
no longer regenerates the diff into every child prompt, which is what made
launch prompts large and staggered their dispatch.

bmad-build and bmad-build-auto stage the diff in step-03, before the
acceptance/verification check, and read it there so that check judges the
diff rather than the implementation subagent's report; a code change during
the check rewrites and re-reads it. Step-04 restages and hands the layers
the path. Staged files are uniquely named in the system temp directory so
concurrent runs cannot collide — bmad-code-review's staged diff moves there
too, off the fixed path it shared between runs.

bmad-review states the same contract once in its dispatch, covering every
lens: stage a branch, uncommitted work, or a commit range to one file and
pass the path. A branch means the diff against the merge base; uncommitted
work includes untracked files.

Inlining survives only in bmad-build's no-subagents fallback, where the
prompt is pasted into a session that shares no filesystem with this one. It
inlines every file the prompt points to and leaves every other line alone,
so the reviewer constraints that follow the content label survive.

Also carries the claims falsification pass to the build skills, adapted
rather than copied. In bmad-code-review the claims mechanism recovers a
narrative the skill does not own, so it guards on whether a claims file was
supplied. Build wrote the spec and ran the implementer, so there is no such
asymmetry: {claims_file} is {spec_file}, the check is unconditional, and it
reads only the Intent and Tasks & Acceptance sections. The reviewer's own
asymmetry survives — it is context-free by design and still opens the spec
for the first time after its independent path tracing.
2026-08-16 13:59:54 -07:00
Brian 825099b2cb fix(installer): ask about deprecated shims during Quick Update, and report the outcome (#2746)
* feat(installer): ask about shims during Quick Update

Quick Update returned before the shim prompt, so anyone who only ever
runs it carried their compatibility shims forward release after release
without once being offered the chance to drop them.

Quick Update now asks, defaulting to keeping the shims so pressing enter
never removes a skill in active use. It stays quiet for an installation
that already dropped its shims rather than re-asking every update. The
prompt carries the recommendation to remove them and names the one case
that justifies keeping them: a customized shim not yet migrated.

Whenever an install retains shims, it now lists every one of them and
what it forwards to. That notice is emitted where the policy is resolved
rather than at the prompt, so it also reaches the paths that never
prompt: --yes, --shims, and scripted quick updates.

* fix(installer): never prompt for shims without a TTY, and report removal

Two gaps in the Quick Update shim prompt.

The prompt could be reached by a scripted run. `--action quick-update`
is a documented scripting flag and is not tied to `--yes`, so a headless
invocation on an install that still had shims fell through to a confirm.
clack's confirm never resolves without a TTY: the process drained its
event loop and exited silently, mid-install, with status 0. It now keeps
the standing answer whenever stdin is not a TTY, leaving --shims and
--no-shims as the way to change it from a script.

Removing shims was also completely silent. Source filtering just skips
the directories, and the IDE cleanup that deletes the stale skill dirs
suppresses its logging on purpose, so nothing anywhere told the user
that a skill they may still invoke had just gone. Any run that removes
shims now lists them and says how to put them back, mirroring the
retained notice. Between the two, every run that has shims either way
reports which way it went, on interactive and headless paths alike.

* feat(installer): carry the shim outcome into the final summary

Both shim notices print before the install tasks start, so a long run
buries them well above the fold. The summary box already repeats the uv
warning for exactly this reason; the shim outcome now rides along the
same way, as a single line next to the preserved/backed-up file counts.

Retained reads "Deprecated shim skills retained: N (re-run to remove
them)" in yellow, removed reads "Deprecated shim skills removed: N" in
green, and an install with no shims either way adds no line at all.

* fix(installer): say what an empty module selection installs

The official module picker allows an empty selection on purpose: core is
always installed and is not a row in the list, so selecting nothing is a
valid core-only install. The prompt did not say so, and collapsed to a
bare "0 items selected", which reads as though the install is about to
do nothing.

autocompleteMultiselect takes an optional emptyLabel, shown while
selecting as "Nothing selected: installs core only" and on submit as
"0 items selected (core only)". Pickers that pass no emptyLabel are
unchanged. Also fixes the count to say "1 item" rather than "1 items".

* refactor(installer): trim explanatory comments to what the code cannot say

Cuts 35 comment lines added across this branch down to seven, keeping
only the non-obvious constraints: clack's confirm hanging without a TTY,
core not being a row in the module picker, and why the shim notices are
emitted where they are.

* fix(installer): report shims removed after they are retired from source

Removal reporting was derived from the shims the incoming release ships,
so a shim retired from source fell out of the report entirely: it was
absent from discovery, yet the update cleanup still deleted its installed
target using the previous manifest. The v7 cut is exactly that case, and
it would have removed every shim in silence.

Removal is now derived from what is installed, read back from
skill-manifest.csv, and the retained/removed split moves into
selectShimOutcome. This also covers the mixed run where one shim is
retired while the rest stay enabled: both notices fire, and the summary
carries both counts. The recovery line no longer offers --shims when the
release cannot reinstall them.

Raised by greptile and coderabbit on #2746.
2026-08-15 18:53:03 -05:00
Alex Verkhovsky c96b7d1db2 feat(installer): add Grok as a tool target (#2732)
Install Grok skills to .agents/skills and ~/.grok/skills,
matching the shared agents-skills path used by most CLIs.
2026-08-13 17:37:22 -07:00
Alex Verkhovsky db7f96dd93 feat(installer): make compatibility shims optional (#2728) 2026-08-12 20:34:47 -07:00
Theo 401814f2de fix(installer): stop copying __pycache__ into IDE skill trees (#2695)
Fixes #2694.
2026-08-11 16:51:20 -07:00
mindcarver eeb6ad9cf4 feat: add ZCode as supported installer platform (#2613)
* feat: add ZCode as supported installer platform

ZCode keeps a private skills tree (workspace `.zcode/skills`, global
`~/.zcode/skills`) distinct from the cross-tool `.agents/skills`
standard, so it needs its own platform entry. The installer is
config-driven from platform-codes.yaml, so adding the platform is a
config-only change — no new handler code.

Follows the same pattern as the Antigravity CLI (AGY) addition (#2551):
one platform-codes.yaml entry plus a Test Suite asserting the config and
a real IdeManager.setup('zcode') install into a temp project.

* test(installer): harden ZCode test cleanup with try/finally

Move temp directory cleanup into a finally block with nullable guards so
fixtures are removed even when setup throws mid-flight. Aligns Test Suite 6c
with the existing pattern in Suite 28 (Pi) and Suite 32 (Ona).

Addresses CodeRabbit review comment on PR #2613.

---------

Co-authored-by: mindcarver <mindcarver@users.noreply.github.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2026-08-10 13:45:36 -05:00
Brian ade7a966e9 fix(installer,skills): make uv a real requirement and stop assuming a system Python (#2704)
The installer told users uv was optional while bmad-build had already made
it mandatory. uv-check.js called it "becoming the de facto standard",
install-messages.yaml led with HEADS UP, and installer.js printed a Tip
inside a box titled "BMAD is ready to use!" — while bmad-build and
bmad-build-auto HALT on activation without `uv run`. The probe's result
was discarded (`await checkUvEnvironment();`), so nothing branched on it.

Messaging now names the consequence, and the post-install summary repeats
the warning when it applies — the pre-install probe fires before every
prompt, so by then it is far up the scrollback. Still warn-don't-block:
core-only, docs-only, and CI installs never render a skill, so a missing
uv must not fail the run.

Adds a python3 probe used only when uv is absent, since that is the only
case where the interpreter on PATH matters. It reports whether the
direct-interpreter skills still work (3.11+) or nothing Python-backed will
(below 3.11, or no python3 at all).

Separately, 25 call sites still ran resolve_customization.py under a bare
`python3`. That script requires 3.11+ for tomllib, so on macOS without
Homebrew or Ubuntu 22.04 they fell through to their "if the script fails"
path and hand-merged the TOML in-context — no error surfaced. All 25 now
use `uv run`, which provisions a matching interpreter from the script's
own requires-python.

Four more spawned Python purely to open an HTML file:

  python3 -c "import webbrowser, pathlib; webbrowser.open(...)"

Replaced with the platform opener bmad-brainstorming already uses — open /
xdg-open / start. src/ now contains no bare Python invocation at all, so
"Python 3.11+" leaves the user contract: uv provisions its own.

docs/how-to/customize-bmad.md described a transition that this ends.

Test suite 46 grows from 12 to 29 assertions: Python parsing, the 3.11
boundary in both directions, that uv-present skips the python3 probe, and
all three missing-uv sub-branches.
2026-08-09 18:25:48 -05:00
Alex Verkhovsky 0601263bb1 test(installer): make directory prompt tests deterministic (#2685)
* test(installer): make directory prompt tests deterministic

* test(installer): cover bare tilde directory input
2026-08-06 07:51:52 -07:00
Brian 5247108ba3 fix(installer): plain-text directory prompt, retire WDS, position on AiDD (#2680)
* fix(installer): submit the path shown and retire WDS from the picker

Directory prompt

The installation-directory prompt was a clack AutocompletePrompt whose
render() drew only the text line. The candidate list existed but was never
shown, and Enter returns the focused option rather than the typed text.
Focus was sticky: it only reset when the previously focused value left the
list, so a subdirectory selected while narrowing survived deleting back to
the parent. Typing /path/to/workspace could install to
/path/to/workspace/some-child with no sign of it on screen.

Rebuilt on TextPrompt so the input line is the value:

- the candidate list is visible, windowed, with an active-row marker
- arrow keys and Tab write the highlighted candidate onto the input line
- the list is frozen against the last typed text while browsing, so arrows
  walk siblings instead of descending (this also unsticks Tab cycling)
- index -1 is the typed text, so backing out of the list restores it
- Tab completes to real directories only, skipping "Create/use:" entries
- directory() takes optional input/output streams so it is testable

Module registry

- WDS is marked deprecated: hidden from the picker unless already
  installed, shown with a notice when it is, never removed and still
  resolvable from its source so existing installs keep updating
- deprecation notices now reach the CLI paths (--modules, --yes) and
  quick-update, which never render the picker's option hints
- picker order is now bmm, bmb, cis, tea, bmad-loop, gds
- the core row is hidden; it was a locked always-on checkbox. core is
  still added to the result, and the picker no longer requires a
  selection so a core-only install stays possible

* fix(installer): replace the whole line when browsing directories

_clearUserInput() sends readline ctrl+u, which deletes only what is left
of the cursor, and _setUserInput() inserts at the cursor. Browsing after
an arrow-key edit therefore left the surviving tail appended to the
selected candidate: typing a path, pressing left three times, then down
twice submitted ".../workspaceace" instead of ".../workspace/alpha".
validateDirectorySync accepts that path when its parent exists, so the
install went somewhere the user never typed - the same silent-divergence
class this prompt was rebuilt to prevent.

replaceLine() now moves to end of line (ctrl+e) before clearing. This
also fixes the pre-existing instance of the bug on Tab.

Alongside it:

- shift+tab steps back through completions instead of acting as tab
- the "... N more" counter counts only entries below the window, not
  every off-window entry, which overstated it once scrolled
- an empty line resolves the default through expandHome/path.resolve,
  and seeds the candidate list from the same place, so the list always
  describes what Enter would submit
- selectAllModules JSDoc no longer claims core is excluded
- test escape sequences are written as escapes rather than raw bytes,
  and the keystroke driver has wider timing margins for CI

* refactor(installer): make the directory prompt a plain text entry

The candidate list, key hints and completion cycling were noise for the
common case: people run the installer from the directory they want to
install into, or one under it. Enter on an empty line already accepts
that, so the list mostly served to push the actual question off screen.

Removed the list rendering, the hint line, arrow/Tab browsing and the
helpers that fed them (listDirectoryOptions, directoryWindow and the
directory-probing utilities). What remains is a clack TextPrompt with a
placeholder showing the default.

The original defect stays fixed by construction rather than by
bookkeeping: TextPrompt's value is the text on the input line, so there
is no hidden selection that Enter could submit instead. Net effect on
prompts.js versus main is -66 lines.

* docs(installer): shorten module descriptions in the picker

The hint beside a highlighted module ran long enough to wrap, which made
the list harder to scan than the module names alone. Each description is
now a single short phrase:

- bmm  Agile AI driven development
- bmb  Skill, workflow, and agent builder
- cis  Brainstorming, ideation, and creative problem solving
- tea  Enterprise testing BMM add-on
- loop Builds, verifies, and retros a whole epic unattended
- gds  Ideate, design, and build games in any framework

TEA is the only module that depends on BMM, and its description now says
so. The others no longer imply it. "Loop" means nothing to a new user, so
that description leads with what the module does rather than its name,
and gds no longer enumerates engines.

* feat(installer): pre-fill the directory prompt with the current directory

The default was shown as dim placeholder text, so choosing anything near
it meant typing the whole path by hand. It is now the real starting value
on the input line: press Enter to take it, append to install one level
down, or backspace to move up. Clearing the line and pressing Enter still
accepts the default, and the placeholder remains for that case.

* docs: reposition on Agile Ai Driven Development

The tagline was absent from the installer and the README, and the slot
under the wordmark where a tagline belongs was carrying the company line
instead. AiDD is the category BMad Method operates in; the agile part is
what BMad adds to it.

Installer:

- the banner reads tagline, then positioning, then company credit, in
  descending weight
- bmm and cis picker descriptions match, with cis short enough that its
  row no longer wraps and shifts the list as you arrow onto it

README:

- the opening states the phrase, defines AiDD on first use, and drops the
  rhetorical "heard BMad means heavyweight process?" framing while
  keeping what it was defending
- greenfield lean corrected: the opening now states the range, "add BMad
  to an existing codebase" is a CTA above the fold rather than a link at
  line 57, and a bullet names working from verified context on inherited
  code. Everything above the fold previously scaled by change size and
  nothing by codebase maturity, so a brownfield reader had no answer.
- the module table matches the installer descriptions, uses full module
  names instead of letter codes, and adds BMad Loop, which was missing

* docs: carry the module descriptions into the translated READMEs

Game Dev Studio was the last picker row wide enough to wrap an 80-column
terminal, which shifts the list as you arrow onto it. The engine list
stays in the README tables, where there is room for it.

The Chinese and Vietnamese READMEs have their own structure rather than
being a translation of the current English one, so this only touches the
two parts that had gone stale against the installer: the opening
positioning line and the module table. Both tables now match the English
one - installer descriptions, full module names instead of letter codes,
and BMad Loop, which none of the three had.

The translated prose needs a native reviewer before release.
2026-08-03 19:54:31 -05:00
Alex Verkhovsky 2f8b437ea2 docs(review): remove the adversarial-review explanation page (#2679)
The page is no longer needed. Drop it and its localized copies (cs,
fr, vi-vn, zh-cn), and de-link the remaining references in
forge-idea.md and the zh-cn advanced-elicitation/build pages. Drop a
stale line from lens-adversarial.md left over from the prompt slim.

Also drop a renderer test assertion that could never fail: it checked
that a deleted file wasn't in the snapshot, but the file no longer
exists anywhere in src/, so nothing could put it there.
2026-08-03 03:20:29 -07:00
Alex Verkhovsky cff69a6d54 refactor(review): slim adversarial hunter prompt (#2675)
* refactor(review): slim adversarial hunter prompt across build and review skills

Drop cynical-persona framing. Inline a short review prompt (≥10 findings,
look for missing, empty/zero guards) into blind-hunter layer instructions for
bmad-build, bmad-build-auto, and bmad-code-review. Delete the old
review-prompts/adversarial.md files. Align offline no-subagent dump with the
same child prompt. Update bmad-review's adversarial lens to the same method
while keeping its canonical finding fields.

* test(renderer): stop requiring deleted adversarial.md prompt file

Blind hunter is inlined; assert the inlined prompt text and remaining
file-backed review prompts instead.

* docs: align adversarial review explanation with slim hunter prompt

Document the finding floor and missing-not-only-wrong method instead of
the old cynical persona. Update core-tools lens table and localized pages.
2026-08-02 19:43:11 -07:00
Alex Verkhovsky 770d425985 fix(installer): apply --set core overrides before config collection (#2671)
`--set core.<key>` was applied only as a post-install TOML patch, but core
values are dependency-bearing: module artifact paths are built from
output_folder during config collection, the output directory is created
from those paths, and each module's config.yaml snapshots the core values
at generate time. A patch that lands after all of that leaves the sources
disagreeing.

`--set core.output_folder=generated` produced output_folder: generated in
core config, BMM paths under _bmad-output, and a _bmad-output/ directory
on disk. `--set core.project_name=Foo` left BMM's copy on the default.
The docs present --set core.<key> and the legacy shortcuts as equivalent
and label --set the preferred form, so both were reachable by following
the documented advice.

Seed core config from setOverrides.core alongside the legacy shortcut
flags, so every core key takes effect during collection rather than only
the four that have a dedicated flag. Non-core overrides keep the existing
post-install patch path.
2026-08-02 05:23:16 -07:00
Brian cf54f4d76d refactor(bmm): consolidate sprint skills — one owner for the sprint-status artifact (#2659)
* refactor(bmm): move sprint-planning and sprint-status to plan/

They sit at the plan/ship boundary and their outputs are planning
artifacts of the dev cycle; next commit makes sprint-planning the
readiness gate, which is plan-side work.

* refactor(bmm): fold readiness gate into sprint-planning, retire check-implementation-readiness

The old skill was 1,154 lines of legacy numbered-step ceremony whose
document discovery hardcoded filename globs (*prd*, *ux*, *epic*) that
miss what current skills produce (SPEC.md, DESIGN.md) and still treated
retired sharded docs as first-class. Sprint-planning now opens with a
lean readiness gate: generic artifact discovery by content, forward/back
traceability, PASS/CONCERNS/FAIL, stop on FAIL with findings. The IR
trigger on John's and Winston's menus dispatches sprint-planning, so
'check implementation readiness' still works everywhere it used to.

* refactor(bmm): modernize sprint-planning with deterministic script core

SKILL.md drops the legacy XML step dialect for the product-brief style
(~100 lines, uv run, headless contract). New scripts/sprint_plan.py owns
the mechanical work — epic parsing, key derivation, ordering, preserve-
never-downgrade merge, story-file detection, action_items carry-over,
atomic writes, drift checks — with 11 tests wired in as
test:sprint-planning. Judgment stays with the LLM: epic discovery, the
readiness gate, and reconciling script-reported orphans and unparsed
headings. checklist.md retired (the script performs that checklist);
sprint-status-template.yaml is the single source for the status
vocabulary. Output stays byte-compatible with build's sprint sync and
retrospective's tooling.

* refactor(bmm): fold sprint-status into sprint-planning's status view

sprint_plan.py gains a status subcommand: counts (legacy values mapped),
risk flags, open action items, and a priority-ordered next-action
recommendation — the old skill's inference-driven summary, computed
deterministically and covered by 9 new tests. bmad-sprint-status becomes
a v6-shims husk that forwards with status-view intent and a deprecation
notice; its dead data/validate modes had zero callers and are gone. If
a hand-edited status file defeats the script, the skill falls back to
reading it directly and summarizing by best judgment. New explanation
page docs/explanation/sprint-planning.md covers the consolidated skill;
workflow maps and references updated across all languages.

* docs: changelog entries for skill reorg and sprint consolidation

* fix(bmm): harden sprint_plan.py per review; add validate/fix intents with full progressive disclosure

Review fixes (PR #2659 findings, bot + internal review):
- Normalize legacy v6 statuses (drafted/contexted) on every read — merged by
  meaning and reported, never treated as illegal or reset
- dropped_orphans carry their old status; transplant renames via --set
- project_key/tracking_system/story_location preserved from the existing file
  unless overridden; refresh round-trips custom keys and user comments
- Hardened write path: dump-to-bytes, fsync, permission-preserving atomic
  write inside the guarded block, explicit checks (no asserts), atomic restore
- JSON-only argparse (errors and -h emit JSON); unicode-aware slugs with hash
  fallback; fenced code blocks ignored when parsing epics
- Odd retro keys, date-typed stamps, and non-mapping YAML report cleanly
  instead of crashing; unparseable timestamps warn instead of silently
  disabling the staleness check; malformed action items flagged, not dropped
- Dead check subcommand removed; generate --dry-run reports drift/in_sync
- test:sprint-planning wired into quality and CI (was test-only)
- Retro tests use a vendored template fixture (PATH-05); repo-level
  test-template-sync.js keeps it byte-identical to the source; template
  example timestamps and story_location fixed; header block pinned to the
  template by test

New capability:
- validate subcommand + reference: structural validation, never writes
- fix flow: evidence-gathering subagents -> user-confirmed state table ->
  generate --fresh --set writes a pristine file (the one path allowed to
  downgrade); universal script-failure fallback to inference for every intent
- SKILL.md is now a lean router: gate, tracking, status, fix, and validate
  each load as progressive-disclosure references

Docs: explanation page gains Repair section; workflow-map and getting-started
across all five languages mention the status view; headless payload nests
under 'report' to avoid the status key collision; changelog updated.

Test suite grows 20 -> 37; retro suite 91/91; docs build and validators green.

* docs: mention repair in sprint-planning explanation description
2026-08-01 16:21:38 -05:00
Alex Verkhovsky 6245e34db4 feat: unify build skills on shared renderer (#2657) 2026-08-01 11:19:04 -07:00
Brian 57ad793167 refactor(bmm): reorganize skills into agents / plan / ship; retire tech-writer agent (#2658)
* refactor(bmm): move agent skills into agents/

* refactor(bmm): collapse phase folders into planning/ and shipping/

Skills reorganize from numbered pipeline folders (1-analysis,
2-plan-workflows, 3-solutioning, 4-implementation) into two sets:
planning/ and shipping/. Path and phase-label references updated
across marketplace.json, module-help.csv, tests, and bmad-help;
also trues up two marketplace paths that were stale on main
(create-story/dev-story already lived in v6-shims).

* refactor(bmm): shorten skill folders to plan/ and ship/

* refactor(bmm): retire tech-writer agent (Paige on hiatus)

Paige's capabilities were generic LLM defaults with no domain substance;
her one real menu item (DP) dispatches bmad-document-project, which stays
directly invocable and remains on the Analyst menu. Added to removals.txt
so installs clean up, and docs (all languages) carry a hiatus notice —
she returns in the future far more capable.
2026-08-01 01:52:51 -05:00
Alex Verkhovsky 9b672e1e6b Allow configuring the Build spec editor handoff (#2652)
* fix: respect preferred app for Build review specs

* fix: restore Build VS Code handoff default

* fix: allow disabling Build spec opener

* docs: document Build editor opener options

* fix: use established Build path placeholders

* fix: address Build opener review findings

* docs: tighten Build opener explanation

* docs: simplify Build review handoff wording
2026-07-29 23:04:22 -07:00
Alex Verkhovsky 022bcbc66d Rename Quick Dev to Build (#2651)
* feat(bmm): rename quick dev to build

* fix: address build rename review findings

* fix: clarify deprecated build shims

* fix: offer legacy customization migration
2026-07-29 19:40:05 -07:00
Alex Verkhovsky 1a8fea5bd0 fix(docs): resolve deployed validation findings (#2644) 2026-07-29 01:26:46 -07:00
Alex Verkhovsky 43b54b8067 fix(review): dispatch reviewers by prompt file (#2642)
* fix(review): dispatch reviewers by prompt file

* fix(review): load review content from parent message only

Align phase-four reviewer prompt files with file-dispatch: drop the
{review_content} fill-in slot and take the review target exclusively
from the calling prompt.

* fix(review): keep no-subagent fallback prompts self-contained

When subagents are unavailable, write full instruction body plus
REVIEW TARGET under implementation_artifacts, not a path-only pointer.

* fix(review): keep layer recipes plain multi-line prompts

Drop blockquote wrapping so diffs stay intact, leave parent policy in
the review step, and keep customize instructions as the layer recipe
(default subagent prompt or a custom bash/LLM override).
2026-07-28 22:34:30 -07:00
Alex Verkhovsky cfee292715 fix(dev-auto): move deferred findings into the spec (#2640)
Record deferred review findings only in spec frontmatter and remove the
deferred-work output. Make updates safe for legacy specs and YAML-special
content, strengthen contract coverage, and synchronize the reference docs.
2026-07-28 18:42:42 -07:00
Alex Verkhovsky c2530ea53f feat: add inspectable workflow snapshots (#2601)
Render complete dev-auto workflows into root-scoped immutable snapshots
using shared declarative rendering and strict TOML configuration layers.

Keep generated render state out of installer module discovery and custom
file preservation, preserve quick-dev behavior, and provide deterministic
Python version failures for standalone resolver use.
2026-07-28 16:54:22 -07:00
Alex Verkhovsky ca0f3b11fb fix(review): restore direct phase-four reviewer prompts (#2638)
* fix(review): restore direct phase-four reviewer prompts

* test(review): remove prompt content assertions

* fix(review): restore one-shot worktree discovery
2026-07-28 15:17:36 -07:00
Brian c23f23400d feat: streamline core to an 8-skill set with merged review and editorial skills (#2603)
* feat: streamline core to a 5-skill kernel with standalone skill modules

Core installs 14 -> 5 catalog-visible skills; atoms exit to standalone
modules; installer gains real dependency resolution; zero npm deps.

- Merge bmad-editorial-review-prose/-structure into bmad-editorial-review
  (structure models JIT-loaded, new customize.toml)
- Merge bmad-review-adversarial-general/-edge-case-hunter/-verification-gap
  into bmad-review as selectable lenses; hidden husk-forwarders remain at
  the old IDs (no catalog rows) so gds/loop/os-utils keep working
- Move bmad-brainstorming, bmad-party-mode, bmad-forge-idea out of core to
  src/standalone-skills/ as single-skill modules; add bmad-analysis bundle
  module (curated dependency list over the atoms)
- Move bmad-spec into bmm (2-plan-workflows)
- Modernize bmad-advanced-elicitation: uv run, customize.toml, methods
  pick offloaded to scripts/pick_methods.py (with tests)
- Delete bmad-index-docs, bmad-shard-doc (removes the tree's only external
  npm dependency), and the four deprecation shims (bmad-create-prd,
  bmad-edit-prd, bmad-validate-prd, bmad-create-architecture); all added
  to removals.txt
- Installer: activate the dependencies field (recursive union into
  selectedModules, cycle-guarded, warn on unknown), config-driven picker
  visibility; core stays force-installed
- bmm module.yaml declares deps on the three atoms
- Docs updated across all locales; new reference/standalone-skills.md;
  shard-doc how-tos removed

* Restore original critical wording lost in the review/editorial merges

The merges into bmad-review and bmad-editorial-review were meant to keep
the source skills' critical wording behind progressive disclosure, not
paraphrase it away. Restore what was lost:

- lens-adversarial: clueless-weasel framing, extreme-skepticism wording,
  the at-least-ten-issues quota, and zero-findings-is-suspicious (the
  merge had inverted this to zero-is-valid)
- bmad-review SKILL: zero-findings stance is now per-lens
- lens-edge-case: mandatory exact-order step enforcement
- lens-verification-gap: exact 'No verification gaps found.' clean line
- editorial-review: full Human/LLM reader principles restored to new
  references/reader-principles.md; structure-pass HIGH-VALUE DENSITY
  role, front-load-value, anti-patterns, pacing check, and length_target
  assessment; prose-pass role sentence, analyze-style-first step, and
  merge-overlapping-fixes rule; output summary block and min-3-words HALT

* feat(installer): promote bmad-analysis bundle to src/bmad-analysis-skills

Move the bmad-analysis bundle module out of src/standalone-skills/ into its
own src/bmad-analysis-skills root, teach the installer to resolve it there
(getModulePath, official-modules listing, isBuiltInModule helper), and
update the marketplace manifest and standalone-skills docs to match.

* refactor(bmad-review): rename edge-case lens to edge-case-hunter

Rename the lens code and reference file (lens-edge-case.md ->
lens-edge-case-hunter.md), add explicit when = "always" to the shipped
lenses, and tighten the lens-selection wording in SKILL.md.

* feat(bmad-editorial-review): configurable style guide + analysis-driven rework

Apply the workflow-builder analysis recommendations:

- Make the baseline style guide configurable: style_guide in customize.toml
  now IS the baseline (default "Microsoft Writing Style Guide") instead of
  an empty override slot; SKILL.md no longer hardcodes the guide.
- Inline reader-principles.md into SKILL.md and delete the reference (it
  loaded on every run and was half-duplicated inline).
- Complete the customization surface: activation_steps_prepend/append,
  persistent_facts (project-context glob), on_complete, and a
  review_output_path scalar split out of output_preferences; add a
  file:-load fallback convention.
- Ground word metrics: new scripts/word_metrics.py (stdlib, PEP 723, tests)
  emits total/per-section word counts so impact estimates and the reduction
  summary use exact numbers.
- Cross-pass dedup: prose pass skips CUT-tagged passages and re-attaches
  fixes in MERGE'd ones; output ranks by impact with a long-tail rollup.
- Polish: HALT threshold replaced with plain outcome, duplicate LLM-reader
  bullets merged, all-caps lowered, literal Overview heading added.

* fix(installer): stop cache-refresh git commands from escaping to the parent repo

Two compounding bugs let a pre-commit test run shallow-fetch and hard-reset
the developer's own repository:

1. Git spawns in custom-module-manager and external-manager inherited the
   hook environment. Git exports GIT_DIR (absolute, in worktree checkouts)
   into pre-commit hooks; a child git then targets the hook's repo regardless
   of cwd, and treats its cwd — the module cache dir — as the work tree. The
   cache refresh's 'git fetch --depth 1' + 'git reset --hard origin/main'
   therefore shallowed the shared .bare and moved the checked-out branch.
   New git-env.js strips repo-targeting GIT_* vars from every git spawn in
   both managers, including calls that previously inherited process.env
   implicitly.

2. Test suite 51 (quickUpdate dependency expansion) ran the real
   CustomModuleManager lookup, which scans ~/.bmad/cache/custom-modules and
   network-refreshes every cached clone — real user state. The suite now
   stubs findModuleSourceByCode.

Verified by rerunning the suite with GIT_DIR pointed at the repo and a PATH
shim blocking fetch/reset/clone: 432 passing, zero blocked calls.

* De-scope standalone-skills mechanism: atoms return to core, shims reinstated

Shrink the PR to its heart — the skill merges — and defer the module
mechanics to a follow-up where all skills become module-driven:

- bmad-brainstorming, bmad-party-mode, bmad-forge-idea move back to
  src/core-skills/ as ordinary core skills with their catalog rows
  restored; src/standalone-skills/ and the bmad-analysis bundle module
  are removed
- Installer reverted to main: standalone discovery, hidden-module
  filtering, dependency resolution, manifest changes (test suites 49-51
  removed with the code); the cache-refresh git fix is retained
- The four bmm deprecation shims (create/edit/validate-prd,
  create-architecture) are reinstated so enterprise installs that
  invoke the old IDs or carry _bmad/custom overrides keep working;
  descriptions trimmed to the short husk style; their removals.txt
  entries dropped (removal rides the v7 cut as their frontmatter
  promises)
- marketplace.json keeps the five plugin entries with atom paths
  pointing at src/core-skills/
- Docs (en/cs/fr/vi/zh) reframe the three skills as core thinking
  skills; standalone-skills.md reference page removed

* Fix all findings from the max-effort adversarial review

Correctness:
- Finish the edge-case -> edge-case-hunter lens rename at every caller:
  the forwarder husk, the code-review/dev-auto/quick-dev review layers,
  the renderer test assertion, and the stale example path in
  bmad-review/SKILL.md
- marketplace.json: ship the five core kernel skills with
  bmad-method-lifecycle so its skills' bmad-review/bmad-editorial-review/
  bmad-help/bmad-advanced-elicitation invocations resolve in a
  marketplace install
- pick_methods.py / word_metrics.py: force UTF-8 stdout (Windows locale
  code pages crashed on the catalog's arrows and CJK headings)
- word_metrics.py: pair fences CommonMark-style so 4-backtick fences can
  embed 3-backtick examples without corrupting sections; count CJK
  characters as words
- pick_methods.py: validate --extra entries are JSON objects (was an
  uncaught AttributeError); read catalogs with utf-8-sig (BOM'd CSVs
  silently blanked every num)
- bmad-spec: activation now resolves {output_folder} (which the
  Workspace uses) instead of the unused {planning_artifacts}; drop the
  stale core-only-installs comment
- Editorial husks: pin the legacy output contracts (three-column table /
  Document Summary report and exact empty-state lines) like the review
  husks do
- PRD shims: advertise the real bmad-prd customize keys
  (validation_checklist_template, prd_output_path, run_folder_pattern,
  finalize_reviewers) instead of three that don't exist
- bmad-prd: add the forwarded-activation clause its shims rely on
  (ported from bmad-architecture)
- Locale workflow-maps (fr/cs/vi/zh): add the bmad-spec Phase-2 row the
  English map gained, which every locale's core-tools note points at
- git-env.js: also strip GIT_CONFIG_PARAMETERS and the
  GIT_CONFIG_COUNT/KEY_n/VALUE_n family; pass gitEnv() to the three npm
  install spawns whose transitive git calls inherited hook vars

Consistency:
- brain.py --extra overlay now replaces-by-name like pick_methods.py
  (same customize.toml additional_* semantics across sibling skills),
  with a regression test

* Fix prettier formatting in marketplace.json

* Apply valid CodeRabbit findings

- brain.py: catch malformed --extra overlays (bad JSON, non-array root,
  non-object entries) into the clean error path instead of a raw
  traceback, with a regression test; read catalogs and overlays with
  utf-8-sig; normalize ALL CSV fields (required ones were unstripped and
  could arrive as None from short rows)
- brain-selector: clamp the random-technique count to what the pool can
  supply so the Total badge matches the actual draw (template +
  regenerated assets/brain-selector.html)
- bmad-editorial-review: word_metrics command now uses the explicit
  {skill-root}/ prefix
- resolve_party.py / resolve_personas.py: custom member overrides now
  start from the installed entry, so omitted fields (icon, title,
  description, module, team) survive; non-string member tokens land in
  unresolved instead of raising TypeError; party's member loop gains the
  isinstance guards its personas twin already had
- bmad-brainstorming: fix the SKILL.md claim that headless is the only
  context for self-generated ideas (autonomous mode is interactive);
  autonomous mode honors user-supplied techniques before self-selecting
- Docs: drop duplicate 'only' in the spec template; align zh-cn
  forge-idea's bmad-review description with the English wording

* Create only the output folder at install time

bmm no longer pre-creates planning_artifacts, implementation_artifacts,
and project_knowledge — the last of which put an empty docs/ at every
project root. Skills create those lazily on first write. core now
declares {output_folder} in its directories block, which was previously
created only as a side effect of the artifact folders nesting under it.
2026-07-18 23:49:22 -05:00
Alex Verkhovsky 717479bc3f fix(dev-auto): temporarily revert skill-entry renderer (#2598)
Back out the dev-auto render.py workflow entry change from #2587,
including the follow-up renderer-only fix on top of it, so the skill
returns to the pre-renderer SKILL.md flow while the longer fixes are
worked separately.
2026-07-15 13:19:03 -07:00
Alex Verkhovsky 1cd4a7f5c0 fix(skills): HALT renderers on missing config keys and bad overrides (#2588)
Two silent-corruption paths in the bmad-quick-dev/bmad-dev-auto
template renderers now HALT instead:

- A {{.var}} referenced by the skill's .md sources but absent from the
  merged central config previously rendered as an empty string with
  exit 0 (missingkey=zero), baking a corrupted workflow (e.g. missing
  planning_artifacts yields "List files in ``") with no failure signal.
  render.py now collects the referenced names before rendering and
  HALTs naming the missing key(s) and the referencing file(s). The
  dedicated implementation_artifacts guard stays: it runs before the
  derive step and also catches present-but-empty values.

- An optional customization layer (_bmad/custom/<skill>.toml, its
  .user.toml, or the optional central-config layers) that exists but
  fails to parse or read previously warned on stderr and continued
  with {} — silently discarding the user's overrides; unattended
  dev-auto runs never see stderr. Missing stays fine (layers are
  optional); unparseable or unreadable now HALTs.

Both render.py copies change in lockstep (parity test); regression
tests added to both renderer suites.
2026-07-14 09:26:17 -07:00
Alex Verkhovsky 64157d394c feat(dev-auto): render templates via stdlib Python at skill entry (#2587)
Propagate bmad-quick-dev's render.py pattern (#2281) to bmad-dev-auto.
SKILL.md becomes the two-line stdout-dispatch shim that runs render.py
via uv and follows the instruction it prints; the old SKILL.md body
moves to workflow.md, rendered to _bmad/render/bmad-dev-auto/ with all
compile-time values baked in.

- render.py is a copy of quick-dev's, differing only in skill-name
  references; a test guards against the two copies drifting apart.
- Compile-time config refs ({communication_language},
  {planning_artifacts}, {implementation_artifacts},
  {deferred_work_file}, {document_output_language}) become {{.var}}
  substitutions resolved from the central four-layer TOML config.
  Runtime refs ({spec_file}, {diff_output}, ...) pass through.
- [workflow] customization resolves at render time: on_complete inlines
  into the HALT On Complete section, implementation_handoff into
  step-03, and review_layers materialize as invocation blocks in
  step-04 — the runtime resolve_customization.py calls and the
  activation-time workflow-block resolution step are gone, along with
  the Load Config activation step (values are baked at point of use;
  the language rule moves into each step's RULES).
- Step files now reference workflow.md instead of SKILL.md; step-02
  resolves the spec template's date field; step-04 defines {date} for
  the triage-log header.
- tools/validate-file-refs.js whitelists render/bmad-dev-auto/;
  test:renderer now also runs the new test/test-dev-auto-renderer.js.
- docs: the dev-auto reference's Context Inputs now names the central
  _bmad/config.toml surface instead of _bmad/bmm/config.yaml.
2026-07-14 02:35:00 -07:00
Alex Verkhovsky 49069b8b52 feat(quick-dev): render templates via stdlib Python at skill entry (#2281)
* feat(quick-dev): render templates via stdlib Python at skill entry

Move compile-time variable substitution out of the LLM and into a
deterministic Python step. SKILL.md becomes a two-line stdout-dispatch
shim that runs render.py and follows the instruction it prints. The
renderer reads BMad configuration from the central four-layer TOML
surface introduced in #2285 (_bmad/config.toml plus config.user.toml
and the two _bmad/custom/ overrides), with a fallback to the legacy
per-module _bmad/bmm/config.yaml for pre-#2285 installs.

Compile-time refs ({{.var}}) get substituted at render time. LLM-runtime
refs ({var}) pass through untouched.

Renderer (render.py)
- Python 3 stdlib only (tomllib, already bundled since 3.11). UTF-8 I/O.
  Every invocation rebuilds from scratch — no hash, no cache.
- find_project_root walks up from cwd; HALT to stdout if no _bmad/
  is found anywhere on the path.
- load_central_config deep-merges the four TOML layers in priority
  order (base-team → base-user → custom-team → custom-user) so user
  overrides in _bmad/custom/config.user.toml win over installer-
  regenerated base values. flatten_central_config lifts scalar keys
  from [core] and [modules.bmm] into the renderer's flat namespace;
  module keys beat core on collision (matches the installer's own
  core-key-stripping behavior).
- When _bmad/config.toml is absent, falls through to the legacy
  flat-YAML parser for _bmad/bmm/config.yaml — the renderer keeps
  working across the #2285 transition.
- {{.var}} substitution; unresolved refs emit empty string (Go
  missingkey=zero semantics).
- Smart defaults for planning_artifacts / implementation_artifacts /
  communication_language applied after config load. Derives
  sprint_status / deferred_work_file from implementation_artifacts.
  {{.main_config}} points at whichever surface was actually read.
- Renders every .md in the skill dir except SKILL.md to
  {project-root}/_bmad/render/bmad-quick-dev/.
- On success, stderr summary plus a single stdout line:
  "read and follow {workflow_md}". On failure, stdout HALT directive —
  per the Anthropic skills spec, script stdout is the defined agent-
  communication channel.

Skill entry (SKILL.md)
- Two-line shim: run python render.py, follow stdout. No template
  tokens in SKILL.md itself.

Template conversions
- workflow.md, step-01..05, step-oneshot, sync-sprint-status: convert
  every compile-time {var} reference to {{.var}}. Runtime refs
  preserved.
- spec-template.md untouched (single-curly comment hint stays as
  documentation).

Skill-prose cleanups bundled in
- Remove dead step-file frontmatter: empty-string variable declarations
  (spec_file, story_key, diff_output, review_mode) in quick-dev step-01
  and code-review step-01; empty --- --- blocks in step-03 and step-05;
  the specLoopIteration counter init moved from step-04 frontmatter into
  the step body where first-entry vs loopback semantics are explicit.
- Unify the language rule across all six quick-dev step files plus
  workflow.md.

Tooling
- tools/validate-skills.js: add TPL-01 rule. Files whose name contains
  "template" must not contain compile-time {{.var}} substitutions.
  Template files seed durable, version-controlled artifacts that
  execute on other machines; baking a value at render time would
  freeze a machine-local path into every downstream artifact.
- tools/validate-file-refs.js: add render/ to INSTALL_ONLY_PATHS so
  the validator recognizes the runtime-generated buffer.
- tools/skill-validator.md: document TPL-01; deterministic rule count
  bumped from 14 to 15.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(quick-dev): drop render.py YAML fallback and smart defaults

Single happy path: central _bmad/config.toml with four-layer merge,
Python 3.11+ required (no ImportError guard), HALT if config missing.
Deletes load_flat_yaml, the YAML fallback branch, the setdefault block
for planning_artifacts/implementation_artifacts/communication_language,
and the tomllib ImportError fallback.

Part of plan-quick-dev-python-config-hardening.md (F0).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(quick-dev): normalize render.py paths to forward slashes

On Windows, os.path.join returns backslash-separated paths that can
misrender as escape sequences when later concatenated into POSIX
shell strings or regexes. Normalize the project root to forward
slashes after find_project_root, and use posixpath.join for every
path that gets baked into rendered .md files or joined into config
values. os.makedirs and os.listdir accept forward-slash paths on
Windows, so their call sites stay as-is.

Part of plan-quick-dev-python-config-hardening.md (F3).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(quick-dev): preserve source line endings in render.py

Python text-mode open() with the platform default performs universal-
newline translation: on Windows, LF source files get written as CRLF,
producing spurious diffs when rendered output is compared against
source. Pass newline="" on both the source read and the rendered
write so line endings pass through verbatim.

Part of plan-quick-dev-python-config-hardening.md (F4).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(quick-dev): delete stale .md renders before rebuilding

render.py rebuilds from scratch per the docstring, but
makedirs(exist_ok=True) only overwrites files that still exist in
the source — stale outputs from renamed/deleted source files linger
in _bmad/render/bmad-quick-dev/ forever. Remove every .md in the
render dir before the render loop; keep the dir itself and any
non-.md files.

Part of plan-quick-dev-python-config-hardening.md (F5).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(quick-dev): scope render/ whitelist to bmad-quick-dev

The previous INSTALL_ONLY_PATHS entry 'render/' was a blanket prefix
that let every {project-root}/_bmad/render/... reference in any skill
slip past validation. Narrow to 'render/bmad-quick-dev/' so only this
skill's render buffer is whitelisted. Future skills adopting the
stdout-dispatch renderer pattern add their own entries explicitly.

Part of plan-quick-dev-python-config-hardening.md (F6).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* test(quick-dev): add renderer smoke test with TOML override

New test/test-quick-dev-renderer.js spins up a temp project with
base _bmad/config.toml and a _bmad/custom/config.user.toml override,
runs render.py, and asserts the override wins in rendered workflow.md
and that sprint_status is rooted at an absolute path in the temp
project. Registered as test:renderer in package.json and chained
into the npm test script.

Part of plan-quick-dev-python-config-hardening.md (F7).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(quick-dev): HALT cleanly when base config.toml is unparseable

Load the four config layers through a load_toml helper that marks the
base _bmad/config.toml as required. A missing, unparseable, or unreadable
base now prints a HALT directive to stdout and exits, instead of being
silently skipped and then crashing downstream with a KeyError when a
derived value (e.g. implementation_artifacts) is absent. Optional layers
still warn on stderr and fall back to empty. Merge semantics are
unchanged (dict-aware deep merge, override wins for lists and scalars).

* fix(quick-dev): resolve render.py via {skill-root} in skill entry shim

The bare `python render.py` shim assumes the agent's working directory is
the skill directory, but agents run from the project root, so the script
is not found. Reference it as `{skill-root}/render.py` — BMAD's standard
token for a skill's installed directory, already used by every other
skill's resolve_customization.py invocation — and add the one-line
`{skill-root}` explainer so the model resolves it from an instruction
rather than guessing. Interpreter stays `python`; the python vs python3
choice is a separate cross-platform concern.

* refactor(quick-dev): resolve [workflow] customization in render.py

render.py now merges the three customize layers (customize.toml ->
custom/bmad-quick-dev.toml -> .user.toml) with the same structural rules as
resolve_customization.py and inlines the resolved [workflow] values, so no
{workflow.*} placeholder survives. workflow.md drops its Step 1 runtime
resolver + manual-merge fallback; step-05 and step-oneshot drop their runtime
workflow.on_complete calls. The shared resolve_customization.py and every
other skill are untouched. Smoke test extended with a [workflow] override
fixture covering inlining, array append, and no-leak assertions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(quick-dev): harden render.py invocation in the SKILL.md shim

The shim called bare `python`, which can resolve to Python 2 or be absent;
render.py needs 3.11+ for tomllib. Spell out python3 and the version
requirement. Also make the exit code authoritative: on a non-zero exit
(including an uncaught crash that writes only to stderr), do not proceed --
report what was printed and stop.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* chore(quick-dev): drop the render.py success stderr line

The "rendered N files" progress line was pure diagnostic noise. The shim
already tells the LLM to ignore stderr and follow the stdout instruction, so
on success render.py now prints only the "read and follow ..." line.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(quick-dev): drop the activation gate sentence from the rendered workflow

The gate ported from #2398 defended against runtime customization
indirection: agents guessed resolver outputs instead of executing them,
silently skipping append steps. render.py inlines the prepend/append
entries into the rendered workflow.md, so there is nothing left to
short-circuit, and each inlined list already carries its own execute-
in-order imperative. In the default install both lists render as
_None._ and the gate is pure noise.

* feat(quick-dev): materialize review layers into invocation blocks

Reconcile #2550 with render-time [workflow] resolution. Main made review
layers configurable as [[workflow.review_layers]] arrays of tables and
had the LLM resolve them during activation; this branch resolves the
[workflow] block in render.py instead, so activation-time resolution no
longer exists and the layer refs must be materialized at render time.

Rather than inlining the layer tables as data plus interpretation rules,
render.py now knows this skill's customization schema outright and
renders review_layers/oneshot_review_layers as direct invocation blocks:
disabled layers (empty instruction) drop out, each active layer becomes
a #### section holding its instruction verbatim, zero active layers
renders the HALT instruction, and runtime placeholders like
{diff_output} pass through. The only judgment left to the LLM is the
optional `when` condition, which renders as a run-time guard line.
The step-04/step-oneshot review intros collapse to a single execute-in-
parallel imperative. Smoke test covers default rendering, replace-by-id,
disable-by-empty-instruction, when-guards, and the all-disabled HALT.

* fix(quick-dev): invoke render.py via uv run per house standard

The SKILL.md shim launched render.py with bare `python3`, which the rest
of BMAD is migrating away from: the customize-bmad docs and the
installer's uv-check standardize on `uv run` (uv provisions a suitable
3.11+ interpreter on demand). Bare `python3` is also fragile on Windows,
where python.org installs expose `python`/`py` rather than `python3`.

Make `uv run` the primary invocation and demote `python3` to the
documented fallback, spelling out `python`/`py -3` for Windows and the
3.11+ tomllib requirement. render.py itself is unchanged; the renderer
test drives it directly and is unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(quick-dev): HALT cleanly on missing or malformed config

render.py derived sprint_status/deferred_work_file from an unconditional
vars_["implementation_artifacts"] subscript, so a config lacking that key
raised a raw KeyError instead of the stdout HALT the rest of the script
uses on bad input. flatten_central_config likewise called .get("bmm") on
merged["modules"] without checking it was a table, so a non-table
[modules] crashed with an AttributeError.

Guard both: HALT with a clear stdout directive when implementation_artifacts
is missing or blank, and coerce a non-dict modules to {} before indexing.
Add renderer regression tests asserting each path exits without a Python
traceback.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(quick-dev): resolve config at compile time, drop the runtime re-read

The activation "Load Config" step told the LLM to open {{.main_config}}
and re-resolve project_name, communication_language, sprint_status, etc.
at run time -- but render.py already bakes those from the full four-layer
config merge. main_config pointed at only the base _bmad/config.toml, so
on installs with override layers (config.user.toml / custom/*) the runtime
re-read saw stale values that could contradict the baked {{.var}} in the
same rendered file. It also handed resolution back to the LLM: the drift
this skill's renderer exists to remove.

Delete the ceremony and wire each value where it is actually used:

- Every value the step resolved is already inlined at its point of use
  (planning/implementation_artifacts, sprint_status, communication_language)
  or loaded via persistent_facts (project-context.md), so the central
  block was pure redundancy.
- Fold document_output_language into the per-step language rule, adopting
  the house-canonical form ("Speak in X. Write any file output in Y.")
  already used by bmad-checkpoint-preview.
- Move the {date} = current-datetime definition to step-02, where the
  spec template's {date} field is filled.
- Drop the user greeting (user_name) and user_skill_level tailoring:
  quick-dev is not a conversational skill and neither was load-bearing.
- Remove main_config from render.py; it had no remaining consumer.

Renderer tests repointed at the files that now carry these values, plus
coverage for document_output_language baking and main_config removal.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(quick-dev): reference variables by bare name, not placeholder curlies

Curlies mean "expand this to the value"; a bare backticked name means
"this is the variable/field I'm talking about". Several step files wrapped
a variable in curlies where they were only naming, assigning, passing, or
testing it -- so the notation implied an expansion that never happens:

- step-01: identify `epic_num`/`story_num`, set/leave `story_key` unset
- step-02: test `preserved_intent`; and resolve the template's `date` field
  (was `{date}`, which read as "expand date here" rather than naming it)
- step-03/step-05/step-oneshot: pass `target_status` to sync-sprint-status,
  set `title`
- sync-sprint-status: the `target_status` parameter, `story_key` precondition,
  and both `target_status` conditionals

Value tokens that are genuinely materialized in place -- `{spec_file}` paths,
`development_status[{story_key}]`, "set ... to `{target_status}`" -- stay
curly. Also reword step-02's frozen-block instruction from the ambiguous
"substitute it for the `<frozen-after-approval>` block" to "replace the
`<frozen-after-approval>` block in the spec you just filled out with
`preserved_intent`" so it's clear the replacement happens in the artifact.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(quick-dev): require uv, drop the python3 interpreter fallback

The SKILL.md shim tried `uv run render.py` and, if uv was missing, retried
with a bare `python3`/`py -3` interpreter. Nothing else in the codebase
does that interpreter fallback: the uv-based skills (bmad-prd, bmad-ux,
bmad-architecture, bmad-product-brief) fall back to reading customize.toml
and using defaults -- graceful feature degradation, never a different
runner -- and the legacy skills just call python3 outright. uv is the
established house runner (memlog.py, resolve_customization.py, lint_spine.py
all invoke it).

That graceful-degrade path does not exist here: render.py is the entry
dispatch that produces the workflow.md the LLM then follows, so there is
nothing to fall back to. The only honest outcomes are "uv runs it" or
"HALT". Make uv the floor and drop the fallback.

Pin the interpreter the house way -- a PEP 723 `requires-python = ">=3.11"`
block, matching memlog.py/lint_spine.py -- so `uv run` provisions a 3.11+
interpreter and the tomllib requirement is guaranteed rather than hoped for.
This replaces the prose "needs 3.11+" hedge the shim used to carry.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-07-07 19:31:55 -07:00
Dov Benyomin Sohacheski 5f3ebc91ed feat: add Antigravity CLI (AGY) as supported installer platform (#2551)
* feat: add Antigravity CLI (AGY) as supported installer platform

Distinct from the Antigravity IDE entry: the CLI reads workspace skills
from the shared .agents/skills standard and its own global dir. Closes #2440.

* test: assert Antigravity CLI global_target_dir differs from the IDE
2026-07-06 17:33:20 -05:00
Brian c0fa3231a2 v6.10.0: bmad-loop replaces bmad-automator, changelog draft (#2545)
* docs: draft v6.10.0 changelog; rebrand bmad-auto to bmad-loop; simplify uv check message

Drafts the v6.10.0 changelog entry, headlined by bmad-loop landing as
an installable module and bmad-automator's deprecation in its favor.
Renames the installer's bmad-auto module registry entry (code, name,
url, module-definition path, post-install message) to bmad-loop ahead
of the upstream repo rename. Also simplifies the uv-detected install
message to a plain pass/fail line with a checkmark, since the prior
"ready to run BMAD's Python-powered scripts via uv run" phrasing read
as more actionable than it was.

* feat(installer): support module-code aliases, migrate bauto to bmad-loop

Adds a bauto -> bmad-loop registry alias so existing installs migrate
forward on quick-update (and the interactive Modify flow) instead of
being orphaned as "no source available" the way the prior baut ->
automator rename was (CHANGELOG v6.7.1). ExternalModuleManager resolves
aliases in getModuleByCode/resolveCanonicalCode; quickUpdate translates
installed ids up front and removes the stale _bmad/<alias>/ directory
after a successful migration. removals.txt gains bmad-auto-setup, the
renamed skill id, so stale IDE-side skill dirs get pruned too.

Also corrects bmad-modules.yaml's bmad-loop entry to match the real
upstream repo content (src/bmad_loop/..., bmad-loop-setup skill) now
that the bmad-auto -> bmad-loop rename has actually landed there, and
moves bmad-loop to the top of the installer picker with a shorter,
less wrap-prone description.
2026-07-03 18:55:14 -05:00
Davor Racic 35b19db2e3 fix(installer): accept windows custom module paths (#2511)
* fix(installer): accept windows custom module paths

* fix(installer): reject versioned windows local paths

* style: format custom module manager

---------

Co-authored-by: Brian <bmadcode@gmail.com>
2026-06-26 20:06:07 -05:00
Alex Verkhovsky 4b1cb84b97 style(test): format validate-skills regression test (#2503) 2026-06-24 05:37:52 -07:00
Zied Jlassi c9813c6862 fix(validate-skills): exempt deprecated skills from SKILL-06 trigger (#2486)
* fix(validate-skills): exempt deprecated skills from SKILL-06 trigger

SKILL-06 flagged deprecated compatibility shims for missing a "Use when"
trigger phrase. Deprecated skills omit it on purpose so users are steered
to their replacement, so exempt them from that specific check.

- detect deprecation via description starting with "DEPRECATED"
- keep the other SKILL-06 check (length) and all other rules applying
- add test/test-validate-skills.js + fixtures, wired into npm test

* test(validate-skills): document test helpers with JSDoc

Added JSDoc to the test/assert/hasTriggerFinding helpers so the new
test file documents its own helpers. No behaviour change — the suite
still passes 3/3.
2026-06-23 23:55:34 -07:00
Brian 02739932bc feat(installer): check for uv and standardize messaging on uv run (#2495)
Replace the standalone python3 environment check with a uv check, since
uv is becoming the de facto standard for running BMad's Python scripts
(`uv run <script>`) and uv provisions the interpreter itself.

Installer:
- Remove tools/installer/core/python-check.js and its wiring in ui.js
- Add tools/installer/core/uv-check.js: warn-don't-block, no ack prompt
  (the migration is in progress, so a missing uv never blocks install).
  Missing uv warns and points the user at setup, preferring "ask your
  agent to set up uv"
- Add a uv heads-up to the install intro (install-messages.yaml) and a
  uv tip line to the final "BMAD is ready" summary box
- Swap test Suite 46 from python-check to uv-check coverage

Docs and script comments (no functional skill invocations changed):
- resolve_config.py / resolve_customization.py docstrings: drop the
  "No uv ... plain python3 is sufficient" claims; frame uv run as the
  standard, python3 as the transition fallback; examples use uv run
- customize-bmad.md (en/fr/vi-vn): same reframing; example commands use
  uv run
- Update uv run hints in brain.py / list_customizable test comments
2026-06-22 00:03:03 -05:00
Davor Racic 5bcc235cdb fix(installer): guard WSL installs from Windows Node (#2470) 2026-06-17 22:19:18 -05:00
Brian 560a2e3a6f feat: installer detects Python version and warns when 3.11+ (tomllib) is missing (#2466)
* feat: installer detects Python version and warns when 3.11+ (tomllib) is missing

Several BMAD features need Python at runtime: memlog (3.8+) and the TOML
config resolution scripts (3.11+ for stdlib tomllib). Users install into
varied environments (Linux, Windows, WSL, Docker) where Python may be
missing or too old, and previously only found out via runtime errors.

The installer now probes PATH at startup (py -3 / python3 / python) and
classifies the result: 3.11+ passes silently with a success line; 3.8-3.10
or missing/too-old Python gets a warning naming exactly which features
degrade, plus per-platform install hints. The warning requires an explicit
ack — continue (fix later, no reinstall needed) or quit and re-run after
installing Python. Warn-don't-block: most of BMAD works without Python, so
the install is never refused. In --yes mode the warning logs and continues
without prompting.

* fix: align Python check with runtime truth (python3) and harden edge cases

Review fixes for the installer Python check:

- Probe python3 first on all platforms: every runtime call site invokes a
  literal python3, so only that command vouches for BMAD features. Python
  found via py/python now gets an explicit mismatch warning instead of a
  false "all BMAD features supported".
- Treat closed/piped stdin as non-interactive (in addition to --yes) so
  scripted installs no longer silently exit 0 via clack's cancel path.
- Retry probes with shell:true on win32 EINVAL (CVE-2024-27980 hardening
  rejects .bat/.cmd shims like pyenv-win's without a shell).
- Add Suite 46 branch tests for checkPythonEnvironment with stubbed
  detection, prompts, and process.exit.
2026-06-11 21:27:52 -05:00
Dov Benyomin Sohacheski fbb48ed711 fix: remove empty skill-group dirs left in _bmad after install (#2461)
* fix: remove empty skill-group dirs left in _bmad after install

Skill cleanup removed each skill's own directory but never pruned the
now-empty grouping folders above it (e.g. _bmad/bmm/1-analysis), leaving
empty dirs behind after every install. Walk up from each removed skill
dir and drop empty parents, stopping at the bmad root.

* fix: harden empty-parent pruning boundary and cleanup

Use a path-boundary check instead of a string prefix so sibling dirs
(e.g. _bmad2) can't match the bmad root, and make the walk best-effort
so a dir that vanishes or fills in mid-walk never aborts the install.
Move the test fixture cleanup into finally so failures don't leak temp
dirs.

---------

Co-authored-by: Brian <bmadcode@gmail.com>
2026-06-11 08:29:02 -05:00
Aristo Rinjuang 397b2a5c87 feat: add CodeWhale as supported installer platform (#2459)
CodeWhale uses .codewhale/skills/ (project) and
~/.codewhale/skills/ (global) for skill directories,
matching the existing config-driven installer pattern.

- platform-codes.yaml: codewhale entry after codex
- test: Test 12b validates install target and setup
2026-06-08 22:29:35 -05:00
Brian 74cf467d57 v6.7.0: bundle module registry, retire marketplace, refresh display names (#2388)
* feat(installer): bundle module registry, retire marketplace, refresh display names

Prepares v6.7.0 for release:

- Moves bundled module list from tools/installer/modules/registry-fallback.yaml
  to bmad-modules.yaml at repo root; renames to reflect single-source-of-truth role.
- Retires the remote marketplace registry fetch in ExternalModuleManager; the
  installer now reads the bundled YAML only.
- Adds WDS (Whiteport Design Studio) entry alongside BMM, BMB, BMA, CIS, GDS, TEA.
- Refreshes display names and descriptions on every bundled module; TEA
  repositioned after BMM in the picker.
- Adds plugin_name override field on registry entries so modules whose
  marketplace.json declares a plugin under a different name than the installer
  code (e.g. WDS uses bmad-wds) match without falling back to the single-plugin
  heuristic.
- Removes the community modules picker from the interactive installer; previously
  installed community modules are preserved on update and can still be installed
  via --custom-source.
- Renames the custom-source confirm prompt for clarity.

CHANGELOG.md updated with the full v6.7.0 entry.

* feat(installer): fully retire community catalog plumbing

Removes the last marketplace network connections from the installer.
The v6.7.0 first pass retired the official-registry fetch but left
CommunityModuleManager + RegistryClient in place, which still
fetched community-index.yaml and categories.yaml on every install
to support the channel-gate and update flows.

This commit:

- Deletes tools/installer/modules/community-manager.js and
  registry-client.js entirely.
- Strips CommunityModuleManager calls from ui.js (channel gate +
  update channels), core/manifest.js (getModuleVersionInfo),
  core/installer.js (resolution + installed-modules listing), and
  modules/official-modules.js (findModuleSource fallback +
  pre-install plugin resolution + post-install manifest entry).
- Simplifies installFromResolution: community branch removed; all
  non-external installs are now treated as custom-source.
- Removes corresponding test suites (CommunityModuleManager unit
  tests and the entire RegistryClient suite).
- Updates CHANGELOG with the migration note.

After this commit, grep confirms zero references to the bmad-plugins-
marketplace registry from the installer. The only remaining 'marketplace'
references are about per-repo .claude-plugin/marketplace.json files,
which the installer reads from cloned custom-source repos.
2026-05-17 17:47:25 -05:00
jheyworth 9debc165aa fix(installer): remove bmad-help from Copilot Custom Agents picker (#2359)
* fix(installer): remove bmad-help from Copilot Custom Agents picker

Per @BMadCode's feedback after #2324 merged: every persona agent's
activation message already advertises bmad-help, so its picker entry is
redundant AND confusing (looks like a peer agent when it's actually the
meta-help). Removes the ALWAYS_AGENT_IDS allowlist exception that put it
there.

The toml-driven filter (the mechanism BMadCode endorsed in his PR review)
remains the sole signal: a skill is a persona iff its source
customize.toml has an [agent] section. bmad-help has no customize.toml,
so under the cleaned-up filter it's correctly excluded.

Tests: replaces the inclusion assertion in Suite 17 with an exclusion
assertion. Suite still covers persona / non-conventional persona /
workflow / meta-skill-with-`-agent-`-in-name cases.

Refs #2324

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* test: clarify Suite 17 fixture comment per PR review

The fixture creates no customize.toml at all for bmad-help, so the
exclusion path being exercised is the missing-file branch — not the
file-without-[agent]-section branch. Reword the comment accordingly.

Per @augmentcode review on #2359.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-30 08:03:02 -05:00
jheyworth 65b810a11f fix(installer): generate slash-command and Agent pointer files (OpenCode + GitHub Copilot) (#2324)
* fix(installer): generate OpenCode /<skill> slash commands

Adds .opencode/commands/<canonicalId>.md pointer files for each installed
skill so users can invoke skills directly (e.g. /bmad-quick-dev) instead
of going through the /skills menu.

- platform-codes.yaml: add commands_target_dir field for opencode
- _config-driven.js: installCommandPointers() with skip-if-exists default,
  reserved-name collision guard, YAML-safe description quoting
- _config-driven.js: cleanupCommandPointers() for symmetric uninstall
- test-installation-components.js: extend OpenCode suite with assertions
  covering pointer creation, content, and idempotency

OpenCode-only and opt-in via the new yaml field; other adapters unchanged.

Refs #2267

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(installer): address PR #2324 review feedback

Six fixes from CodeRabbit + Augment review on the OpenCode command
pointer generation:

- skipTarget no longer suppresses installCommandPointers in multi-IDE
  shared-target_dir batches. Pointers live in a per-IDE directory and
  are not deduped across peers, so OpenCode must still generate them
  even when a peer (e.g. openhands) won the .agents/skills write race.
- skipTarget no longer suppresses cleanupCommandPointers either, so
  partial uninstalls leave no stale pointers when a peer remains.
- canonicalId is validated as a safe basename before being interpolated
  into a file path (defense in depth against a malformed manifest entry
  writing outside commands_target_dir).
- yamlSafeSingleLine now quotes descriptions starting with `[` or `{`
  so YAML doesn't parse them as a sequence/map.
- Per-record fs.writeFile failures are caught and counted (writeFailures)
  rather than aborting the whole IDE install — pointer files are a
  non-essential adjunct to the skill copy.
- Generator-shaped pointer files are refreshed when the manifest
  description changes; hand-modified files (body diverges from the
  generator pattern) are still preserved unless forceCommands is set.

Tests: extends Suite 8 with description-update propagation; adds new
Suite 40c covering OpenCode + openhands batches in both orderings plus
partial-IDE uninstall pointer cleanup. 308 tests pass (was 296).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(installer): address PR #2324 follow-up nitpicks

Four nitpicks from CodeRabbit's original review that were missed in the
first triage pass:

- Hand-edited pointers now survive the production install flow.
  cleanupCommandPointers spares pointers for canonicalIds that are still
  in the new manifest when called from the install/update flow (signal:
  options.previousSkillIds is set). Uninstall and partial-IDE removal
  flows still wipe pointers as before. The previous behavior wiped every
  pointer in removalSet before installCommandPointers could run, so its
  skip-if-exists guard never fired and hand edits were lost on every
  reinstall — contradicting the docstring's preservation claim.
- RESERVED_OPENCODE_COMMANDS is now gated on this.name === 'opencode'
  so future adapters opting into commands_target_dir don't silently
  inherit OpenCode's reserved-name set.
- printSummary now surfaces results.commands so users see how many
  pointers were created/refreshed/skipped per install, plus a warning
  for any per-file write failures.
- Dropped a dead `typeof entry !== 'string'` check; fs.readdir without
  withFileTypes always yields strings.

Tests: extends Suite 8 with a hand-edit-preservation regression that
calls setup with previousSkillIds (the production shape) and asserts a
sentinel byte sequence in the pointer body survives. 310 tests pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(installer): extend command-pointer generation to Copilot Custom Agents

Re-scopes #2324 to cover the second user-facing pain: GitHub Copilot's
Custom Agents picker, where installed BMAD skills currently don't show up
even though slash commands work natively.

Generalizes the per-platform pointer-file mechanism so the same
installCommandPointers / cleanupCommandPointers code path serves both
OpenCode (slash commands palette) and Copilot (Custom Agents picker), with
all platform-specific shape pushed into platform-codes.yaml as data:

- commands_target_dir       — where pointer files live (existing)
- commands_extension        — file extension (default '.md'; Copilot uses
                              '.agent.md' per VS Code Custom Agents docs)
- commands_body_template    — pointer body, supports {canonicalId} and
                              {target_dir} placeholders. Default matches
                              OpenCode's `@skills/<id>` resolver. Copilot
                              has no such resolver, so its template uses
                              the {project-root}/<target_dir>/<id>/SKILL.md
                              LOAD pattern (consistent with PR #1769).

OpenCode behavior is unchanged. Copilot users now get a per-skill
.github/agents/<canonicalId>.agent.md file that surfaces the skill in the
Custom Agents picker — addressing the "agents being gone" complaint
flagged by enterprise users.

Tests: extends Suite 17 with assertions for Copilot agent pointer
creation, body content (LOAD pattern with {project-root}-rooted path),
and idempotency. 318 tests pass (was 310).

Refs #2267

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(installer): filter Copilot Custom Agents picker to persona agents only

Earlier commit naively wrote a `.github/agents/<id>.agent.md` for every
installed skill, which would clutter the Custom Agents picker with 90+
workflow/tool entries that don't belong there.

Adds an `agents-only` filter that gates the per-skill emission on whether
the canonical id signals a persona agent:

- Primary rule: id contains `-agent-` (e.g. `bmad-agent-pm`,
  `gds-agent-game-dev`, `wds-agent-freya-ux`,
  `bmad-cis-agent-storyteller`).
- Allowlist: `bmad-tea` — TEA's Murat persona uses the bare module code
  rather than the `-agent-` convention. Listed explicitly so the rule
  still surfaces it.

Verified against the full installed manifest (114 skills): catches all
20 description-confirmed personas across BMM, CIS, GDS, WDS, TEA;
excludes all 94 workflows/tools.

Wired through a new yaml field on github-copilot:

  commands_filter: agents-only

OpenCode is unaffected — it has no `commands_filter` set, so the loop
behaves as before (every skill becomes a slash command).

Tests: extends Suite 17 with a multi-skill manifest fixture covering
persona/agent + bmad-tea + workflow cases; asserts persona agents and
bmad-tea get .agent.md files while workflows do not. 322 tests pass.

Refs #2267

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(installer): detect personas via customize.toml [agent] section

Per maintainer review on PR #2324: the `-agent-` naming convention isn't
a load-bearing contract anywhere else in the codebase, and the bmad-tea
allowlist already shows it starting to break. A future persona that
doesn't follow the convention would silently disappear from the Copilot
Custom Agents picker.

Replaces the name-based filter with a behavior-based signal: read each
skill's source `customize.toml` and check for an `[agent]` section. This
is the actual configuration source of truth — every BMAD persona is
configured under `[agent]`, every workflow under `[workflow]`, every
standalone skill has no customize.toml.

Verified on disk against the full installed manifest (114 skills):

- 20 personas detected — exactly the description-confirmed count across
  BMM, CIS, GDS, WDS, TEA. bmad-tea is caught natively (no allowlist).
- 94 workflows/tools correctly excluded.
- `bmad-agent-builder` (meta-skill that builds agent skills) is now
  CORRECTLY excluded — its canonical id contains `-agent-` but its
  customize.toml has [workflow], not [agent], because it isn't a
  persona itself. The previous naming-based filter was including it in
  the agents picker, which would have been a silent UX bug.

`NON_CONVENTIONAL_AGENT_IDS` constant is removed entirely — the toml
signal subsumes it.

Tests: extends Suite 17 with a 4-skill fixture that covers persona +
non-conventional persona + workflow + meta-skill cases. 388 tests pass.

Refs #2267

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(installer): always include bmad-help in Copilot agents picker

Adds a single, deliberate exception to the toml-based agents-only filter:
`bmad-help` is the structural meta-skill across BMAD — the orientation
helper that points users at every other skill. Users invoke it
persona-style ("ask the helper") even though it has no `[agent]`
customize.toml of its own (it isn't a configurable persona).

Implemented as a one-element ALWAYS_AGENT_IDS set rather than a hardcode
in the function body so the exception is named, documented, and
discoverable. The skill is structurally unique — there is no second
meta-help skill — so this is not the start of a growing allowlist; it's
a one-off for the one orientation surface BMAD ships.

Verified on disk: agents picker now shows 21 entries (20 personas via
[agent] in customize.toml + bmad-help). bmad-agent-builder stays
correctly excluded (its customize.toml has [workflow], not [agent]).

Tests: extends Suite 17 with a `bmad-help` fixture (no customize.toml,
must still appear in agents picker). 389 tests pass.

Refs #2267

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2026-04-29 22:13:06 -05:00
Tankatronic fcf20f1c7b Fix/azure devops url parsing (#2269)
* fix(installer): handle deep-path URLs in custom module source parser

Rewrite parseSource() from host-specific regex to generic URL-based
parser so Azure DevOps _git paths and other multi-segment repo URLs
are preserved in cloneUrl and cacheKey.

Closes #2268

* test(installer): add Azure DevOps URL tests and wire into CI

- Add 18 assertions for dev.azure.com and visualstudio.com URLs
- Cover modern ADO, legacy ADO, .git suffix, ?path= subdir variants
- Add test:urls script to test and quality npm chains

---------

Co-authored-by: Brian <bmadcode@gmail.com>
2026-04-28 22:06:37 -05:00
Brian 91a57499e9 feat(installer): add --set and --list-options for non-interactive config (#2354)
Closes #1663.

Adds two installer flags so module config options can be set without
interactive prompts. Designed for CI scripts, Dockerfiles, and
enterprise rollouts where the user wants to bake answers into the
install command rather than answer prompts.

`--set <module>.<key>=<value>` (repeatable) sets any module config
option. `--list-options [module]` lists every key the installer can
discover locally — built-in modules (`core`, `bmm`) plus any cached
official modules. One flag scales to every module without growing the
CLI surface per option.

```bash
npx bmad-method install --yes \
  --modules bmm --tools claude-code \
  --set bmm.project_knowledge=research \
  --set bmm.user_skill_level=expert \
  --set core.user_name=Brian
```

## How it works

`--set` is a post-install patch. The installer runs its normal flow
untouched, then `applySetOverrides` upserts each value into the
relevant config files:

- `_bmad/config.toml` (team scope, default)
- `_bmad/config.user.toml` (user scope, when the key already lives
  there — so user-scope keys like `core.user_name` and
  `bmm.user_skill_level` keep their proper file)
- `_bmad/<module>/config.yaml` (so declared schema keys carry forward
  via the existingValue path on the next install)

A module without `_bmad/<module>/config.yaml` is skipped silently —
no orphan sections in `config.toml` for uninstalled modules.

## Tradeoffs documented in install-bmad.md

- **Verbatim values.** `--set bmm.project_knowledge=research` writes
  `"research"`, not `"{project-root}/research"`. The `result:`
  template is not applied. Pass it explicitly if you want the
  rendered form: `--set bmm.project_knowledge='{project-root}/research'`.
- **Carry-forward, declared keys.** Free — values land in the
  per-module `config.yaml`, so the next install reads them as
  `existingValue` and they become the prompt default (accepted under
  `--yes`).
- **Carry-forward, undeclared keys.** Best-effort. The value lives in
  `config.toml` for the current install but won't be re-emitted on
  the next install (the manifest writer's schema-strict partition
  drops unknown keys). Re-pass `--set` if needed.
- **No "key not in schema" validation.** Whatever you assert is
  written.

## Security

Prototype-pollution defense: `--set __proto__.x=1` would otherwise
reach `overrides.__proto__[x] = 1` and pollute `Object.prototype`,
cascading into every plain-object lookup in the process. Defense-in-
depth via parser-level reserved-name rejection (`__proto__`,
`prototype`, `constructor`) AND `Object.create(null)` for the
override maps. Verified the attack reproduces without the guard and
is blocked with it.

## What's intentionally NOT integrated

`--set` deliberately does not touch the prompt / template / schema
collection flow. No pre-seeding answers, no question filtering, no
function-default evaluation, no schema-strict partition exemption.
That earlier integration approach was tried and scrapped: it
spread state across `Config`, `OfficialModules`,
`manifest-generator`, both collection helpers, and required parallel
plumbing for quick-update — every bug fix touched a different layer.
The post-install patch model covers the actual user need (set a
config value from CI) in ~330 lines of `set-overrides.js` without
the schema gymnastics.

## Files

- `tools/installer/set-overrides.js` (new): parser, prototype-pollution
  guard, `applySetOverrides` post-install patch, `upsertTomlKey` /
  `tomlString` / `tomlHasKey` line-based TOML helpers
- `tools/installer/list-options.js` (new): module.yaml discovery +
  formatter for `--list-options`
- `tools/installer/commands/install.js`: register `--set` /
  `--list-options` flags, early validation, `--list-options` exit-code
  handling (await `stream.write` callback then `process.exitCode` to
  avoid truncating piped output), thread `setOverrides` through to
  quick-update
- `tools/installer/core/config.js`: carry `setOverrides` field for
  the post-install patch step
- `tools/installer/core/installer.js`: invoke `applySetOverrides`
  after `writeCentralConfig` (covers regular install + quick-update
  via the shared install path)
- `tools/installer/ui.js`: parse `--set` for early validation, warn
  about overrides targeting modules not in `--modules`, drop those
  entries before threading
- `docs/how-to/install-bmad.md`, `README.md`: usage, routing rules,
  carry-forward semantics, tradeoffs

## Test plan

Suite 44 (24 cases): parser, prototype-pollution guard, `tomlString`
escaping, `upsertTomlKey` across insert/replace/missing-section/
empty-file/preserved-newline cases, `applySetOverrides` happy path +
uninstalled-module skip + missing-user-toml-creation + empty-input
no-op, `discoverOfficialModuleYamls` / `formatOptionsList` sanity
(hermetic via `BMAD_EXTERNAL_MODULES_CACHE` temp dir). 355 total
passing. Lint + prettier + markdownlint clean.

E2E smoke verified across:

- [x] `--set` writes correct files (team toml / user toml / per-module
  yaml) for declared and undeclared keys
- [x] Quick-update without `--set` carries forward declared keys via
  `existingValue` path
- [x] Quick-update WITH `--set` applies cleanly (uniform behavior
  across action types)
- [x] `--set` for unselected module: warned, no orphan section
- [x] Prototype pollution: rejected with non-zero exit
- [x] `--list-options bmm` exit 0 with full output through pipe;
  `--list-options nope` exit 1
- [x] Translated docs (`docs/{cs,fr,vi-vn,zh-cn}/`) intentionally not
  touched — they'll lag behind English until the translation pipeline
  runs
2026-04-28 20:15:57 -05:00
Brian 3da984a491 fix(config): promote project_name to core (closes #2279) (#2348)
* fix(config): promote project_name to core, fixes #2279

project_name was a bmm-specific prompt despite being a universal
project-level concept used by every module — including core skills like
bmad-brainstorming, which loads from _bmad/core/config.yaml and was
silently broken because project_name lived under bmm. Users without bmm
installed could not run brainstorming at all.

Move:
- src/core-skills/module.yaml: declare project_name with prompt
  "What is your project called?" and default {directory_name}, matching
  what bmm previously had.
- src/bmm-skills/module.yaml: remove the bmm definition; add project_name
  to the "Variables from Core Config inserted" header comment so
  contributors can see what's inherited.

Migration for existing installs:
- tools/installer/modules/official-modules.js: after loadExistingConfig
  reads each per-module config.yaml, hoist any keys that are now declared
  in core but appear under non-core modules. Without this, the partition
  logic in writeCentralConfig (which strips core keys from non-core
  buckets) would silently drop the user's prior project_name on the next
  quick-update. Generic — handles project_name today and any future
  module→core promotions.
- The hoist preserves precedence: an existing core value beats a stale
  module-side copy.

--yes seed:
- tools/installer/ui.js: add project_name to the hardcoded core seed
  (using path.basename(directory) to match the {directory_name} default)
  so non-interactive fresh installs populate it. Without this the seed
  silently omits project_name and core skills fall back to literals.

Tests:
- test/test-installation-components.js Suite 43 (9 assertions) covers
  the schema move, the loadExistingConfig hoist, and the precedence rule.
- Suite 35 fixture updated: project_name moved from bmm bucket to core,
  with a stale bmm copy left in place to verify it gets stripped.

Verified manually:
- Fresh install -y: project_name lands in [core] of config.toml.
- Existing install with project_name in bmm/config.yaml: quick-update
  hoists it to [core] and strips it from [modules.bmm].

* fix(installer): harden config-load against malformed config.yaml

Per augment review on #2348: loadExistingConfig stored any truthy
yaml.parse result (including scalars like '42'), which would later crash
_hoistCoreKeysFromLegacyModuleConfigs at \`key in cfg\` with
"Cannot use 'in' operator to search for ... in 42".

- loadExistingConfig: only keep parses that are plain objects (not
  scalars or arrays). A corrupt config.yaml is now treated the same as
  a parse error — skipped, not crashed-on.
- _hoistCoreKeysFromLegacyModuleConfigs: belt-and-suspenders type guards
  on _existingConfig.core (in case it's populated by some other path)
  and on each module cfg in the loop.
- Test Suite 43 adds 2 assertions covering a scalar core/config.yaml:
  loadExistingConfig must not crash, and bmm.project_name must still
  hoist into a clean core bucket.
2026-04-27 23:31:59 -05:00
Brian 7ee5fa313b fix(installer): require --tools for fresh --yes installs; remove --tools none (#2346)
* fix(installer): require --tools for fresh --yes installs; remove --tools none (closes #2326)

Fresh non-interactive installs without --tools previously produced a
config-only install (~35 files vs ~1400 in the manifest) with no warning
and a "BMAD is ready to use" success card, leaving slash commands
unreachable. --tools none was an explicit opt-in for the same broken
state.

Now: fresh install + -y without --tools throws a helpful error pointing
at --list-tools. --tools none is rejected as an unknown ID. Empty and
typo'd tool IDs are also rejected. Existing-install paths (--action
update, quick-update, modify) are unchanged - they continue to reuse
previously-configured tools when --tools is omitted.

Adds --list-tools flag that prints all 42 supported tool IDs (id, name,
target_dir, preferred star) sourced from platform-codes.yaml.

English docs updated; localized docs (vi-vn, fr, cs, etc.) will sync via
the normal translation pass.

* fix(installer): address review for #2326 — single source of truth, drop dead code, add tests

- Refactor formatPlatformList to use IdeManager so --list-tools and --tools
  validation see the same set of platforms. Eliminates the drift where suspended
  platforms appeared in --list-tools but were rejected at validation.
- Drop unused getValidPlatformIds export.
- Flatten redundant block scope around the throw in the --yes-without-tools
  branch (refactor leftover).
- Drop dead String() defensive cast (Commander always passes a string).
- Add Test Suite 42: 8 unit tests covering _parseToolsFlag empty/whitespace/
  unknown/typo cases plus an integration check that --list-tools output and
  --tools validation agree on the ID set.

* fix(installer): close --tools "" bypass and drop hardcoded tool count

- Replace truthy `if (options.tools)` guard with `!== undefined` in both
  upgrade and fresh-install branches. Empty string now reaches
  _parseToolsFlag and produces the specific "passed empty" error
  instead of falling through to a generic message (fresh-install) or
  being silently ignored (existing-install).
- Drop the hardcoded "42 supported tools" count from the prereqs in
  install-bmad.md so the doc doesn't drift as platform-codes.yaml
  changes.

Addresses augment / coderabbit review on #2346.
2026-04-27 23:01:23 -05:00
Brian 01cc32540b feat(installer): expand to 42 platforms with shared target_dir coordination (#2313)
* refactor(installer): replace legacy_targets auto-cleanup with upgrade warnings

Removes the legacy_targets YAML field and its install-time auto-migration
of pre-v6.1.0 directories (.claude/commands, .opencode/agents, etc.). On
install, surface a warning instead: read manifest version and scan 24
known legacy paths, then print rm -rf commands the user can run themselves.
Also deletes orphan tools/platform-codes.yaml (never loaded by any code)
and fixes a stale URL in the cs translation.

* feat(installer): consolidate to .agents/skills and add global_target_dir for all platforms

Updates platform-codes.yaml against verified primary docs for all 24 supported
platforms. 14 platforms (auggie, codex, crush, cursor, gemini, github-copilot,
kilo, kimi-code, opencode, pi, roo, rovo-dev, windsurf) move their project
target_dir to the cross-tool .agents/skills/ standard. Junie moves from the
broken .agents/skills/ to its own .junie/skills/ per JetBrains docs.

Adds global_target_dir to every platform: 11 share ~/.agents/skills/, Crush
uses XDG ~/.config/agents/skills/, Codex global stays ~/.codex/skills/, the
rest are tool-specific. Ona and Trae omit global (no documented home path).

Note: installer logic does not yet dedupe writes for platforms sharing a
target_dir — users installing multiple .agents/skills/ tools together will
overwrite the same files (harmless on install, but uninstalling one clears
the dir for the others). Coordination logic is the next step.

* feat(installer): add 18 new platforms, dedup shared target_dir, ownership-aware cleanup

Adds 18 platforms from the verified Vercel list (adal, amp, bob, command-code,
cortex, droid, firebender, goose, kode, mistral-vibe, mux, neovate, openclaw,
openhands, pochi, replit, warp, zencoder). Marks codex and github-copilot as
preferred alongside claude-code and cursor.

Coordination for platforms sharing a target_dir:

- IdeManager.setupBatch dedups skill writes when multiple selected platforms
  point at the same target_dir (e.g. .agents/skills/). The first platform
  writes, peers skip the redundant wipe-and-rewrite. Result reports the same
  count and target dir for every member so the install summary is consistent.

- IdeManager.cleanupByList accepts remainingIdes; when removing one platform
  from a shared dir while another co-installed platform still owns it, the
  target_dir wipe is skipped. Platform-specific hooks (copilot markers, kilo
  modes, rovodev prompts) still run.

- _setupIdes uses setupBatch; _removeDeselectedIdes passes remainingIdes so
  partial reconfigure preserves shared skills.

Skill ownership now uses skill-manifest.csv canonicalIds, not the bmad- prefix.
This unblocks custom modules that ship skills with non-bmad names (e.g.
fred-cool-skill). Affected sites:

- _config-driven.detect: reads canonicalIds from the project's bmadDir
- _config-driven.findAncestorConflict: reads canonicalIds from the ancestor's
  own bmadDir, falling back to the prefix only when no manifest exists
- legacy-warnings.findStaleLegacyDirs: same canonicalId-based detection

Migration warnings: LEGACY_SKILL_PATHS adds 12 skill dirs that moved to the
.agents/skills/ standard (cursor, gemini, github-copilot, kimi, opencode, pi,
roo, rovodev, windsurf, plus their globals). Users with stale skills in those
locations get a one-line warning with the rm command per dir.

New shared helper tools/installer/ide/shared/installed-skills.js exposes
getInstalledCanonicalIds(bmadDir) and isBmadOwnedEntry(entry, canonicalIds).

Tests: 9 new assertions across two suites covering dedup, partial uninstall
preservation, and custom-module skill detection. All 286 tests pass.

* fix(installer): setupBatch must not claim a shared target_dir on failure

If the first platform's setup throws or returns success: false, the dedup map
previously still recorded the claim with skillCount: 0, causing every peer
sharing the target_dir to skip its install — leaving the dir empty/broken
behind a cascade of misleading "shares with X" rows.

Now the claim is only recorded when the install succeeded and wrote skills.
On failure, the next peer becomes the new first writer and recovers.

Adds Suite 40b regression test that monkey-patches cursor.setup to throw
and verifies gemini still populates the shared dir.

* fix(installer): address PR #2313 review findings

Three issues raised by augmentcode and coderabbit bot reviewers:

1. _removeDeselectedIdes silently swallowed cleanup failures after the
   refactor to cleanupByList. The old per-IDE try/catch logged a warning;
   the new path discarded the result array. Now logs a warning per failed
   ide so failures stay visible.

2. The legacy-dir cleanup hint printed `rm -rf "<path>"/bmad*` which both
   matched bmad-os-* utility skills the user should keep AND missed the
   custom-module skills (e.g. fred-cool-skill) that the new canonical-id
   detection now finds. Findings now carry the exact entry names from the
   scan, and the warning prints one precise rm line per entry.

3. warnPreNativeSkillsLegacy did unguarded fs reads at install start. A
   permission/IO error would have aborted the whole install. Wrapped the
   call site in try/catch so legacy-scan failures only emit a warning.
2026-04-25 21:14:00 -05:00
Murat K Ozcan 0533976753 fix: installer live version for external modules (#2307)
* resolved merge conflict

* fix: addressed PR comments

* fix: use git tags for installer module versions
2026-04-24 13:13:56 -05:00
Brian 3d824d4c0f feat(installer): channel-based version resolution + interactive channel management (#2305)
* feat(installer): channel-based version resolution for external modules

Adds stable/next/pinned channel resolution so external/community modules
install at released git tags by default instead of tracking main HEAD.
Manifest now records channel, resolved version, and SHA per module for
reproducible installs.

CLI flags: --channel, --all-stable, --all-next, --next=CODE (repeatable),
--pin CODE=TAG (repeatable). Precedence: pin > next > channel > registry
default > stable. --yes accepts patch/minor upgrades but refuses majors.

Interactive "Ready to install (all stable)?" gate with a per-module
picker (stable/next/pin) when declined. Re-install prompts classify tag
diffs as patch/minor/major with semver-class-dependent defaults.
Legacy version:null manifests get a one-time migration prompt.

Custom modules gain an optional @<ref> URL suffix for pinning (https,
ssh, /tree/<ref>/subdir forms supported; local paths rejected).
Community modules honor --next/--pin overrides with a curator-bypass
warning; default path still enforces the approved SHA.

Quick-update now reads the manifest's recorded channel per module so
pinned installs don't silently roll forward.

* feat(installer): interactive channel switch, upgrade refusal, unified docs

Builds on the channel-resolution foundation. The installer now lets users
flip a module between stable, next, and pinned after install — either
interactively via a "Review channel assignments?" gate, or by flag. Quick
and modify re-installs classify stable upgrades; under non-interactive
flows, patches and minors apply automatically but majors are refused with
a pointer to --pin.

Fallback behavior for GitHub rate-limit / network failures is now cache-
aware: re-installs reuse the recorded ref silently; fresh installs abort
with actionable guidance (set GITHUB_TOKEN or use --next/--pin). Bundled
modules (core, bmm) warn when targeted by --pin or --next so users aren't
left wondering why the flag had no effect.

Install summary labels no longer mangle "main" into "vmain"; next-channel
entries render as "main @ <short-sha>" instead. Bundled modules are now
correctly skipped from all channel prompts and tag-API lookups.

Docs consolidated into a single how-to. install-bmad.md now covers the
interactive flow, the channel model (stable/next/pinned plus the npm
dist-tag axis for core/bmm), the re-install upgrade prompts, the full
flag reference, copy-paste recipes, and troubleshooting. The old
non-interactive-installation.md is reduced to a redirect stub.

* fix(installer): review fixes + unit tests for channel resolution

- ui.js: import parseGitHubRepo; fixes ReferenceError in the
  interactive channel picker's stable-tag pre-resolve path.
- community-manager: pinned modules now fetch+checkout the pin tag
  on cache refresh instead of resetting to origin/HEAD (was silently
  drifting to main on re-install).
- channel-plan: parseChannelOptions returns acceptBypass so --yes
  auto-confirms the curator-bypass prompt; headless --next/--pin
  installs of community modules no longer hang.
- community-manager: simplify recordedVersion (dead ternary branch).
- custom-module-manager: drop "or sha" from the @<ref> comment
  (git clone --branch rejects raw SHAs); update-path fetches
  origin <ref> so /tree/<branch>/ URLs work too.
- install-bmad.md: rename "Headless / CI installs" to "Headless CI
  installs" so the stub's #headless-ci-installs anchor resolves.
- test/test-installer-channels.js: 83 unit tests for channel-plan
  and channel-resolver pure modules; wired into npm test as
  test:channels.

* fix(installer): address CodeRabbit review findings

- ui.js: skip stable-channel upgrade classification when the user has
  already declared intent via --pin/--next=/--channel or the review
  gate. Prevents the decline / major-refused / fetch-error branches
  from silently overwriting an explicit pin with prev.version.
- external-manager.js: short-circuit cloneExternalModule when the
  requested plan matches an existing in-process resolution and the
  cache is valid. Avoids redundant resolveChannel() + git fetch on
  every same-plan lookup in a single install.
- installer.js: fall back to CommunityModuleManager.getResolution()
  when no external resolution exists, so community module result
  rows carry newChannel/newSha instead of null under --next/--pin.
- installer.js: don't label a module as "no change" when its version
  string is 'main'/'HEAD' — the SHA may have moved and preVersions
  doesn't track the prior SHA. Show "(refreshed)" instead.
- official-modules.js: match versionInfo.version to the manifest's
  cloneRef || (hasGitClone ? 'main' : version) expression so summary
  lines report the cloned ref for git-backed custom installs.
- install-bmad.md: clarify that sha is only written for git-backed
  modules and that rerunning the same --modules on another machine
  does not reproduce stable-channel installs — convert recorded tags
  into explicit --pin flags for cross-machine reproducibility.
2026-04-24 08:20:30 -05:00
Murat K Ozcan 2395b0e2ed fix: bmad tea instal version (#2298)
* fix: bmad tea instal version

* fix: addressed review comments
2026-04-22 11:03:20 -05:00
Brian 914c4edd6b fix(installer): resolve external-module agents from cache during manifest write (#2295)
External official modules (bmb, cis, gds, tea, wds) are cloned to
~/.bmad/cache/external-modules/<name>/ and never copied into src/modules/,
so collectAgentsFromModuleYaml silently skipped them and their agents
never reached config.toml. Swap the hardcoded src/modules lookup for a
resolveInstalledModuleYaml() helper that also searches the external cache
(handling src/, skills/, nested, and root layouts) and warns instead of
silently skipping when a module.yaml can't be found.
2026-04-21 22:51:04 -05:00
Brian 1251458173 feat(agents): set team to software-development on BMM agents (#2286)
* feat(agents): set team to software-development on BMM agents

All six BMM agents (analyst, tech-writer, PM, UX designer, architect,
dev) now explicitly declare `team: software-development` in the
module.yaml roster instead of falling back to the module-code default
of `bmm`.

This matches the BMad-wide team convention where agents across modules
that collaborate on software delivery share one named team. Tea's Murat
joins the same team via a parallel PR in bmad-method-test-architecture-
enterprise so party-mode, help catalog, and retrospective skills can
route the full software-delivery roster as a single unit.

* test: update team assertions for explicit software-development
2026-04-20 00:11:16 -05:00